Commit Graph

29 Commits

Author SHA1 Message Date
bloodshot 671d63a09b Update for 1.5.5 release.
* Add potion effects support.
* Add item enchantment support.
* Add pvp lookup methods for claim and playerdata.
* Add 'block-tileentity-id-list' used to override mod block id's that are used for many TE's.
  - Ex. IC2 uses a base block id 'ic2:te' for all TE's. When the id is detected during block/item usage, it will be converted to the actual id.
* Add TileEntity registry to better support hybrid servers.
* Add '/claiminfo' UUID click support to copy text to chat.
* Add support for overriding option 'player-command-exit/enter' on player.
* Add command description translation support.
* Add zh_HK language support.
* Fix event cause not clearing on push.
* Fix abandon claim within town returning funds to owner in economy mode.
* Fix player afk detection during claim block task.
* Fix async chunk load during visual revert.
* Fix '/gd claim we' command.
* Fix advanced flag GUI toggle with definitions.
* Fix rent sign update not checking all children claims.
* Fix rent sign not being updated when cancelled via '/claimrent cancel'.
* Fix '/claimsell' on admin claim.
* Fix NPE when attempting to purchase an admin claim for sale.
* Fix command description translations.
* Fix isInvulnerable NPE on 1.8.8 servers.
* Fix '/abandonworld' exiting when no economy data found for player.
* Fix '/deletealladmin' only deleting admin claims in current world when passing no world argument.
* Fix '/claimcontract' and '/claimexpand' NPE in economy mode.
* Fix GD claim enter/exit prefix. The prefix will now use '[<playername>]'.
  Note: This can be configured in lang file under 'claim-prefix-enter' and 'claim-prefix-exit'
* Clean up advanced flag GUI code.
* Disable /buyblocks command when economy-block-cost is <= 0
* Deny town claim abandon if basic claims exist owned by owner.
* Allow to input string as option value.
* Improve pvp source contexts.
* Clean up '/acb' command code.
* (Bukkit) Add potion splash protection support.
* (Bukkit) Fix tamed entities being hit by projectiles.
* (Bukkit) Fix enderman block place protection.
* (Hybrid) Fix wrong EnumCreatureType being registered for entities.
* (Hybrid) Add TileEntity registry.
* (Hybrid) Add mod command support for 'command-execute' flag.
* (Sponge) Add PlaceHolderAPI support.
* (Sponge) Add Nucleus v2 support.
* (Sponge) Add IgniteEntityEvent support.
* (Sponge) Fix '/cpp' and '/cpg' command.
* (Sponge) Fix player block placement deny not sending message.

