Commit Graph

3 Commits

Author SHA1 Message Date
bloodshot e281231d87 Update for 1.5.10 release.
* Fix ClaimBlockTask prematurely exiting if a player had max claim blocks.
* Fix TaxApplyTask not pulling funds from claim bank first.
* Fix ClaimContextCalculator overwriting option claim contexts.
* Fix player option commands running during a command causing a loop.
* Fix player-command-enter running command from subclaim.
* Fix player-command-exit running command to subclaim.
* Fix player contexts not being added in all cases where a player is involved.
* Fix flag definitions not accepting any context.
* Fix elytra enter-claim bypass.
* Add 'claim-create-radius-limit' to global config.
* Add Simplified Chinese language support (zh_CN).
* Add enter-claim flag permission check on player login.
* Add enter/exit-claim support for player respawns. If denied, GD will respawn player back in source claim in a safe location.
* Add TE NBT id support for mods such as gregtech.
* (Hybrid) Fix mohist EntityType mod registration.
* (Hybrid/Sponge) Add TE NBT id support for mods such as gregtech. See new setting 'tile-id-nbt-map' under mod category in global.conf
* (Sponge) Add 'interact-item-force-list' to global config. Used to force interact-item flag checks when a player left/right-clicks with an item in hand.
* (Sponge) Add check to prevent re-registration of worlds.
* (Sponge) Add workaround during collisions when user is wrapped in ProjectileSource.
* (Sponge) Add EntityThrowable support for getEntityOwner.
* (Sponge) Add method to get internal DamageSource type name.
* (Sponge) Fix NPE when cancelling claim with '/claimrent cancel'
* (Sponge) Fix wrong block being checked during bucket interactions such as lava and water.
* (Sponge) Fix block-pre not handing certain mod permission checks such as AE2 cables.
* (Sponge) Fix 'block-id-convert-list' feature not using correct id during player interactions.
* (Sponge) Fix item-pickup flag not checking trust.
2021-03-10 21:25:04 -05:00
bloodshot 671d63a09b Update for 1.5.5 release.
* Add potion effects support.
* Add item enchantment support.
* Add pvp lookup methods for claim and playerdata.
* Add 'block-tileentity-id-list' used to override mod block id's that are used for many TE's.
  - Ex. IC2 uses a base block id 'ic2:te' for all TE's. When the id is detected during block/item usage, it will be converted to the actual id.
* Add TileEntity registry to better support hybrid servers.
* Add '/claiminfo' UUID click support to copy text to chat.
* Add support for overriding option 'player-command-exit/enter' on player.
* Add command description translation support.
* Add zh_HK language support.
* Fix event cause not clearing on push.
* Fix abandon claim within town returning funds to owner in economy mode.
* Fix player afk detection during claim block task.
* Fix async chunk load during visual revert.
* Fix '/gd claim we' command.
* Fix advanced flag GUI toggle with definitions.
* Fix rent sign update not checking all children claims.
* Fix rent sign not being updated when cancelled via '/claimrent cancel'.
* Fix '/claimsell' on admin claim.
* Fix NPE when attempting to purchase an admin claim for sale.
* Fix command description translations.
* Fix isInvulnerable NPE on 1.8.8 servers.
* Fix '/abandonworld' exiting when no economy data found for player.
* Fix '/deletealladmin' only deleting admin claims in current world when passing no world argument.
* Fix '/claimcontract' and '/claimexpand' NPE in economy mode.
* Fix GD claim enter/exit prefix. The prefix will now use '[<playername>]'.
  Note: This can be configured in lang file under 'claim-prefix-enter' and 'claim-prefix-exit'
* Clean up advanced flag GUI code.
* Disable /buyblocks command when economy-block-cost is <= 0
* Deny town claim abandon if basic claims exist owned by owner.
* Allow to input string as option value.
* Improve pvp source contexts.
* Clean up '/acb' command code.
* (Bukkit) Add potion splash protection support.
* (Bukkit) Fix tamed entities being hit by projectiles.
* (Bukkit) Fix enderman block place protection.
* (Hybrid) Fix wrong EnumCreatureType being registered for entities.
* (Hybrid) Add TileEntity registry.
* (Hybrid) Add mod command support for 'command-execute' flag.
* (Sponge) Add PlaceHolderAPI support.
* (Sponge) Add Nucleus v2 support.
* (Sponge) Add IgniteEntityEvent support.
* (Sponge) Fix '/cpp' and '/cpg' command.
* (Sponge) Fix player block placement deny not sending message.

