Commit Graph

165 Commits

Author SHA1 Message Date
Amaury Carrade
6568e6e411
Made /maptool list clickable (closes #12)
* NEW: a click on the maps names on /maptool list gives the maps.
* NEW: added a tooltip on this list containing infos about the map.
* NEW: light redesign of the list.
2016-05-21 00:48:40 +02:00
Adrien Prokopowicz
c18202f800
Fix Splatter map deployment.
* NEW: Incomplete splatter maps can now be retreived by shift-clicking.
* NEW: When in creative mode, retreived maps are given back when not
  in the player's inventory.
* BUG: Splatter maps are now deployed correctly.
2016-05-02 17:40:54 +02:00
Adrien Prokopowicz
3bfa1266ad First (and dirty) implementation for Splatter maps. Still WIP.
* NEW: Added splatter maps.
* NEW: Shift-left clicking on a poster map in a frames removes the
  complete map.
* NEW: Placing a splatter map on the bottom-left of an item frame wall
  places the entire map.
* NEW: Map GUIs now give splatter maps instead of all the separate map
  parts.
2016-04-15 17:16:09 +02:00
Adrien Prokopowicz
a285d782be Maps titles are now hidden when placed on an item frame.
* NEW: MapItemManager: now handles item frame events, allowing to hide
  the map's title only when needed.
* NEW: Map files are now all loaded on start, rather than on demand.
* NEW: Rewrote DeleteConfirmCommand using the new RawText API.
* NEW: Use the new ZLib.registerEvents() API.
* OPT: MapManager's and PlayerMapStore's managesMap() methods now return
  early when given a non-map ItemStack.
2016-04-11 22:39:27 +02:00
Adrien Prokopowicz
154c2fde36 * BUG: Fix delete command confirmation message parsing. 2016-04-02 23:09:12 +02:00
Adrien Prokopowicz
b5751f38eb * BUG: Fixes splitting images having multiples of 128 as dimensions. 2016-04-02 22:11:31 +02:00
Adrien Prokopowicz
b5d41b25d0 * NEW: Improved rendering error messages. Fixes #22. 2016-04-02 21:45:03 +02:00
Adrien Prokopowicz
a2cdb02834 Merge pull request #19 from AmauryCarrade/feature-explorer-gui-13 2016-04-02 19:45:38 +02:00
Adrien Prokopowicz
e942aabeda Various fixes and improvements on map GUIs.
* NEW: MapItemManager: new methods to create corresponding map items.
* BUG: MapDetailGui: Picking up a part now gives the player the actual 
  map instead of the display item.
* BUG: ImageRendererExecutor: The worker's name is now the correct one.
* BUG: Picking up a map or putting it in the hand from an inventory now
  correctly initializes the map.
2016-04-02 00:43:09 +02:00
Amaury Carrade
234a81b335 Merge branch 'feature-explorer-gui-13' of github.com:AmauryCarrade/ImageOnMap into feature-explorer-gui-13
Conflicts:
	src/main/java/fr/moribus/imageonmap/gui/ConfirmDeleteMapGui.java
	src/main/java/fr/moribus/imageonmap/gui/MapDetailGui.java
	src/main/java/fr/moribus/imageonmap/gui/list/MapDetailGui.java
	src/main/java/fr/moribus/imageonmap/guiproko/core/ActionGui.java
	src/main/java/fr/moribus/imageonmap/guiproko/core/ExplorerGui.java
	src/main/java/fr/moribus/imageonmap/guiproko/core/Gui.java
	src/main/java/fr/moribus/imageonmap/guiproko/core/GuiUtils.java
	src/main/java/fr/moribus/imageonmap/guiproko/list/MapListGui.java
2015-12-29 19:22:41 +01:00
Amaury Carrade
2443574316 ImageOnMap is now a zLib plugin.
* NEW: added zLib dependency.
* NEW: removed all classes moved to the zLib, and updated the references to these classes to the zLib ones.
* BUG: fixed some GUI navigation problems.
* NEW: implemented the items renaming into the details GUI.
2015-12-29 19:12:36 +01:00
Adrien Prokopowicz
c4a1310847 Introduced GUI relationships.
* NEW: Gui: can now have a parent. If so, a closing GUI will
  open its parent, like a modal dialog.
* NEW: Gui: can now be immune to the next close event, if needed.
* BUG: Gui: getOpenGui() does not throw an NPE anymore if no open
  GUI was found.