Fixes #4
Fixes #200, Fixes #206, Fixes #222
Fixes #232, Fixes #237, Fixes #267
Fixes #269, Fixes #276, Fixes #296
Fixes #310, Fixes #311, Fixes #317
Fixes #324, Fixes #333, Fixes #334
Fixes #335, Fixes #336, Fixes #347
2020-12-28 17:28:12 -05:00
bloodshot e8e57c5f5d Update for 1.5.0
* Fix blockstate id lookup not using proper id when block data was different than actual block.
* Fix block-break showing air as target when source block broke on its own.
* Fix race condition when migrating GP Bukkit playerdata.
* Fix race condition during flag definition saves.
* Fix wrong owner showing in claim when non-owner changes claim type.
* Fix explosions causing no sound when cancelling event.
* Fix rent min message showing max.
* Fix rent min payment not being applied as credit.
* Fix rent restore not working on rent end.
* Fix sell sign not working when rent system was disabled.
* Fix '/abandonall' not giving all money back when using economy mode.
* Fix '/claimsell' requiring for sale to be turned on.
* Fix '/givepet' taming pets without owner.
* Fix explosion sounds not triggering on cancel.
* Fix pvp 'allow-fly' only affecting creative mode.
* Fix confirmation message not showing after abandoning a subdivision.
* Fix wrong location being checked when placing water/lava with bucket.
* Fix dynmap owner style colors not being used.
* Fix NPE when using /reload.
* Fix ghost claim overlap error when creating claim.
* Fix user showing up as cause when using rtp.
* Fix high memory usage caused by GDClaimManager fastutil usage.
* (Bukkit) Fix NPE during InventoryMoveItemEvent.
* (Sponge) Fix explosion-surface being triggered with no settings.
* Refactor CompletableFuture handling when applying LP permissions and meta to avoid race conditions.
* Remove owner override context for flag definition 'fire-spread' as it doesn't affect global overrides.
* Change flag definition 'turtle-egg-hatch' target from 'air' to 'turtle-egg-hatch'
* Change flag definition 'snow-melt' target from 'air' to 'snow'
* Change onPlayerInteractBlockSecondary event priority from lowest to low in order to support plugins that need to cancel early.
* Add support for CustomItems. Any customitem used in game will show up in debug as customitems:<item_id>. You can also use customitems for modification and investigation tool in config.
* Add support for Slimefun4. Any slimefun item/block used in game will show up in debug as slimefun:<id>. You can also use slimefun items for modification and investigation tool in config.
* Add '/acball' command for adjusting all online players' bonus blocks.
* Add '/claiminvestigate' command to investigate claims.
* Add '/claimtool' to toggle claim tool usage.
* Add source/target any contexts to flag definitions.
* Add 'piston-protection-in-claims' setting to control piston protection within claims.
* Add pvp setting 'combat-logout' to determine if a player should be killed on logout during combat. Default 'false'.
* Add `projectile-impact-entity` to `endcrystal-use` flag definition.
* Add aquatic target for `monster-animal-damage` flag definition.
* Add `restrict-world-max-height` to determine if claiming should be restricted to world max height. Default 'true'.
* Add ability to control dynmap color settings by claim type.
* Add permission griefdefender.user.claim.command.info.teleport.inside which controls whether a player can ONLY teleport within the claim they are in. This is useful if players become trapped.
Note: This does not allow players to teleport to any other claim except the one they are in. It can only be used if the player cannot build in claim.
* Add permission griefdefender.user.claim.command.info.others.creation-date to control whether a player sees creation date in /claiminfo
* Add permission griefdefender.user.claim.command.info.others.last-active to control whether a player sees last active date in /claiminfo
* Add permission griefdefender.user.claim.command.info.others.claim-uuid to control whether a player sees claim uuid in /claiminfo
* All flag definitions will now persist.
* Refresh player option cache on permission change.
* Show TP info in '/claiminfo' when player does not have TP permission.
* (Sponge) Use 'tnt' as identifier instead of 'primedtnt' to match bukkit.
* (Sponge) Use 'item_frame' as identifier instead of 'itemframe' to
  match bukkit.
2020-08-16 00:39:38 -04:00
bloodshot 26efaf2b73 Update for 1.4.7
* Fix multi-server permissions overwriting eachother when same contexts were used.
* Fix economy resize claim message showing too many decimals for balance.
* (Bukkit) Fix chunk tracking data not respecting world container argument.
* (Bukkit) Fix deny messages not appearing for bucket interactions.
* (Bukkit 1.16) Fix interact-block-secondary being triggered on non-interactable blocks.
* (Sponge) Fix enter/exit messages being triggered by non-players.
* (Sponge) Fix 'interact-entity-primary' not cancelling event if set to false.
* (Sponge) Fix wrong id used for 'item-drop' flag.
* (Sponge) Fix enderpearl being lost when teleport is cancelled.
* (Sponge) Fix bucket protection.
* Add greeting/farewell/name click support in /claiminfo.
* Add 'player-endportal-use' and 'player-netherportal-use' flag definitions.
* Remove 'player-portal-use' flag definition.
* Cache player options during movement to avoid constant LP lookups.
* Improve teleport handling.
* Ignore air blocks during explosions.
* Set block-modify to true by default for vanilla compatibility.
* The 'portal-use' flag is no longer used and has been disabled by default.
* (Sponge) 'entity-chunk-spawn' flag is disabled by default to avoid wrong usage.
* (Sponge) Ignore items and projectiles during MoveEntityEvent.
2020-07-04 21:06:59 -04:00
bloodshot 343dfe9566 Update for 1.4.2 release.
* Fix entity damage not passing source in all cases.
* Fix vehicle destroy source.
* Fix collision interactions being ignored.
* Fix #vehicle context not being added on vehicle item use.
* Fix 'any' context showing up as 'all'.
* Fix context entity type format using '#' in front of name instead of modid.
* Fix parent exit claim messages showing on subclaims.
* Fix block-place using wrong target in some cases.
* Fix NPE during chunk load on new world creation.
* Fix claim resize/subdivide resetting on error.
* Fix offline players not being found with some commands.
* Fix NPE in migrator during claim migration of subclaims.
* Fix accrued blocks not being set for players if value exceeded max during migration.
* Fix playerdata migrate file not being created if parent folder did not exist.
* Fix hover contexts for partial results in flag GUI.
* Fix #pet tag not being formatted properly with contexts.
* Fix entity-damage used_item context not being added.
* Add new group context #hanging which represents hanging entities such as item frames.
* Add lava source to fire-spread flag definition.
* Add user context support for advanced flag GUI.
* Add endercrystal-use and armorstand-use definitions.
* Add entity-damage-source-blacklist.
* Add active claim visual time to config.
* Add tag support for used_item.
* Add visual tracking for create block visuals.
* (Bukkit) Add extra permission check when using item on a block.
* Add gd_claim_override=claim context to water-flow flag definition.
* Add new admin command '/abandonworld [<world>]' which will abandon all user claims in world specified.
* Add support for world argument in commands '/abandonall', '/deleteall', and '/deletealladmin'.
* Add MC 1.16.1 support.
* Update kyori libraries to latest.
* Don't process stair blocks on right-click.
* Refactor ADMIN group handling in PRESET GUI.
   - All ADMIN flags will now be forced to claim only.
