Opens a GUI to see, retrieve and manage the user's maps.
- This command can only be used by a player.
- Opens a GUI listing all the maps in a pagnated view.
- A book is displayed too to see some usage statistics (maps created, quotas).
- An user can retrieve a map by left-clicking it, or manage it by right-clicking.
- Maps can be renamed (for organization), deleted (but they won't render in game anymore!), or partially retrieved (for posters maps containing more than one map).
Main command to manage the maps. The less used in everyday usage, too.
- The commands names are pretty obvious.
-`/maptool new` is an alias of `/tomap`.
-`/maptool explore` is an alias of `/maps`.
-`/maptool migrate` migrates the old maps when you upgrade from IoM <= 2.7 to IoM 3.0. You HAVE TO execute this command to retrieve all maps when you do such a migration.
All permissions are by default granted to everyone, with the exception of `imageonmap.administrative`. We believe that in most cases, servers administrators want to give the availability to create images on maps to every player.
Negate a permission using a plugin manager to remove it, if you want to restrict this possibility to a set of users.
The 3.0 release is a complete rewrite of the original ImageOnMap plugin, now based on zLib, which adds many feature and fixes many bugs.
This new version is not compatible with the older ones, so your older maps will not be loaded. Run the `/maptool migrate` command (as op or in console) in order to get them back in this new version.
You will find amongst the new features:
- New Splatter maps, making it easy to deploy and remove big posters in one click !
- No more item tags when maps are put in item frames !
- Internationalization support (only french and english are supported for now, contributions are welcome)
- Map Quotas (for players and the whole server)
- A new map Manager (based on an inventory interface), to list, rename, get and delete your maps
- Improvements on the commands system (integrated help and autocompletion)
- Asynchronous maps rendering (your server won't freeze anymore when rendering big maps, and you can queue multiple map renderings !)
- UUID management (which requires to run `/maptool migrate`)