* OPT: PromptGui: removed unneeded fields.
2015-10-05 22:35:59 +02:00
Adrien Prokopowicz
96093898c8 New Sign-based Prompt GUI API.
* NEW: Added new Callback class.
* NEW: Added ReflectionUtils module.
* NEW: Added new PromptGui class.
* NEW: MapDetailGui: Implement renaming using new prompt API.
* BUG: ExplorerGUI: Fix a crash when setting null data.
* BUG: InventoryGUI: Fix titles longer than 32 characters.
2015-09-28 16:09:04 +02:00
Adrien Prokopowicz
48dbdbd9d4 Separated the Inventory GUI from the common GUI.
* NEW: Added new InventoryGui class.
  This class only manages inventory-based GUI.
* NEW: Gui: Added the registerListener() method, which allows
  any Gui subclass to lazily register their own GUI Listeners.
2015-09-21 06:37:10 +02:00
Adrien Prokopowicz
f29e972be6 Various GUI & GUI API improvements.
* NEW: ActionGui: Added the GuiAction annotation.
* NEW: ConfirmDeleteMapGui: Updated to use the @GuiAction annotations.
* NEW: ExplorerGui: Added a default empty indicator.
* NEW: ExplorerGui: Updated to use the @GuiAction annotations.
* NEW: ExplorerGui: Added current page getters & setters.
* NEW: MapDetailGui: Updated to use the @GuiAction annotations.
* BUG: ActionGui: Fix event handler call if the method takes an 
  InventoryClickEvent as a parameter.
* BUG: ConfirmDeleteMapGui: Fix exception handling.
* BUG: ExplorerGui: Fix the hasData() method.
* BUG: ExplorerGui: Fix the empty indicator.
* BUG: ExplorerGui: Fix the keep*ScrollingSpace implementation.
* BUG: ExplorerGui: Fix item pickup when using coordinates.
* BUG: ExplorerGui: All callbacks can now take coordinates instead
  of data.
* OPT: ConfirmDeleteMapGui: Messages are now defined as constants.
* OPT: ConfirmDeleteMapGui: GUI's data is now final.
* OPT: MapDetailGui: Cleaned up GUI initialization a bit.
* OPT: MapListGui: Cleaned up ItemStack generation.
* OPT: MapDetailGui: Clarified UI tooltips.
2015-09-19 13:35:33 +02:00
Amaury Carrade
d25bf9bd0e Updated the details GUI and fixed list GUI only opening the details GUI for posters.
* NEW: added icons from the olg details GUI.
* NEW: rewrote the map parts items (from the old GUI).
* BUG: the list GUI don't open the details one when a single map is right-clicked.
2015-09-10 18:17:35 +02:00
Amaury Carrade
e5c7ece41f Updated explorer GUI to support manually placed data sets (with coordinates).
* NEW: updated the way the data emptiness is determined to avoid a GUI with manually placed data being considered as empty.
2015-09-10 18:00:36 +02:00
Amaury Carrade
58abd17205 Renamed /maptool manage to /maptool explore, and added the /maps alias.
* NEW: /maptool manage is now /maptool explore.
* NEW: added /maps as an alias of /maptool explore.
2015-09-10 16:30:29 +02:00
Amaury Carrade
5dbfd8caf9 Updated GUI titles to more clear and breadcrumb ones.
* NEW: using partial breadcrumbs in the GUI titles; also the important part of the title is written in black instead of gray.
2015-09-10 16:29:27 +02:00
Amaury Carrade
48af13118f Reused the old way the maps are displayed in the new GUI, with some tweaks.
* NEW: updated the maps tooltips in the list GUI, using the old display with « Single map » / « Poster map (42×68) » instead of the raw maps count.
2015-09-10 16:08:42 +02:00
Amaury Carrade
34b3a66220 Added an emptiness representation in the explorer GUI.
It's an item displayed on the center of the GUI if there isn't any data to display.

 * NEW: added an item displayed if the explorer GUI is empty.
 * NEW: implementation of this empty item in the list GUI.
 * NEW: small adjustments on the statistics (removed the last empty line from the lore)
 * BUG: the old method was still used to remove the item attributes (the one from the `gui` package).
2015-09-10 16:00:14 +02:00
Amaury Carrade
e7acbb36c4 Implemented the statistic books of the list GUI in the new architecture.
* NEW: added statistics to the new list GUI.
