/* * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.gmail.filoghost.holographicdisplays.nms.v1_13_R2; import net.minecraft.server.v1_13_R2.AxisAlignedBB; import net.minecraft.server.v1_13_R2.BlockPosition; import net.minecraft.server.v1_13_R2.EnumDirection.EnumAxis; import net.minecraft.server.v1_13_R2.MovingObjectPosition; import net.minecraft.server.v1_13_R2.Vec3D; public class NullBoundingBox extends AxisAlignedBB { public NullBoundingBox() { super(0, 0, 0, 0, 0, 0); } @Override public double a() { return 0.0; } @Override public AxisAlignedBB a(AxisAlignedBB arg0) { return this; } @Override public AxisAlignedBB a(double arg0, double arg1, double arg2) { return this; } @Override public MovingObjectPosition b(Vec3D arg0, Vec3D arg1) { return null; } @Override public AxisAlignedBB grow(double arg0, double arg1, double arg2) { return this; } @Override public AxisAlignedBB shrink(double arg0) { return this; } @Override public AxisAlignedBB a(BlockPosition arg0) { return this; } @Override public boolean a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) { return false; } @Override public boolean b(Vec3D arg0) { return false; } @Override public AxisAlignedBB g(double arg0) { return this; } @Override public AxisAlignedBB a(Vec3D arg0) { return this; } @Override public AxisAlignedBB b(AxisAlignedBB arg0) { return this; } @Override public AxisAlignedBB b(double arg0, double arg1, double arg2) { return this; } @Override public boolean c(AxisAlignedBB arg0) { return false; } @Override public AxisAlignedBB d(double arg0, double arg1, double arg2) { return this; } @Override public double a(EnumAxis arg0) { return 0.0; } @Override public MovingObjectPosition a(Vec3D arg0, Vec3D arg1, BlockPosition arg2) { return null; } @Override public double b(EnumAxis arg0) { return 0.0; } @Override public boolean e(double arg0, double arg1, double arg2) { return false; } @Override public AxisAlignedBB f(double arg0, double arg1, double arg2) { return this; } }