mirror of
https://github.com/Zrips/Jobs.git
synced 2025-02-21 14:51:19 +01:00
Added some new 1.14 materials
- Added some 1.14 enchantments - Some permission fixes - Not check for chunk when the player not found - Removed non-supported plant age checker
This commit is contained in:
parent
0af1374d07
commit
0592c6da62
@ -664,6 +664,7 @@ public class ItemManager {
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BLACK_CARPET(171, 15, 6056, "Black Carpet"),
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BLACK_CONCRETE(251, 15, 13338, "Black Concrete", "CONCRETE"),
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BLACK_CONCRETE_POWDER(252, 15, 16150, "Black Concrete Powder", "CONCRETE_POWDER"),
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BLACK_DYE(351, -1, 26753, "Black Dye"),
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BLACK_GLAZED_TERRACOTTA(250, 0, 29678, "Black Glazed Terracotta"),
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BLACK_SHULKER_BOX(234, 0, 24076, "Black Shulker Box"),
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BLACK_STAINED_GLASS(95, 15, 13941, "Black Stained Glass"),
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@ -679,6 +680,7 @@ public class ItemManager {
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BLUE_CARPET(171, 11, 13292, "Blue Carpet"),
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BLUE_CONCRETE(251, 11, 18756, "Blue Concrete"),
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BLUE_CONCRETE_POWDER(252, 11, 17773, "Blue Concrete Powder"),
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BLUE_DYE(351, -1, 12344, "Blue Dye"),
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BLUE_GLAZED_TERRACOTTA(246, 0, 23823, "Blue Glazed Terracotta"),
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BLUE_ICE(-1, -1, 22449, "Blue Ice"),
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BLUE_ORCHID(38, 1, 13432, "Blue Orchid"),
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@ -710,6 +712,7 @@ public class ItemManager {
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BROWN_CARPET(171, 12, 23352, "Brown Carpet"),
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BROWN_CONCRETE(251, 12, 19006, "Brown Concrete"),
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BROWN_CONCRETE_POWDER(252, 12, 21485, "Brown Concrete Powder"),
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BROWN_DYE(351, -1, 4237, "Brown Dye"),
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BROWN_GLAZED_TERRACOTTA(247, 0, 5655, "Brown Glazed Terracotta"),
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BROWN_MUSHROOM(39, 0, 9665, "Brown Mushroom"),
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BROWN_MUSHROOM_BLOCK(99, 0, 6291, "Brown Mushroom Block", "HUGE_MUSHROOM_1"),
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@ -1219,44 +1222,50 @@ public class ItemManager {
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POTATOES(142, 0, 10879, "Potatoes"),
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// Potions
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POTION(373, 0, 24020, "Potion"),
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AWKWARD_POTION(373, 16, 24020, "Awkard Potion"),
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THICK_POTION(373, 32, 24020, "Thick Potion"),
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MUNDANE_POTION(373, 64, 24020, "Mundane Potion"),
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REGENERATION_POTION(373, 8193, 24020, "Regeneration Potion"),
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SWIFTNESS_POTION(373, 8194, 24020, "Swiftness Potion"),
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FIRE_RESISTANCE_POTION(373, 8195, 24020, "Fire Resistance Potion"),
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POISON_POTION(373, 8196, 24020, "Poison Potion"),
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HEALING_POTION(373, 8197, 24020, "Healing Potion"),
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NIGHT_VISION_POTION(373, 8198, 24020, "Night Vision Potion"),
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WEAKNESS_POTION(373, 8200, 24020, "Weakness Potion"),
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STRENGTH_POTION(373, 8201, 24020, "Strenght Potion"),
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SLOWNESS_POTION(373, 8202, 24020, "Slowness Potion"),
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HARMING_POTION(373, 8204, 24020, "Harming Potion"),
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WATER_BREATHING_POTION(373, 8205, 24020, "Water Breathing Potion"),
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INVISIBILITY_POTION(373, 8206, 24020, "Invisibility Potion"),
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REGENERATION_POTION2(373, 8225, 24020, "Regeneration Potion"),
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SWIFTNESS_POTION2(373, 8226, 24020, "Swiftness Potion2"),
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POISON_POTION2(373, 8228, 24020, "Poison Potion2"),
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HEALING_POTION2(373, 8229, 24020, "Healing Potion2"),
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STRENGTH_POTION2(373, 8233, 24020, "Strength Potion2"),
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LEAPING_POTION2(373, 8235, 24020, "Leaping Potion2"),
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HARMING_POTION2(373, 8236, 24020, "Harming Potion2"),
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REGENERATION_POTION3(373, 8257, 24020, "Regeneration Potion3"),
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SWIFTNESS_POTION3(373, 8258, 24020, "Swiftness Potion3"),
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FIRE_RESISTANCE_POTION3(373, 8259, 24020, "Fire Resistance potion3"),
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POISON_POTION3(373, 8260, 24020, "Poison Potion3"),
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NIGHT_VISION_POTION2(373, 8262, 24020, "Night Vision Potion2"),
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WEAKNESS_POTION2(373, 8264, 24020, "Weakness Potion2"),