Fixes #4
Fixes #200, Fixes #206, Fixes #222
Fixes #232, Fixes #237, Fixes #267
Fixes #269, Fixes #276, Fixes #296
Fixes #310, Fixes #311, Fixes #317
Fixes #324, Fixes #333, Fixes #334
Fixes #335, Fixes #336, Fixes #347
2020-12-28 17:28:12 -05:00
bloodshot 343dfe9566 Update for 1.4.2 release.
* Fix entity damage not passing source in all cases.
* Fix vehicle destroy source.
* Fix collision interactions being ignored.
* Fix #vehicle context not being added on vehicle item use.
* Fix 'any' context showing up as 'all'.
* Fix context entity type format using '#' in front of name instead of modid.
* Fix parent exit claim messages showing on subclaims.
* Fix block-place using wrong target in some cases.
* Fix NPE during chunk load on new world creation.
* Fix claim resize/subdivide resetting on error.
* Fix offline players not being found with some commands.
* Fix NPE in migrator during claim migration of subclaims.
* Fix accrued blocks not being set for players if value exceeded max during migration.
* Fix playerdata migrate file not being created if parent folder did not exist.
* Fix hover contexts for partial results in flag GUI.
* Fix #pet tag not being formatted properly with contexts.
* Fix entity-damage used_item context not being added.
* Add new group context #hanging which represents hanging entities such as item frames.
* Add lava source to fire-spread flag definition.
* Add user context support for advanced flag GUI.
* Add endercrystal-use and armorstand-use definitions.
* Add entity-damage-source-blacklist.
* Add active claim visual time to config.
* Add tag support for used_item.
* Add visual tracking for create block visuals.
* (Bukkit) Add extra permission check when using item on a block.
* Add gd_claim_override=claim context to water-flow flag definition.
* Add new admin command '/abandonworld [<world>]' which will abandon all user claims in world specified.
* Add support for world argument in commands '/abandonall', '/deleteall', and '/deletealladmin'.
* Add MC 1.16.1 support.
* Update kyori libraries to latest.
* Don't process stair blocks on right-click.
* Refactor ADMIN group handling in PRESET GUI.
   - All ADMIN flags will now be forced to claim only.
   - If you want to change flags globally then simply provide a default context in the definition which will be applied at startup.
* Cleanup USER PRESET hover for normal users.
* Improve persistent check done if a user is trusted.
   - Only non-claim owners that are trusted will have an additional permission check to see if an admin denied/allowed something via a flag not given by trust system.
* (Hybrid) Add mod registry support for hybrid servers.
* (Hybrid) Add mod category to 'global.conf' to identify fakeplayers and mod id's.
* (Hybrid) Add initial fakeplayer support.
* (Hybrid) Added pixelmon animal support.
* (Hybrid) Added #pixelmon:animal tag for natural spawns.
* Check user/group permission excluding default group before trust is checked.
  Note: This allows admins to allow/deny permissions while using trust.
  Note: Only '/cfp' and '/cfg' is supported.
* Only check persistent permissions with overrides.
* Change user context to support all claim types except wilderness.
* Change global context to support all claim types including wilderness.
* Rename /cfd command to /cfdebug to avoid accidental use.
* Disable /cfdebug on logout.
2020-06-25 09:16:08 -04:00