2015-09-10 15:27:09 +02:00
Amaury Carrade
1ddc923b73 Fixed explorer GUI to be able to use getSize() in onUpdate().
* BUG: getSize() always returns 0 in the onUpdate method of explorer GUIs.
2015-09-10 15:26:27 +02:00
Amaury Carrade
a403efcd4e Added an option to the explorer GUI: keep the scrolling area empty even without scrolls.
To be able to place controls, or by style/coherence if the developer wants that.

* NEW: added explicit options to keep the scrolling area empty even without scrolls.
2015-09-10 15:14:18 +02:00
Amaury Carrade
149e1225c1 Improved the pagination buttons of the explorer GUI.
* NEW: updated the pagination button to more clean ones, and through an overrideable method, to allow a more in-depth personalization if needed. The way used to implement this may be improved, but it's not very important.
* NEW: added a version of `ActionGui.updateAction` with only the action and an ItemStack as argument.
2015-09-10 01:40:29 +02:00
Amaury Carrade
e1f25a084d Implemented the deletion confirmation GUI with the new system.
* NEW: migrated the deletion confirmation GUI to the new system.
2015-09-10 01:37:05 +02:00
Amaury Carrade
80089c7bf5 Improved the GUI manager.
* NEW: reformatted the code a little bit to make it more readable.
* NEW: added Javadoc when it was missing.
* NEW: changed the name of the fallback action method in `ActionGui`, from `onAction_unknown` to `unknown_action` (coherence of the methods names).
* NEW: the action methods (both declared and unknown) can now take an extra argument: the triggered InventoryClickEvent. This argument is completely optional, so this will not break any code, and if the event is not needed, it can just be skipped.
* NEW: renamed the setData(int, int) method to setDataShape(int, int), because this method does not actually set any data.
2015-09-10 00:55:10 +02:00
Adrien Prokopowicz
efd62283ea * NEW: ActionGui: Added documentation. 2015-08-31 21:31:57 +02:00
Adrien Prokopowicz
54931ae078 * BUG: Gui: Use Player instead of HumanEntity to track Gui's owners. 2015-08-31 21:31:23 +02:00
Adrien Prokopowicz
a5449899f1 Finally finished the 2D Explorer API !
* NEW: ExplorerGui: Implemented 2D data support.
* NEW: ExplorerGui: Implemented retreiving items using coordinates rather than data.
* NEW: ExplorerGui: Added right-click event support.
* NEW: Gui: Added support for dragging events.
* NEW: Maps given to the player now have their attributes hidden.
* BUG: PluginLogger: Fixed exception handling when logging a message with arguments.
2015-08-31 11:36:24 +02:00
Adrien Prokopowicz
0ad44db92b Keep working on the GUI API.
* NEW: The manage command now opens the MapList GUI.
* NEW: MapListGui: First actual implementation.
* NEW: MapManager/PlayerMapStore: Added the getMaps() method.
* BUG: GuiUtils: The hideAttributes() method does not crash anymore if
  the ItemFlags API is not available.
* OPT: ExplorerGui: Inventory variables are now computed only on data update.
2015-07-30 08:52:18 +02:00
Adrien Prokopowicz
586644e486 Added makeItem() utilities to GuiUtils.
* NEW: GuiUtils: Added makeItem() utilities.
* NEW: GuiUtils: Re-added the hideAttributes() method.
* NEW: ActionGui: Updated the action() methods to use the 
  GuiUtils.makeItem() utilities.
2015-07-24 19:58:56 +02:00
Adrien Prokopowicz
90968c6009 Implemented user interaction to ExplorerGui.
* NEW: ExplorerGui: Added interaction modes.
* NEW: ExplorerGui: Implemented user interaction.
* NEW: ExplorerGui: Added getPickedUpItem and onPutItem events.
* NEW: Gui: Added getInventory() getter.
* NEW: Added the GuiUtils module, which provides various utility methods.
2015-07-24 18:18:46 +02:00
Adrien Prokopowicz
6ecfc1a561 Added new Explorer GUI class (and tests).
* NEW: Added new Explorer GUI type (not yet complete).
* NEW: Added testing implementation of MaterialGui.
* NEW: Added testing implementation of MapListGui (not functional).
* NEW: Gui: Added the MAX_INVENTORY_COLUMN_SIZE constant.
* NEW: ActionGui: Added the onAction_unknown event.
* NEW: ActionGui: Added the updateAction methods.
* BUG: ActionGui can now find action handlers in subclasses.
