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Harbor-Minecraft/Harbor/config.yml

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2018-10-05 05:19:46 +02:00
# _
# /\ /\__ _ _ __| |__ ___ _ __
# / /_/ / _` | '__| '_ \ / _ \| '__|
# / __ / (_| | | | |_) | (_) | |
# \/ /_/ \__,_|_| |_.__/ \___/|_|
#
# An open-source project by TechToolbox
# https://techtoolbox.tk/
#
# Ahoy, matey! You've arrived at the configuration file, where things get scary.
# Every single thing within this plugin is customizable (at least I tried to make it that way),
# so every message and plugin module can be modified here. If you would like to report a bug
# or suggest a feature, make sure to add an issue on the GitHub page for this plugin!
# GitHub URL: https://github.com/nkomarn/Harbor/issues
values:
# How often (in seconds) to check if a player is in a bed (increase for slower servers)
check: 1
# Percent of players that need to sleep to skip night (must be 0.0 to 1.0)
percent: 0.5
features:
# Toggle night skipping feature. Configure amount of players needed to skip above (percent)
skipNight: true
# Clear weather when skipping night
clearWeather: true
# Display debug information in console
debug: false
messages:
chat:
# Toggle chat messages
chat: true
# "Night skipped" chat message
skipped: "&eThe night has been skipped."
# Display which player went to bed in chat
sleeping: "&e[player] is now sleeping ([sleeping]/[online]. [needed] more needed to skip)."
# Sent to player when they sleep with "harbor.bypass" permission
bypass: "&eYou've been excluded from the sleep count."
actionbar:
# Enable/Disable actionbar message
actionbar: true
# Shown when some players are in bed
sleeping: "&e[sleeping] out of [online] players are sleeping ([needed] more needed to skip)."
# Shown when all players are in bed
everyone: "&eEveryone is sleeping. Sweet dreams!"
miscellaneous:
# Prefix for Harbor command messages
prefix: "&8&l(&6&lHarbor&8&l) "
# Display server version in console
running: "&7Running on version [version]."
# Sent in console when the plugin isn't compatible with the server
incompatible: "&7Spigot version [version] isn't compatible with Harbor."
# Harbor reload message
reloaded: "&7Reloaded Harbor"
reloadError: "&7Error reloading Harbor."
# Sent when player doesn't have permissions to run command
permission: "&7Insufficient permissions."
# Version identifier (do not change)
version: 1.4