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Updated README for 4.0
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README.md
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README.md
@ -8,13 +8,15 @@ Repo for ImageOnMap, a bukkit plugin.
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ImageOnMap allows you to load a picture from the Internet to a Minecraft map.
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- Loads an image from a URL onto a map. PNG, JPEG and GIF are supported.
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- Loads an image from a URL onto a map. PNG, JPEG and static GIF are supported.
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- These images will be saved on your server and reloaded at restart.
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- Big pictures will be cut automatically into several parts! As example a 1024x1024 picture will be cut in 16 maps.
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- Big pictures will be cut automatically into several parts, to be rendered over multiple maps so they can cover whole
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walls! As example a 1024x1024 picture will be cut in 16 maps.
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- Your image will be centered.
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- You can put your map in an item frame.
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- You can put your map in an item frame, or in multiple ones at once—ImageOnMap handles the placement for you!
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This plugin is a free software licenced under the [CeCILL-B licence](https://cecill.info/licences/Licence_CeCILL-B_V1-en.html) (BSD-style in French law).
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This plugin is a free software licenced under the [CeCILL-B licence](https://cecill.info/licences/Licence_CeCILL-B_V1-en.html)
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(BSD-style in French law).
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## Quick guide
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@ -76,7 +78,7 @@ You can grant `imageonmap.*` to users, as this permission is a shortcut for all
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```yaml
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# Plugin language. Empty: system language.
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# Available: en_US (default, fallback) and fr_FR.
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# Available: en-US (default, fallback), fr-FR, ru-RU, de-DE.
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lang:
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# Allows collection of anonymous statistics on plugin environment and usage
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@ -88,11 +90,18 @@ collect-data: true
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# 0 means unlimited.
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map-global-limit: 0
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map-player-limit: 0
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# Maximum size in pixels for an image to be. 0 is unlimited.
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limit-map-size-x: 0
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limit-map-size-y: 0
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# Should the full image be saved when a map is rendered?
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save-full-image: false
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```
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## Changelog
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### 3.0
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### 3.0 — The From-Scratch Update
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The 3.0 release is a complete rewrite of the original ImageOnMap plugin, now based on zLib, which adds many feature and fixes many bugs.
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@ -106,26 +115,34 @@ You will find amongst the new features:
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- Map Quotas (for players and the whole server)
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- A new map Manager (based on an inventory interface), to list, rename, get and delete your maps
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- Improvements on the commands system (integrated help and autocompletion)
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- Asynchronous maps rendering (your server won't freeze anymore when rendering big maps, and you can queue multiple map renderings !)
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- Asynchronous maps rendering (your server won't freeze anymore when rendering big maps, and you can queue multiple map
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renderings !)
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- UUID management (which requires to run `/maptool migrate`)
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### 3.1
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### 3.1 — The Permissions Update
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- Fixed permissions support by adding a full set of permissions for every action of the plugin.
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### 4.0 (Upcoming)
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The 4.0 is a bit light in content but we have unified part of the plugin (splatter map) and we have make various change to zLib, next update should be bigger and will add more stuff (thumbnail, optimization, possibility to deploy and place item frame in creative, creating interactive map that can run a command if you click on a specific frame...).
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Despite the changes to zLib we have a lot of things to refactor in order to keep version older than 1.15 working.
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Backcompatibility is dropped for now but in the future we will try to bring it back, (use 4.0 pre1 for now :( ).
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### 4.0 — Subtle Comfort
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This version is a bit light in content, but we have unified part of the plugin (splatter map) and we prepared upcoming
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changes with required zLib features. The next update should be bigger and will add more stuff : thumbnail, optimization,
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possibility to deploy and place item frames in creative mode, creating interactive map that can run a command if you
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click on a specific frame…
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**This version is only compatible with Minecraft 1.15+.** Compatibility for 1.14 and below is dropped for now, but in
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the future we will try to bring it back. Use 4.0 pre1 for now, if you require 1.13.2 – 1.14.4 compatibility. As for the
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upcoming Minecraft 1.16 version, an update will add compatibility soon after its release.
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- **You can now place a map on the ground or on a ceiling.**
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- Languages with non-english characters now display correctly (fixed UTF-8 encoding bug).
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- Splatter maps no longer throw an exception when placed.
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- When a player place a splatter map, other players in the same area see it entirely, including the bottom-left corner.
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- Added Russian and German translations (thx to Danechek and squeezer).
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The new features added to ImageOnMap for the 4.0 are:
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- You can now place a map on the ground or on a ceilling.
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- Fixed a bug where UTf8 char got bugged
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- Fixed bug with splattermap that throw an exception
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- Fixed renderer issues when putting a map other player don't see the bottom left corner
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- Added Russian and German (thx to Danechek and to ...)
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- Compatible with 1.15 (pre2)
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## Data collection
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We use metrics to collect basic information about the usage of this plugin. This can be disabled by setting `collect-data` to false in `config.yml`.
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We use metrics to collect [basic information about the usage of this plugin](https://bstats.org/plugin/bukkit/ImageOnMap).
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This is 100% anonymous (you can check the source code or the network traffic), but can of course be disabled by setting
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`collect-data` to false in `config.yml`.
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@ -18,11 +18,11 @@ map-global-limit: 0
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map-player-limit: 0
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#Maximum size in pixels for an image to be. 0 is unlimited.
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# Maximum size in pixels for an image to be. 0 is unlimited.
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limit-map-size-x: 0
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limit-map-size-y: 0
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#Should the full image be saved when a map is rendered?
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# Should the full image be saved when a map is rendered?
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save-full-image: false
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