   - If you want to change flags globally then simply provide a default context in the definition which will be applied at startup.
* Cleanup USER PRESET hover for normal users.
* Improve persistent check done if a user is trusted.
   - Only non-claim owners that are trusted will have an additional permission check to see if an admin denied/allowed something via a flag not given by trust system.
* (Hybrid) Add mod registry support for hybrid servers.
* (Hybrid) Add mod category to 'global.conf' to identify fakeplayers and mod id's.
* (Hybrid) Add initial fakeplayer support.
* (Hybrid) Added pixelmon animal support.
* (Hybrid) Added #pixelmon:animal tag for natural spawns.
* Check user/group permission excluding default group before trust is checked.
  Note: This allows admins to allow/deny permissions while using trust.
  Note: Only '/cfp' and '/cfg' is supported.
* Only check persistent permissions with overrides.
* Change user context to support all claim types except wilderness.
* Change global context to support all claim types including wilderness.
* Rename /cfd command to /cfdebug to avoid accidental use.
* Disable /cfdebug on logout.
2020-06-25 09:16:08 -04:00
bloodshot 61a9d8efd1 1.3.1 Update
* Fix wrong type being displaying in /claiminfo.
* Fix claim teleport in nether.
* Fix claim visuals in/out of liquids.
* Fix inventory check on interaction.
* Fix walkspeed, gamemode, and weather options not resetting back to default on claim exit.
* Fix option gui not displaying decimals for doubles.
* Fix entity dupe on schematic restore.
* Fix claim schematic creation dates on load.
* Fix wither causing damage when spawned by players.
* Fix ice/snow form flags.
* Fix visuals not showing on snow.
* Fix inability to attack tameable entities with no owner.
* Fix claim cleanup task exiting prematurely.
* Fix scaffolding not breaking fully.
* Fix Flag GUI preset/advanced translations.
* Fix '/cog <group>' not displaying options for group.
* Fix option GUI toggle value hover.
* Fix block burn across blocks not triggering block-spread.
* Fix monsters such as phantom and ghast not being ignored during entity-damage checks.
* Fixed tamed entity protection when source is not entity.
* Fix snow-melt showing up as block-modify instead of block-break
* Fix player buckets not checking place or break.
* Fix 'fire-spread' and 'vehicle-use' flag definitions.
* Fix NPE when changing claim type
* Fix visuals loading unloaded chunks.
* Fix player options not being set while in claim.
* Fix isTileInventory check.
* Fix user playerdata in PlaceHolderProvider.
* Fix claim resize exploit.
* Fix flag definitions GUI not showing inheritance values.
* Fix entity explosion getting wrong user sometimes.
* Fix tracking data not always being saved.
* Fix #crops tag not working.
* Fix tnt chain explosions.
* Add 'player-fly-speed' option.
* Add support for decimal values in option GUI.
* Add missing translation when deleting all player claims.
* Add restore claim in progress message.
* Add pl_PL language support. Thanks to Maul for contribution
* Add permission 'griefdefender.admin.bypass.pvp-creative' to bypass pvp creative protection.
* Add permission 'griefdefender.user.claim.rent.base' for new '/claimrent' command.
* Add permission 'griefdefender.user.claim.rent.sign' to control rent sign usage.
* Add permission 'griefdefender.user.claim.sell.sign' to control sell sign usage.
* Add flag definition 'turtle-egg-hatch'
* Add flag definition 'falling-block-break' .
* Add flag definition 'fire-entity-damage'.
* Add flag/option enable control to respective configs.
* Add group context support for flag definitions.
* Add new context gd_claim_default=user and gd_claim_override=user which applies to all claim types except wilderness and admin.
* Add owner override support with gd_claim_override=claim context. You can use this context to have owners be affected in claims. They also have the ability to toggle these.
* Add villager-trade and villager-farm definitions.
* Add /claimtax command.
* Add /claimrent command.
  Note: To create a rental via command
  ex. /claimrent 10h - creates rental for $10 per hour
  ex. /claimrent 10h 5 - creates rental for $10 per hour w/ max 5 days.
* Add claim restore functionality for 1.14+ servers.
  Note: To restore a claim, use /claimrestore
* Add toggle support for isExpired in /claiminfo
* Add Rent/Sell signs.
* Add item frame rotation protection.
* Add support for 'AsyncWorldEdit'.
* Add /claimrent command for displaying rentable claims.
* Add PvP config to manage pvp control.
* Add PvP protection when flying during PvP.
* Add PvP protection when in creative mode.
* Add override support for options.
* Add gd_claim_override=claim support for /cf command.
* Add entity-damage logs for monster damage.
* Add tracking support for piston item spawns.
* Add client visual queue to avoid sending too much traffic in a single tick. Default 12 block changes per tick.
  See 'client-visuals-per-tick' in global.conf to change.
* Add 'filler-spacing' to visual config. Default 10
* Add explosion surface blacklists for block/entities.
* Add new flag 'inventory-item-move'
* Add falling block tracking.
* Add rent-schematic-restore-admin for controlling rent restores in admin claims.
* Add explosion-cancel-block-limit for controlling explosion block size limit in devents.
* Enhance claim visual functionality.
* Refactor visual backend to be more efficient with server resources.
* Ensure block transactions are never sent more than once to client during a single visual update.
* Further enhance visual functionality with left/right clicks.
* Improve '/gddebug' by adding a fully functional filter.
  Ex. '/gddebug record creeper' would show all actions with creeper.
  Ex. '/gddebug record claim' will show only claim you are standing in.
* Cleanup option permission lookups.
* Implement visual API.
* Improve claim getChunks call.
* Improve context display in debug paste.
* Allow renters to interact with living entities.
* Allow bank/tax systems to be used separately.
* Allow pistons to be protected in wilderness.
* Confirm buttons will now be invalidated after first click.
* Deny owner item spawns in claim that is rented and can restore.
* Deny '/giveblocks' on self.
* Check max accrued blocks during /giveblocks.
* Only adjust accrued blocks when using /giveblocks.
* Optimize tracking data saves.
* Force last active date save on player login.
* Ignore drowning damage.
* Move 'pvp' user definition to admin.
* Change 'player-health-regen' option default to 0.
* Change 'player-walk-speed' option default to 0.
* Change 'tax-rate' option default to 0.1
* Change 'fall-entity-damage' to global default context.
* Change 'fall-player-damage' to global default context.
2020-06-05 19:27:53 -04:00
bloodshot d6b2958580 Allow default flags to be removed in claim tab by admins. 2020-05-07 00:48:55 -04:00
bloodshot 7c9df62c44 Fix pvp user flag definition.
* Show active result for user flag gui.
* Improve layout for active result.
2020-05-06 02:09:00 -04:00
bloodshot f801c065f3 Refactor Flag Definition System. Fixes #123
The flag definition system has had a major rehaul.
The following improvements have been made :
- Support for default values that can be applied on startup.
- All definitions have been moved to its own file 'flags.conf'.
- The 'enabled' setting now works as expected.
- GUI has been updated to show all relevant context/flag information.
- Admin definitions will now display the direct result of a definition.
  Note: The final active result will show on hover.
- User definitions will only display the result of the current claim.
  Note: User's can see extra info on hover.
  Note: If a user definition has been overridden, it won't be toggable.

