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Jobs/com/gamingmesh/jobs/nmsUtil/v1_8.java

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package com.gamingmesh.jobs.nmsUtil;
import java.util.ArrayList;
import java.util.List;
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import java.util.Set;
import org.bukkit.Material;
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import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Guardian;
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import org.bukkit.entity.Horse;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Skeleton;
import org.bukkit.entity.Zombie;
import org.bukkit.entity.Horse.Variant;
import org.bukkit.entity.Skeleton.SkeletonType;
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import org.bukkit.event.block.BlockPistonRetractEvent;
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import org.bukkit.inventory.ItemStack;
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import com.gamingmesh.jobs.NMS;
public class v1_8 implements NMS {
@Override
public List<Block> getPistonRetractBlocks(BlockPistonRetractEvent event) {
List<Block> blocks = new ArrayList<Block>();
blocks.addAll(event.getBlocks());
return blocks;
}
@Override
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public String getRealType(Entity entity) {
String name = entity.getType().name();
switch (entity.getType()) {
case GUARDIAN:
Guardian g = (Guardian) entity;
if (g.isElder())
name = "GuardianElder";
break;
case HORSE:
Horse horse = (Horse) entity;
if (horse.getVariant() == Variant.UNDEAD_HORSE)
name = "HorseZombie";
if (horse.getVariant() == Variant.SKELETON_HORSE)
name = "HorseSkeleton";
break;
case SKELETON:
Skeleton skeleton = (Skeleton) entity;
if (skeleton.getSkeletonType() == SkeletonType.WITHER)
name = "SkeletonWither";
break;
case ZOMBIE:
Zombie zombie = (Zombie) entity;
if (zombie.isVillager())
return "ZombieVillager";
break;
default:
break;
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}
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return name;
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}
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@SuppressWarnings("deprecation")
@Override
public ItemStack getItemInMainHand(Player player) {
return player.getInventory().getItemInHand();
}
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@Override
public Block getTargetBlock(Player player, int range) {
return player.getTargetBlock((Set<Material>) null, range);
}
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}