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* Fix flags being reset on claim deletion. * Fix user claim flag permission check. * Fix sign interaction not using proper flag 'interact-block-secondary'. * Fix '/claimexpand' and '/claimcontract' tab completion. * Fix 'entity-damage' flag attempting to protect dropped items. * Fix 'player-keep-inventory' not clearing drops on death. * Fix 'player-keep-level' not clearing XP drops on death. * Fix EntityChangeBlockEvent using wrong source location. * Fix claim create mode triggering twice on first right-click. * Fix default/override claim types not showing up properly in Flag GUI. * Fix entity-damage flag not using proper user on left-click. * Fix abandon-delay default value. * Remove ability to resize claims when auto-schematic-restore is enabled. * Add support for setting no modification/investigation tool in config. * Add '/claim', '/gd mode claim' command to toggle a new claim mode for inspecting and claim creation. * Add 'combat-timeout' pvp setting to config to control how long a player stays in pvp combat after an attack. * Implement 'abandon-delay' option. * Implement 'player-teleport-delay' option. * Implement 'pvp' option. - When a player attempts to attack another player, both players must have pvp allowed. If 1 player is not allowed to PvP, the attack will be cancelled. * Improve '/claimlist' command. - Only trusted claims will be shown to users. - Admins can use '/ignoreclaims' to see all claims. - Fixed server crash if too many claims were listed. - Fixed subdivision filter. * Improve '/claimspawn' command. - The command now takes the following arguments '/claimspawn [name] [player]' Ex. If you want to spawn in a claim that you own named 'lair', you would enter '/claimspawn lair' Ex. If you want to spawn in a claim owned by 'Mike' named 'stables', you would enter '/claimspawn stables mike' * Improve flag definition defaults. * Improve flag default configuration. Fixes #51, Fixes #53, Fixes #54 Fixes #55, Fixes #56, Fixes #57 |
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