* Add Context/Location improvements to GDDebug.
  - Users will now be able to expand location/context columns for more
  information.
* Add version check to use proper id for flag definitions.
* Move options from 'global.conf' to its own file 'options.conf'.
* Ignore suffocation for entity damage checks.
* Fix monster projectile's not checking monster source.
* Fix 'used_item' not showing up for buckets.
* Fix flag GUI sort when changing value.
* Fix town tag not showing properly on sponge. Fixes #201
* Change permission 'griefdefender.user.claim.command.flag.arg' to
  admin.
2020-05-05 15:55:32 -04:00
bloodshot eb7cb16fe8 Remove leftover debug. 2020-01-16 20:54:51 -05:00
bloodshot 89e57c17ba Improve User Flag GUI.
User Flag GUI will no longer show values as 'undefined'. Instead, if no
claim value is found then the default value will be displayed instead.
This should be more friendly for end-users.

* Fix sponge /givepet command.
* Add 'protect-tamed-entities' claim config to allow protection for tamed entities such as horses. This new config setting is enabled by default.
2020-01-12 00:31:24 -05:00
bloodshot ab6db04328 Add chat recording feature for all command GUI's.
* Improve '/trustlist' command.
  Note: This command now supports adding and removing trusted users and
  groups.
* Improve '/claiminfo' command.
  Note: Trusted users will now link to the improved '/trustlist' command.
* Fix sizing for various GUI's. All GUI's should now fill screen.
2020-01-08 23:59:26 -05:00
bloodshot d5213a3d64 Various enhancements.
* Add '/claimreserve' command for administrators to reserve claim names.
* Add support for untrusting specific type via all untrust commands.
* Add #pet context support.
* Hide teleport button if player does not have access to teleport.
* Fix pagination error when swapping between menu's.

