@Setting(value="claim-block-task-move-threshold",comment="The minimum threshold of movement (in blocks) required to receive accrued claim blocks. (Default: 0)"
+"\nNote: The claim block task runs every 5 minutes which is the time each player will get to move the required amount of blocks.")
@Setting(value="claim-block-task",comment="Whether claim block task should run to accrue blocks for players. (Default: True)"
+"\nNote: If in economy-mode, use setting 'use-claim-block-task' under economy category."
+"\nNote: To configure amount accrued, see 'blocks-accrued-per-hour' option at https://github.com/bloodmc/GriefDefender/wiki/Options-(Meta)#global-options")
@Setting(value="piston-protection-in-claims",comment="Whether piston protection should be enabled within claims. Note: This does not affect pistons crossing into another claim, that is always protected. This only determines whether or not GD should process pistons if it doesn't cross into another claim.")
@Setting(value="auto-chest-claim-block-radius",comment="Radius used (in blocks) for auto-created claim when a chest is placed. Set to -1 to disable chest claim creation.")
publicintautoChestClaimBlockRadius=4;
@Setting(value="border-block-radius",comment="Set claim border of specified radius (in blocks), centered on claim. If set to 1, adds an additional 1 block protected radius around claim.\n"+
"Note: It is not recommended to set this value too high as performance can degrade due to deeper claim searches.")
@Setting(value="auto-nature-restore",comment="Whether survival claims will be automatically restored to world generated state when expired. \nNote: This only supports world generated blocks. Consider using 'auto-schematic-restore' if using a custom world.")
@Setting(value="auto-schematic-restore",comment="Whether survival claims will be automatically restored to its claim creation schematic on abandon/expiration. "
+"\nNote: Enabling this feature will cause ALL newly created claims to automatically create a special schematic that will be used to restore claim on abandon/expiration."
+"\nNote: It is HIGHLY recommended to disable building in the wilderness before using this feature to avoid players exploiting."
+"\nNote: It is also recommended to ONLY use this feature in newly created worlds where there is no existing player data."
+"\nNote: This does NOT affect deletions. If admins want to restore back to original schematic, they can select '__restore__' by using /claimschematic command.")
@Setting(value="investigation-tool",comment="The item used to investigate claims with a right-click.\nNote: Set to empty quotes if you want to assign no item and use '/claim' mode exclusively.")
@Setting(value="modification-tool",comment="The item used to create/resize claims with a right click.\nNote: Set to empty quotes if you want to assign no item and use '/claim' mode exclusively.")
@Setting(value="reserved-claim-names",comment="A list of reserved claim names for use only by administrators."
+"\nNote: Names support wildcards '?' and '*' by using Apache's wildcard matcher."
+"\nThe wildcard '?' represents a single character."
+"\nThe wildcard '*' represents zero or more characters."
+"\nFor more information on usage, see https://commons.apache.org/proper/commons-io/javadocs/api-2.5/org/apache/commons/io/FilenameUtils.html#wildcardMatch(java.lang.String,%20java.lang.String)")