2015-08-21 15:10:08 +02:00
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/**
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* Jobs Plugin for Bukkit
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* Copyright (C) 2011 Zak Ford <zak.j.ford@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.gamingmesh.jobs.container;
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import java.util.HashMap;
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public class JobProgression {
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2016-03-30 15:42:36 +02:00
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private Job job;
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private JobsPlayer jPlayer;
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private double experience;
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private int level;
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private transient int maxExperience = -1;
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private double MoneyBoost = -1;
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private double PointBoost = -1;
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private double ExpBoost = -1;
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public JobProgression(Job job, JobsPlayer jPlayer, int level, double experience, double MoneyBoost, double PointBoost, double ExpBoost) {
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this.job = job;
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this.jPlayer = jPlayer;
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this.experience = experience;
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this.level = level;
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this.MoneyBoost = MoneyBoost;
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this.PointBoost = PointBoost;
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this.ExpBoost = ExpBoost;
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}
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/**
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* Can the job level up?
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* @return true if the job can level up
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* @return false if the job cannot
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*/
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public boolean canLevelUp() {
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return experience >= maxExperience;
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}
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/**
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* Return the MoneyBoost
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* @return the MoneyBoost
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*/
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public double getMoneyBoost() {
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if (this.MoneyBoost == -1)
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this.MoneyBoost = JobsPlayer.getMoneyBoost(this.job.getName(), this.jPlayer.getPlayer());
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return this.MoneyBoost;
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}
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/**
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* Return the PointBoost
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* @return the PointBoost
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*/
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public double getPointBoost() {
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if (this.PointBoost == -1)
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this.PointBoost = JobsPlayer.getPointBoost(this.job.getName(), this.jPlayer.getPlayer());
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return this.PointBoost;
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}
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/**
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* Return the ExpBoost
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* @return the ExpBoost
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*/
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public double getExpBoost() {
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if (this.ExpBoost == -1)
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this.ExpBoost = JobsPlayer.getExpBoost(this.job.getName(), this.jPlayer.getPlayer());
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return this.ExpBoost;
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}
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/**
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* Return the job
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* @return the job
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*/
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public Job getJob() {
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return job;
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}
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/**
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* Set the job
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* @param job - the new job to be set
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*/
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public void setJob(Job job) {
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2015-11-25 16:14:48 +01:00
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// synchronized (jPlayer.saveLock) {
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2016-03-30 15:42:36 +02:00
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jPlayer.setSaved(false);
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this.job = job;
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reloadMaxExperienceAndCheckLevelUp();
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2015-11-25 16:14:48 +01:00
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// }
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2016-03-30 15:42:36 +02:00
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}
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/**
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* Get the experience in this job
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* @return the experiece in this job
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*/
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public double getExperience() {
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return experience;
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}
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/**
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* Adds experience for this job
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* @param experience - the experience in this job
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* @return - job level up
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*/
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public boolean addExperience(double experience) {
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2015-11-25 16:14:48 +01:00
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// synchronized (jPlayer.saveLock) {
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2016-03-30 15:42:36 +02:00
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jPlayer.setSaved(false);
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this.experience += experience;
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return checkLevelUp();
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2015-11-25 16:14:48 +01:00
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// }
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2016-03-30 15:42:36 +02:00
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}
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/**
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* Get the maximum experience for this level
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* @return the experience needed to level up
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*/
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public int getMaxExperience() {
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return maxExperience;
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}
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/**
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* Get the current level of this job
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* @return the level of this job
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*/
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public int getLevel() {
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return level;
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}
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/**
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* Set the level of this job
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* @param level - the new level for this job
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*/
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public void setLevel(int level) {
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2015-11-25 16:14:48 +01:00
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// synchronized (jPlayer.saveLock) {
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2016-03-30 15:42:36 +02:00
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jPlayer.setSaved(false);
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this.level = level;
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reloadMaxExperienceAndCheckLevelUp();
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2015-11-25 16:14:48 +01:00
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// }
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2016-03-30 15:42:36 +02:00
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}
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/**
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* Reloads max experience
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*/
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public void reloadMaxExperience() {
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HashMap<String, Double> param = new HashMap<String, Double>();
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param.put("joblevel", (double) level);
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param.put("numjobs", (double) jPlayer.getJobProgression().size());
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this.maxExperience = (int) job.getMaxExp(param);
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}
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/**
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* Performs a level up
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* @returns if level up was performed
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*/
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private boolean checkLevelUp() {
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boolean ret = false;
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while (canLevelUp()) {
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int maxLevel = 0;
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if (jPlayer.havePermission("jobs." + job.getName() + ".vipmaxlevel") && job.getVipMaxLevel() != 0)
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maxLevel = job.getVipMaxLevel();
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else
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maxLevel = job.getMaxLevel();
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// Don't level up at max level
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if (job.getMaxLevel() > 0 && level >= maxLevel)
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break;
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level++;
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experience -= maxExperience;
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ret = true;
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reloadMaxExperience();
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2015-08-21 15:10:08 +02:00
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}
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2016-03-30 15:42:36 +02:00
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// At max level
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if (experience > maxExperience)
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experience = maxExperience;
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return ret;
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}
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/**
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* Reloads max experience and checks for level up
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* Do this whenever job or level changes
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* @return if leveled up
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*/
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private boolean reloadMaxExperienceAndCheckLevelUp() {
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reloadMaxExperience();
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return checkLevelUp();
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}
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2015-08-21 15:10:08 +02:00
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}
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