Fixes #8
Fixes #25
Fixes #26
Fixes #91
Fixes #93
2020-01-06 16:24:24 -05:00
bloodshot 63005e72f8 More fixes on handling of server contexts. Fixes #88
* Server contexts will be automatically added if not found on set.
* Flag definitions will automatically add a server context if none is
found on deserialization.
* Option and Flag GUI will fallback to no server context if none is
found.
2019-12-31 22:42:15 -05:00
bloodshot 90d7db65cc Add server context support. Fixes #88
* Fix user permission check.
* Add check for max inspection distance.
* Add radius-inspect option to config.
* Add active contexts when checking permissions.
2019-12-31 20:14:33 -05:00
bloodshot dde267d997 Fix NPE when using flag command. 2019-12-30 18:50:20 -05:00
bloodshot 436f053fbe Finish implementing options for next major release.
* Fixed '/cfg' and '/cog' commands.
* Fixed 'create-mode' not working as intended.
* Fixed 'any' usage with flag commands.
* Fixed 'command-execute' usage.
* Fixed 'command-execute-pvp' usage.
* Fixed option removal/save with LP v5.
* Added context support for controlling user flag command usage.
* Added context support to option GUI.
* Added permission 'griefdefender.user.claim.command.flag.arg' which controls if a user can use flag command with arguments.
* Added permission 'griefdefender.user.claim.command.flag.gui' which controls if a user can use flag GUI.
* Added new group context '#all' which can be used to represent all sources or targets.
* Removed 'max-claim-inspection-distance' from config as it is now controlled by 'radius-inspect' option.
* Removed 'combat-timeout' from config as it is now controlled by 'pvp-combat-timeout' option.
* Implemented the folloing new options
  'player-command-enter' - Handles executing commands when a player enters a claim.
  'player-command-exit' - Handles executing commands when a player exits a claim.
   Note: both command options support the following placeholders : %player%, %owner%, %uuid%, %world%, %server%, %location%

