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Jobs/com/gamingmesh/jobs/economy/PaymentData.java

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package com.gamingmesh.jobs.economy;
public class PaymentData {
Long time = 0L;
Long lastAnnouced = 0L;
Double Payment = 0.0;
Double Points = 0.0;
Double Exp = 0.0;
public boolean Informed = false;
public boolean Reseted = false;
public PaymentData(Long time, Double Payment, Double Points, Double Exp, Long lastAnnouced, boolean Informed) {
this.time = time;
this.Payment = Payment;
this.Points = Points;
this.Exp = Exp;
this.lastAnnouced = lastAnnouced;
this.Informed = Informed;
}
public PaymentData() {
}
public Long GetTime() {
return this.time;
}
public void setReseted(boolean state) {
this.Reseted = state;
}
public boolean isReseted() {
return this.Reseted;
}
public Double GetAmount() {
return this.Payment;
}
public Double GetAmountBylimit(int limit) {
if (this.Payment > limit)
return (double) limit;
return (int) (this.Payment * 100) / 100.0;
}
public Double GetPoints() {
return this.Points;
}
public Double GetPointsBylimit(int limit) {
if (this.Points > limit)
return (double) limit;
return (int) (this.Points * 100) / 100.0;
}
public Double GetExpBylimit(int limit) {
if (this.Exp > limit)
return (double) limit;
return (int) (this.Exp * 100) / 100.0;
}
public Long GetLastAnnounced() {
return this.lastAnnouced;
}
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public boolean IsAnnounceTime(int t) {
if (this.lastAnnouced + (t * 1000) > System.currentTimeMillis())
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return false;
SetAnnouncmentTime();
return true;
}
public void SetAnnouncmentTime() {
this.lastAnnouced = System.currentTimeMillis();
}
public void AddNewAmount(Double Payment) {
this.time = System.currentTimeMillis();
this.Payment = Payment;
}
public void AddNewPoints(Double Points) {
this.time = System.currentTimeMillis();
this.Points = Points;
}
public void Setinformed() {
this.Informed = true;
}
public void SetNotInformed() {
this.Informed = false;
}
public void AddAmount(Double Payment) {
this.Payment = this.Payment + Payment;
}
public void AddPoints(Double Points) {
this.Points = this.Points + Points;
}
public void AddExpAmount(Double Exp) {
this.Exp = this.Exp + Exp;
}
public int GetLeftTime(int time) {
int left = 0;
if (this.time + (time * 1000) > System.currentTimeMillis())
left = (int) ((this.time + (time * 1000) - System.currentTimeMillis()) / 1000);
return left;
}
public boolean IsOverMoneyLimit(int limit) {
if (this.Payment < limit)
return false;
return true;
}
public boolean IsOverPointsLimit(int limit) {
if (this.Points < limit)
return false;
return true;
}
public boolean IsOverExpLimit(int limit) {
if (this.Exp < limit)
return false;
return true;
}
public boolean IsOverTimeLimit(int time) {
if (this.time + (time * 1000) > System.currentTimeMillis())
return false;
if (this.Informed)
this.Informed = false;
this.time = System.currentTimeMillis();
this.Payment = 0.0;
this.Exp = 0.0;
this.Points = 0.0;
this.Reseted = true;
return true;
}
public boolean IsReachedMoneyLimit(int time, int money) {
if (IsOverTimeLimit(time))
return true;
if (IsOverMoneyLimit(money))
return true;
return false;
}
public boolean IsReachedExpLimit(int time, int exp) {
if (IsOverTimeLimit(time))
return true;
if (IsOverExpLimit(exp))
return true;
return false;
}
public boolean IsReachedPointLimit(int time, int point) {
if (IsOverTimeLimit(time))
return true;
if (IsOverPointsLimit(point))
return true;
return false;
}
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@SuppressWarnings("cast")
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public int GetLeftsec(int time) {
int lefttime1 = GetLeftTime(time);
int sec = 0;
if (lefttime1 >= 3600) {
lefttime1 = lefttime1 - ((int) (lefttime1 / 3600) * 3600);
if (lefttime1 > 60 && lefttime1 < 3600) {
sec = lefttime1 - ((int) (lefttime1 / 60) * 60);
} else if (lefttime1 < 60)
sec = lefttime1;
} else if (lefttime1 > 60 && lefttime1 < 3600) {
sec = lefttime1 - ((int) (lefttime1 / 60) * 60);
} else
sec = lefttime1;
return sec;
}
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@SuppressWarnings("cast")
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public int GetLeftMin(int time) {
int lefttime1 = GetLeftTime(time);
int min = 0;
if (lefttime1 >= 3600) {
lefttime1 = lefttime1 - ((int) (lefttime1 / 3600) * 3600);
if (lefttime1 > 60 && lefttime1 < 3600)
min = lefttime1 / 60;
} else if (lefttime1 > 60 && lefttime1 < 3600)
min = lefttime1 / 60;
return min;
}
public int GetLeftHour(int time) {
int lefttime1 = GetLeftTime(time);
int hour = 0;
if (lefttime1 >= 3600) {
hour = lefttime1 / 3600;
}
return hour;
}
}