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👌 Fallback value for bossbar color
This will prevent console errors if you use the 1.6 config for 1.6.2.
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@ -31,13 +31,14 @@ public class Checker implements Runnable {
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if (sleeping > 0 && needed > 0) {
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final double sleepingPercentage = Math.min(1, (double) sleeping / getSkipAmount(world));
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Messages.sendBossBarMessage(world, Config.getString("messages.bossbar.players-sleeping.message"),
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BarColor.valueOf(Config.getString("messages.bossbar.players-sleeping.color")), sleepingPercentage);
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Config.getString("messages.bossbar.players-sleeping.color"), sleepingPercentage);
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Messages.sendActionBarMessage(world, Config.getString("messages.actionbar.players-sleeping"));
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} else if (needed == 0 && sleeping > 0) {
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Messages.sendBossBarMessage(world, Config.getString("messages.bossbar.night-skipping.message"),
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BarColor.valueOf(Config.getString("messages.bossbar.night-skipping.color")), 1);
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Config.getString("messages.bossbar.night-skipping.color"), 1);
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Messages.sendActionBarMessage(world, Config.getString("messages.actionbar.night-skipping"));
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@ -34,9 +34,9 @@ public class Messages {
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TextComponent.fromLegacyText(prepareMessage(world, message))));
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}
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public static void sendBossBarMessage(final World world, final String message, final BarColor color, final double percentage) {
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public static void sendBossBarMessage(final World world, final String message, final String color, final double percentage) {
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if (!Config.getBoolean("messages.bossbar.enabled") || message.length() < 1) return;
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BossBar bar = Bukkit.createBossBar(Messages.prepareMessage(world, message), color, BarStyle.SOLID);
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BossBar bar = Bukkit.createBossBar(Messages.prepareMessage(world, message), getBarColor(color), BarStyle.SOLID);
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bar.setProgress(percentage);
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world.getPlayers().forEach(bar::addPlayer);
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Bukkit.getScheduler().runTaskLater(Harbor.getHarbor(), bar::removeAll, Config.getInteger("interval") * 20);
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@ -49,4 +49,14 @@ public class Messages {
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.replace("[needed]", String.valueOf(Checker.getSkipAmount(world)))
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.replace("[more]", String.valueOf(Checker.getNeeded(world))));
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}
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private static BarColor getBarColor(final String enumString) {
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BarColor barColor;
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try {
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barColor = BarColor.valueOf(enumString.toUpperCase().trim());
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} catch (IllegalArgumentException e) {
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barColor = BarColor.BLUE;
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}
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return barColor;
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}
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}
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@ -3,7 +3,8 @@
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# https://github.com/nkomarn/Harbor
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# Important note regarding Essentials:
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# Please make sure you negate the permission "essentials.sleepingignored" to prevent issues with Harbor and server operators
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# Please make sure you negate the permission "essentials.sleepingignored" to
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# prevent issues with Harbor and server operators when running Essentials.
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night-skip:
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enabled: true # Skip the night if a percentage of the players in a world are sleeping
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