  'player-gamemode' - Used to determine the gamemode of a player when entering a claim.
  'player-deny-godmode' - Used to determine if a player can be in godmode when entering a claim.
  'player-walk-speed' - Controls the player walk speed when entering a claim.
  'player-weather' - Controls player local weather when entering a claim.
  'pvp-combat-command' - Used to determine if a player can use commands during PvP combat.
  'pvp-combat-teleport' - Used to determine if a player can teleport during PvP combat.
  'pvp-combat-timeout' - Used to determine how many seconds PvP combat is considered to continue after the most recent damage.
  'radius-inspect' - Controls the radius in blocks to search within when inspecting for claims.
  'spawn-limit' - Used to control the spawn limit for a specific set of entities in a claim.
* Only save once when toggling flag definitions that include multiple definitions.
2019-12-30 18:27:37 -05:00
bloodshot 75fbcebb58 Implement FlagDefinition API. 2019-12-19 17:43:16 -05:00
bloodshot 3a8de49049 Fix world permission checks.
* Ignore item frames during entity-chunk-spawn checks.
2019-12-02 22:18:04 -05:00
bloodshot 7d6654aa39 More stability fixes for 1.2.2.
* Fix inspection tool interact on right-click when targetting a block.
* Fix custom flags being applied twice.
* Fix entity type NPE.
* Fix /claimlist user trust.
* Fix /claimlist usage with player name.
* Fix LP provider hasPermission check.
* Fix item frame transient defaults in wilderness.
2019-10-09 16:28:35 -04:00
bloodshot d92365e50a More fixes and improvements for 1.2.2 release.
* Fix flags being reset on claim deletion.
* Fix user claim flag permission check.
* Fix sign interaction not using proper flag 'interact-block-secondary'.
* Fix '/claimexpand' and '/claimcontract' tab completion.
* Fix 'entity-damage' flag attempting to protect dropped items.
* Fix 'player-keep-inventory' not clearing drops on death.
* Fix 'player-keep-level' not clearing XP drops on death.
* Fix EntityChangeBlockEvent using wrong source location.
* Fix claim create mode triggering twice on first right-click.
* Fix default/override claim types not showing up properly in Flag GUI.
* Fix entity-damage flag not using proper user on left-click.
* Fix abandon-delay default value.
* Remove ability to resize claims when auto-schematic-restore is enabled.
* Add support for setting no modification/investigation tool in config.
* Add '/claim', '/gd mode claim' command to toggle a new claim mode for inspecting and claim creation.
* Add 'combat-timeout' pvp setting to config to control how long a player stays in pvp combat after an attack.
* Implement 'abandon-delay' option.
* Implement 'player-teleport-delay' option.
* Implement 'pvp' option.
  - When a player attempts to attack another player, both players must have pvp allowed.
  If 1 player is not allowed to PvP, the attack will be cancelled.
* Improve '/claimlist' command.
  - Only trusted claims will be shown to users.
  - Admins can use '/ignoreclaims' to see all claims.
  - Fixed server crash if too many claims were listed.
  - Fixed subdivision filter.
* Improve '/claimspawn' command.
  - The command now takes the following arguments  '/claimspawn [name] [player]'
  Ex. If you want to spawn in a claim that you own named 'lair', you would enter '/claimspawn lair'
  Ex. If you want to spawn in a claim owned by 'Mike' named 'stables', you would enter '/claimspawn stables mike'
* Improve flag definition defaults.
* Improve flag default configuration.

