Greenhouses/src/main/java/world/bentobox/greenhouses/greenhouse/Walls.java

223 lines
7.0 KiB
Java

package world.bentobox.greenhouses.greenhouse;
import java.util.Arrays;
import java.util.List;
import java.util.concurrent.CompletableFuture;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import world.bentobox.bentobox.BentoBox;
import world.bentobox.greenhouses.Greenhouses;
import world.bentobox.greenhouses.world.AsyncWorldCache;
@SuppressWarnings("deprecation")
public class Walls extends MinMaxXZ {
private static final List<Material> WALL_BLOCKS;
static {
// Hoppers
WALL_BLOCKS = Arrays.stream(Material.values())
.filter(Material::isBlock) // Blocks only, no items
.filter(m -> !m.isLegacy())
.filter(m -> !m.name().contains("TRAPDOOR")) // No trap doors
.filter(m -> m.name().contains("DOOR") // All doors
|| (m.name().contains("GLASS") && !m.name().contains("GLASS_PANE")) // All glass blocks
|| m.equals(Material.HOPPER)).toList();
}
private int floor;
private final AsyncWorldCache cache;
static class WallFinder {
int radiusMinX;
int radiusMaxX;
int radiusMinZ;
int radiusMaxZ;
boolean stopMinX;
boolean stopMaxX;
boolean stopMinZ;
boolean stopMaxZ;
boolean isSearching() {
return !stopMinX || !stopMaxX || !stopMinZ || !stopMaxZ;
}
@Override
public String toString() {
return "WallFinder [radiusMinX=" + radiusMinX + ", radiusMaxX=" + radiusMaxX + ", radiusMinZ=" + radiusMinZ
+ ", radiusMaxZ=" + radiusMaxZ + ", stopMinX=" + stopMinX + ", stopMaxX=" + stopMaxX + ", stopMinZ="
+ stopMinZ + ", stopMaxZ=" + stopMaxZ + "]";
}
}
public Walls(AsyncWorldCache cache) {
this.cache = cache;
}
/**
* Find walls given a roof
* @param roof - the roof
* @return Future walls
*/
public CompletableFuture<Walls> findWalls(final Roof roof) {
CompletableFuture<Walls> r = new CompletableFuture<>();
Bukkit.getScheduler().runTaskAsynchronously(BentoBox.getInstance(), () -> findWalls(r, roof));
return r;
}
Walls findWalls(CompletableFuture<Walls> r, Roof roof) {
// The player is under the roof
// Assume the player is inside the greenhouse they are trying to create
final Location loc = roof.getLocation();
floor = getFloorY(roof.getHeight(), roof.getMinX(), roof.getMaxX(), roof.getMinZ(), roof.getMaxZ(), loc.getWorld().getMinHeight());
// Now start with the player's x and z location
WallFinder wf = new WallFinder();
minX = loc.getBlockX();
maxX = loc.getBlockX();
minZ = loc.getBlockZ();
maxZ = loc.getBlockZ();
do {
lookAround(loc, wf, roof);
} while (wf.isSearching());
// We should have the largest cube we can make now
minX--;
maxX++;
minZ--;
maxZ++;
// Find the floor again, only looking within the walls
floor = getFloorY(roof.getHeight(), minX, maxX, minZ,maxZ,loc.getWorld().getMinHeight());
// Complete on main thread
Bukkit.getScheduler().runTask(BentoBox.getInstance(), () -> r.complete(this));
return this;
}
void lookAround(final Location loc, WallFinder wf, final Roof roof) {
// Look around player in an ever expanding cube
minX = loc.getBlockX() - wf.radiusMinX;
maxX = loc.getBlockX() + wf.radiusMaxX;
minZ = loc.getBlockZ() - wf.radiusMinZ;
maxZ = loc.getBlockZ() + wf.radiusMaxZ;
for (int y = roof.getHeight() - 1; y > floor; y--) {
for (int x = minX; x <= maxX; x++) {
for (int z = minZ; z <= maxZ; z++) {
// Only look around outside edge
if (!((x > minX && x < maxX) && (z > minZ && z < maxZ))) {
// Look at block faces
lookAtBlockFaces(wf, x, y, z);
}
}
}
}
analyzeFindings(wf, roof);
}
void analyzeFindings(WallFinder wf, Roof roof) {
if (minX < roof.getMinX()) {
wf.stopMinX = true;
}
if (maxX > roof.getMaxX()) {
wf.stopMaxX = true;
}
if (minZ < roof.getMinZ()) {
wf.stopMinZ = true;
}
if (maxZ > roof.getMaxZ()) {
wf.stopMaxZ = true;
}
// Expand the edges
if (!wf.stopMinX) {
wf.radiusMinX++;
}
if (!wf.stopMaxX) {
wf.radiusMaxX++;
}
if (!wf.stopMinZ) {
wf.radiusMinZ++;
}
if (!wf.stopMaxZ) {
wf.radiusMaxZ++;
}
}
void lookAtBlockFaces(WallFinder wf, int x, int y, int z) {
// positive x
if (WALL_BLOCKS.contains(cache.getBlockType(x + 1, y, z))) {
wf.stopMaxX = true;
}
// negative x
if (WALL_BLOCKS.contains(cache.getBlockType(x - 1, y, z))) {
wf.stopMinX = true;
}
// negative Z
if (WALL_BLOCKS.contains(cache.getBlockType(x, y, z - 1))) {
wf.stopMinZ = true;
}
// positive Z
if (WALL_BLOCKS.contains(cache.getBlockType(x, y, z + 1))) {
wf.stopMaxZ = true;
}
}
int getFloorY(int y, int minX, int maxX, int minZ, int maxZ, int minY) {
// Find the floor - defined as the last y under the roof where there are no wall blocks
int wallBlockCount;
do {
wallBlockCount = 0;
for (int x = minX; x <= maxX; x++) {
for (int z = minZ; z <= maxZ; z++) {
if (WALL_BLOCKS.contains(cache.getBlockType(x, y, z))) {
wallBlockCount++;
}
}
}
} while( y-- > minY && wallBlockCount > 0);
return y + 1;
}
/**
* Check if material is a wall material
* @param m - material
* @return true if wall material
*/
public static boolean wallBlocks(Material m) {
return WALL_BLOCKS.contains(m)
|| (m.equals(Material.GLOWSTONE) && Greenhouses.getInstance().getSettings().isAllowGlowstone())
|| (m.name().endsWith("GLASS_PANE") && Greenhouses.getInstance().getSettings().isAllowPanes());
}
/**
* @return the floor
*/
public int getFloor() {
return floor;
}
/**
* @return width of the space
*/
public int getWidth() {
return Math.abs(maxX - minX);
}
/**
* @return length of the space
*/
public int getLength() {
return Math.abs(maxZ - minZ);
}
/* (non-Javadoc)
* @see java.lang.Object#toString()
*/
@Override
public String toString() {
return "Walls [minX=" + minX + ", maxX=" + maxX + ", minZ=" + minZ + ", maxZ=" + maxZ + ", floor=" + floor
+ "]";
}
}