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Update examples
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@ -15,10 +15,10 @@ import org.bukkit.plugin.java.JavaPlugin;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import com.gmail.filoghost.holograms.api.FloatingItem;
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import com.gmail.filoghost.holograms.api.Hologram;
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import com.gmail.filoghost.holograms.api.HolographicDisplaysAPI;
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import com.gmail.filoghost.holograms.api.PickupHandler;
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import com.gmail.filoghost.holographicdisplays.api.Hologram;
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import com.gmail.filoghost.holographicdisplays.api.HologramsAPI;
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import com.gmail.filoghost.holographicdisplays.api.handler.PickupHandler;
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import com.gmail.filoghost.holographicdisplays.api.line.ItemLine;
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public class PowerUps extends JavaPlugin implements Listener {
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@ -47,25 +47,25 @@ public class PowerUps extends JavaPlugin implements Listener {
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event.setDroppedExp(0);
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// Spawn the floating item with a label.
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final Hologram hologram = HolographicDisplaysAPI.createHologram(this, event.getEntity().getLocation().add(0.0, 0.9, 0.0), ChatColor.AQUA + "" + ChatColor.BOLD + "Speed PowerUp");
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FloatingItem floatingItem = HolographicDisplaysAPI.createFloatingItem(this, event.getEntity().getLocation().add(0.0, 0.2, 0.0), new ItemStack(Material.SUGAR));
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final Hologram hologram = HologramsAPI.createHologram(this, event.getEntity().getLocation().add(0.0, 0.9, 0.0));
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hologram.appendTextLine(ChatColor.AQUA + "" + ChatColor.BOLD + "Speed PowerUp");
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ItemLine icon = hologram.appendItemLine(new ItemStack(Material.SUGAR));
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floatingItem.setPickupHandler(new PickupHandler() {
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icon.setPickupHandler(new PickupHandler() {
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@Override
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public void onPickup(FloatingItem floatingItem, Player player) {
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public void onPickup(Player player) {
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// Play a sound.
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player.playSound(player.getLocation(), Sound.LEVEL_UP, 1F, 2F);
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// Play an effect.
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player.playEffect(floatingItem.getLocation(), Effect.MOBSPAWNER_FLAMES, null);
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player.playEffect(hologram.getLocation(), Effect.MOBSPAWNER_FLAMES, null);
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// 30 seconds of speed II.
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player.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 30 * 20, 1), true);
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// Delete the hologram and the floating item.
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floatingItem.delete();
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// Delete the hologram.
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hologram.delete();
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}
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