Fixes #51, Fixes #53, Fixes #54
Fixes #55, Fixes #56, Fixes #57
2019-09-18 11:28:49 -04:00
bloodshot 4ca3d78709 More fixes for 1.2.2 release.
* Fix claim inheritance.
* Fix getPermissionValue not continuing after matching contexts.
* Fix messages being sent to players during entity attacks.
* Fix item frame protection.
* Fix safe teleport being used for /claimspawn (temp fix)
* Fix safe teleport ending above nether.
* Fix PvP toggle not showing proper default value in /claiminfo.
* Fix a few issues with option GUI.
* Add /claimexpand <amount> [direction] and /claimcontract <amount> [direction] to resize claims without shovel.
* Add support for VehicleMoveEvent.
* Don't listen to InventoryOpenEvent. Handle inventory via interacts instead.
* Reset claim visuals on resize.
* Remove 'gd_claim_type' context as it is no longer needed.
2019-09-03 13:59:12 -04:00
bloodshot 9bcb2f265c Fix active pages with flag preset menu. 2019-08-26 13:21:32 -04:00
bloodshot e9377d4935 Final fixes for 1.2.0 release.
* Fix user custom flag GUI init not showing USER group.
* Fix item frame protection during explosions.
* Fix entity-spawn not being triggered with slime splits.
* Fix 'SouthCorners' lang translation in /claiminfo.
* Fix 'explosion-entity' flag.
* Fix shovel visual not hitting leaves.
* Add explosion pre support.
* Add extra teleport check for claim corners.
* Add additional overlay/style for custom flags.
* Add javadocs for PermissionProvider.
* Add many improvements to custom flag GUI.
2019-08-25 04:19:31 -04:00
bloodshot c086316c23 Fix some issues with new option GUI.
* Don't set transient option if a persisted one exists.
* Add 'economy-block-cost' check for claim creation in economy mode.
2019-08-23 20:51:10 -04:00
bloodshot 6991d6395c Update for 1.2.0 release.
* Implement custom flag system to allow admins to create any flag they desire with contexts.
  See wiki for more info.
* Rewrite option and flag GUI's to be more user friendly.
* Refactor permission handling to support more permission plugins.
* Refactor permission lookups to use storage directly for better context handling
* Refactor option system to support generics.
* Add many new options.
See https://github.com/bloodmc/GriefDefenderAPI/blob/master/src/main/java/com/griefdefender/api/permission/option/Options.java

* Add new permission 'griefdefender.user.claim.option' to control what options user's can use
in their claims. Ex. If a user tries to use 'player-deny-fly', GD will check 'griefdefender.user.claim.option.player-deny-fly'
* Added the following permissions to allow admins to designate a player to manage options
'griefdefender.admin.claim.command.option.group.{type}'
'griefdefender.admin.claim.command.option.player.{type}'

* Add new claim restore setting 'auto-schematic-restore'.
This setting will allow servers to have newly created claims auto-generate a schematic.
When these claims expire, the auto-generated schematic will be used for restore.
Note: This setting is only designed for newly created worlds where players cannot build
in the wilderness. Use with caution and read comments carefully.