* BUG: ActionGui: Actions in the player's inventory are not cancelled anymore.
2015-07-19 16:58:10 +02:00
Adrien Prokopowicz
59f099a116 Added new Action GUI class (and tests).
* NEW: Added new Action GUI type.
* NEW: Added testing implementation of ConfirmDeleteMapGui.
* BUG: Newly opened GUIs are now correctly registered.
* BUG: GUI: Fixed NPE when first generating the inventory.
* BUG: GUIs opened from another GUI do not interfere anymore when
  the parent GUI is closed.
2015-07-15 02:24:27 +02:00
Adrien Prokopowicz
1ffc64e580 * BUG: GUI: Click events are now correctly forwarded to the Gui class. 2015-07-15 00:34:12 +02:00
Adrien Prokopowicz
9f279a2ba7 Merge origin/feature-explorer-gui-13 into feature-explorer-gui-13 2015-07-15 00:26:36 +02:00
Adrien Prokopowicz
654503aa56 Started working on a new GUI API.
* NEW: Added new Gui base class.
2015-07-15 00:25:29 +02:00
Amaury Carrade
e99eb8f79d Moar space for the maps in the detailed view.
* NEW: The preview of the map takes all the available space except a line and a column for the sliders. The other tools are placed between the horizontal sliders.
2015-07-14 04:39:26 +02:00
Amaury Carrade
4f3e856a73 Added some statistics on the maps list GUI.
* NEW: Added a book displaying statistics on the maps list GUI, with images rendered, Minecraft maps used, and Minecraft-maps-limits-related statistics if these limits exists.
2015-07-14 03:13:49 +02:00
Amaury Carrade
a3195327ac Added the “rename” button (not implemented yet)
* NEW: Rename button (yet to be implemented).
* OPT: Update of the GUIs to use the `open` method.
2015-07-13 21:55:39 +02:00
Amaury Carrade
ad9d57071b Added JavaDoc and updated the GUI API to prepare the future anvil API.
* NEW: JavaDoc on the GUI API
* NEW: Added a method to call to open the GUI (replacing the direct call to `player.openInventory()`.
2015-07-13 18:16:11 +02:00
Amaury Carrade
831a5214ed You can now delete an image through the GUI.
* NEW: Added a delete button to the details view.
* NEW: A click on the delete button opens a confirmation GUI with two big buttons, one to confirm, the other to cancel.
2015-07-12 23:03:01 +02:00
Amaury Carrade
d69e2aa34b Improved map parts preview with a checkerboard-like display.
* NEW: checkerboard-like display of the map part, alternating between paper and empty-map.
2015-07-12 16:26:01 +02:00
Amaury Carrade
7809c95d80 Added a map details GUI.
* NEW: Right-clicking on a GUI opens another one with details about the map.
* NEW: The details GUI displays the map on a screen with scrollbars to consult the map per-minecraft-map.
* NEW: Each part of the map can be taken independently.
2015-07-12 16:04:54 +02:00
Amaury Carrade
cd9b310aa2 Changed the images display in the GUI a little bit.
* NEW: The title of the tooltip of an image is now the name of this image (currently, “Map” everywhere).
* NEW: moved the map ID in the tooltip.
2015-07-12 03:16:38 +02:00
Amaury Carrade
bebac6e621 More intuitive way of getting the map(s) through the GUI.
* NEW: Single maps are intuitively taken from the GUI, like any other chest item (shift-click supported).
* NEW: The posters are still given (until the splatter map, see #11), but the inventory is no longer closed.
2015-07-12 03:03:53 +02:00
Amaury Carrade
e1cd920d4c One GUI to rule them all, One GUI to find them, One GUI to bring them all and in the darkness bind them.
* NEW: removed the category selector GUI.
* NEW: the map list GUI lists all the maps.
2015-07-12 01:45:17 +02:00
Amaury Carrade
892f6d2834 Updated the vanilla infos remover to log all InvocationTargetException encountered.
* OPT: InvocationTargetException are logged in the GuiUtils class.
2015-07-11 20:55:30 +02:00
Amaury Carrade
c738359d2e Improved the GUI API.
* BUG: Fixed players unable to shift-click an item from the player inventory to the GUI.
* NEW: Added a direct access to the InventoryAction in the methods.
* OPT: Code style, avoiding too many nested blocs.
* OPT: Raw types in the class attributes (meh @IamBlueSlime).
2015-07-10 21:44:45 +02:00