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Jobs/com/gamingmesh/jobs/config/ExploreManager.java

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package com.gamingmesh.jobs.config;
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import java.util.HashMap;
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import org.bukkit.Chunk;
import org.bukkit.entity.Player;
import com.gamingmesh.jobs.Jobs;
import com.gamingmesh.jobs.container.ExploreChunk;
import com.gamingmesh.jobs.container.ExploreRegion;
import com.gamingmesh.jobs.container.ExploreRespond;
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public class ExploreManager {
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private HashMap<String, ExploreRegion> worlds = new HashMap<String, ExploreRegion>();
private boolean exploreEnabled = false;
private int playerAmount = 1;
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public ExploreManager() {
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}
public int getPlayerAmount() {
return this.playerAmount;
}
public void setPlayerAmount(int amount) {
if (this.playerAmount < amount)
this.playerAmount = amount;
}
public boolean isExploreEnabled() {
return this.exploreEnabled;
}
public void setExploreEnabled() {
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if (!exploreEnabled) {
this.exploreEnabled = true;
Jobs.getJobsDAO().loadExplore();
}
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}
public HashMap<String, ExploreRegion> getWorlds() {
return worlds;
}
public ExploreRespond ChunkRespond(Player player, Chunk chunk, boolean isNew) {
return ChunkRespond(player.getName(), chunk.getWorld().getName(), chunk.getX(), chunk.getZ(), isNew);
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}
public ExploreRespond ChunkRespond(String player, String worldName, int x, int z, boolean isNew) {
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int ChunkX = x;
int ChunkZ = z;
int RegionX = (int) Math.floor(ChunkX / 32D);
int RegionZ = (int) Math.floor(ChunkZ / 32D);
if (!worlds.containsKey(worldName)) {
ExploreChunk eChunk = new ExploreChunk(player, ChunkX, ChunkZ);
if (!isNew)
eChunk.setOldChunk();
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ExploreRegion eRegion = new ExploreRegion(RegionX, RegionZ);
eRegion.addChunk(eChunk);
worlds.put(worldName, eRegion);
return new ExploreRespond(eChunk.getCount(), true);
}
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ExploreRegion eRegion = worlds.get(worldName);
ExploreChunk eChunk = null;
for (ExploreChunk one : eRegion.getChunks()) {
if (one.getX() != ChunkX)
continue;
if (one.getZ() != ChunkZ)
continue;
eChunk = one;
if (!isNew)
eChunk.setOldChunk();
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break;
}
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if (eChunk == null) {
eChunk = new ExploreChunk(player, ChunkX, ChunkZ);
if (!isNew)
eChunk.setOldChunk();
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eRegion.addChunk(eChunk);
return new ExploreRespond(eChunk.getCount(), true);
}
return eChunk.addPlayer(player);
}
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}