* Add new message setting 'enter-exit-chat-type'.
This setting is used to control the default chat type (Chat/ActionBar/Title) used when sending
enter/exit claim messages to players.
Note: This can be overridden by plugins.

* Add support for controlling raids. You can find the new toggle in /raid
* Add various GP command aliases to make it easier for users transitioning to GD
* Add confirmations for all claim delete commands.
* Add GPFlags migrator.
Note: When the GP Bukkit migrator is enabled, GD will automatically look for GPFlags data and migrate
with claim data.
* Add support for EntityCombustByBlockEvent, EntityCombustByEntityEvent, and EntityDamageByBlockEvent.
* Add EssentialsX hook to deny '/fly' command when 'player-deny-flight' is true for a user
* Add event result cache.
* Add contexts to hover in '/cf' command
* Add /givepet command
* Add confirmations to abandon and delete commands
* Add support for /sellblocks in economy mode
* Add new messages for economy mode

* Fix NPE during checkSizeLimits
* Fix interactions with custom inventories.
* Fix custom flags not showing up in '/cf' command.
* Fix interact-inventory denying action when interact-block-secondary is true
* Fix interact-inventory not checking entity ids.
* Fix shovel location being reset with insufficient blocks
* Fix GP Bukkit migrator not handling subdivisions properly.
* Fix 'block-break' flag being ignored in wilderness
* Fix invalid playerdata UUID files being loaded causing errors in console.
* Fix HashSet error in TaxApplyTask
* Fix 'command-execute' flag
* Fix PvP setting in /claiminfo.
* Fix claim overrides not checking default group.
* Fix various message issues
* Fix 'minecraft:air' showing up as used_item context.
* Fix EntityChangeBlockEvent user tracking.
* Fix abandonclaims not returning blocks to player.
* Fix players not being able to use pet inventories in other claims.
* Fix players being kicked when using gd callbacks.
* Fix '/cf' display issues
* Fix '/cf' mod id not being set properly with contexts
* Fix '/cf' item id context lookups
* Fix '/scb' command
* Fix '/gddebug' start/end time.
* Fix economy plugin detection
* Fix economy mode buy/sell not applying proper funds
* Fix ClaimBlocks task not depositing funds while in economy mode
* Prevent /buyblocks working in economy mode
* Remove economy mode check from /scb and /acb
* Rewrite option and flag GUI's to be more user friendly.
* Improve PermissionHolderCache
* Refactor permission handling to support more permission plugins.
* Refactor permission lookups to use storage directly for better context handling
Note: '/lp verbose' will no longer be able to track GD flag lookups.
* Increase cache to 30min
* Change gddebug paste site to griefdefender.github.io
2019-08-23 16:49:00 -04:00
bloodshot 39af6e2430 Move all used text to language file to support translations.
* Add WorldGuard migrator.
Note: This does not support custom flags atm.
* Add message cache for all messages that do not use parameters.
* Refactor option permission lookups.
* Update kyori text dependencies.
* Minor cleanup.
2019-07-30 19:35:48 -04:00
bloodshot 96c90fcd7b Add command completions.
* Fix accessor trust not affecting block collisions.
* Fix tools in config not supporting mod ids.
* Fix lava placement bug.
* Fix flag default tab permission.

Fixes #3, Fixes #5, Fixes #7, Fixes #10
2019-07-27 04:15:53 -04:00
bloodshot ba39de90ab Refactor message system.
en_US lang will be delivered with assets and will no longer be generated.

The remaining translation files de_DE, ru_RU, and zh_CN have been
removed as they will need to be translated in the new format.

Thanks to Glare for the help making this happen. Closes #9
2019-07-27 01:37:06 -04:00
bloodshot 8a8d4dd08c Add bukkit source. 2019-07-23 23:31:17 -04:00