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STRENGTH_POTION3(373, 8265, 24020, "Strength Potion3"),
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SLOWNESS_POTION2(373, 8266, 24020, "Slowness Potion2"),
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LEAPING_POTION3(373, 8267, 24020, "Leaping Potion3"),
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WATER_BREATHING_POTION2(373, 8269, 24020, "Water Breathing Potion2"),
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INVISIBILITY_POTION2(373, 8270, 24020, "Invisibility Potion2"),
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REGENERATION_POTION4(373, 8289, 24020, "Regeneration Potion4"),
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SWIFTNESS_POTION4(373, 8290, 24020, "Swiftness Potion4"),
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POISON_POTION4(373, 8292, 24020, "Poison Potion4"),
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STRENGTH_POTION4(373, 8297, 24020, "Strength Potion4"),
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POTION(373, 0, 24020, "Potion", "POTION_WATER"),
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POTION_AWKWARD(373, 16, 24020, "Awkard Potion"),
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POTION_FIRE_RESISTANCE_1(373, 8195, 24020, "Fire Resistance Potion"),
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POTION_FIRE_RESISTANCE_2(373, 8259, 24020, "Fire Resistance potion 2"),
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POTION_HARMING_1(373, 8204, 24020, "Harming Potion"),
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POTION_HARMING_2(373, 8236, 24020, "Harming Potion 2"),
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POTION_HEALING_1(373, 8197, 24020, "Healing Potion"),
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POTION_HEALING_2(373, 8229, 24020, "Healing Potion 2"),
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POTION_INVISIBILITY_1(373, 8206, 24020, "Invisibility Potion"),
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POTION_INVISIBILITY_2(373, 8270, 24020, "Invisibility Potion 2"),
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POTION_LEAPING_1(373, 8267, 24020, "Leaping Potion"),
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POTION_LEAPING_2(373, 8235, 24020, "Leaping Potion 2"),
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POTION_LUCK(-1, -1, 24020, "Luck Potion"),
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POTION_MUNDANE(373, 64, 24020, "Mundane Potion"),
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POTION_NIGHT_VISION_1(373, 8198, 24020, "Night Vision Potion"),
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POTION_NIGHT_VISION_2(373, 8262, 24020, "Night Vision Potion 2"),
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POTION_POISON_1(373, 8196, 24020, "Poison Potion"),
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POTION_POISON_2(373, 8228, 24020, "Poison Potion 2"),
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POTION_POISON_3(373, 8260, 24020, "Poison Potion 3"),
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POTION_POISON_4(373, 8292, 24020, "Poison Potion 4"),
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POTION_REGENERATION_1(373, 8193, 24020, "Regeneration Potion"),
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POTION_REGENERATION_2(373, 8225, 24020, "Regeneration Potion 2"),
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POTION_REGENERATION_3(373, 8257, 24020, "Regeneration Potion 3"),
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POTION_REGENERATION_4(373, 8289, 24020, "Regeneration Potion 4"),
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POTION_SLOW_FALLING_1(-1, -1, 24020, "Slow Falling Potion"),
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POTION_SLOW_FALLING_2(-1, -1, 24020, "Slow Falling Potion 2"),
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POTION_SLOWNESS_1(373, 8202, 24020, "Slowness Potion"),
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POTION_SLOWNESS_2(373, 8266, 24020, "Slowness Potion 2"),
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POTION_STRENGTH_1(373, 8201, 24020, "Strength Potion"),
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POTION_STRENGTH_2(373, 8233, 24020, "Strength Potion 2"),
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POTION_STRENGTH_3(373, 8265, 24020, "Strength Potion 3"),
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POTION_STRENGTH_4(373, 8297, 24020, "Strength Potion 4"),
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POTION_SWIFTNESS_1(373, 8194, 24020, "Swiftness Potion"),
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POTION_SWIFTNESS_2(373, 8226, 24020, "Swiftness Potion 2"),
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POTION_SWIFTNESS_3(373, 8258, 24020, "Swiftness Potion 3"),
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POTION_SWIFTNESS_4(373, 8290, 24020, "Swiftness Potion 4"),
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POTION_THICK(373, 32, 24020, "Thick Potion"),
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POTION_TURTLE_MASTER_1(-1, -1, 24020, "Turtle Master Potion"),
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POTION_TURTLE_MASTER_2(-1, -1, 24020, "Turtle Master Potion 2"),
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POTION_TURTLE_MASTER_3(-1, -1, 24020, "Turtle Master Potion 3"),
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POTION_WATER_BREATHING_1(373, 8205, 24020, "Water Breathing Potion"),
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POTION_WATER_BREATHING_2(373, 8269, 24020, "Water Breathing Potion 2"),
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POTION_WEAKNESS_1(373, 8200, 24020, "Weakness Potion"),
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POTION_WEAKNESS_2(373, 8264, 24020, "Weakness Potion 2"),
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POTTED_ACACIA_SAPLING(-1, -1, 14096, "Potted Acacia Sapling"),
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POTTED_ALLIUM(-1, -1, 13184, "Potted Allium"),
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@ -1411,7 +1420,7 @@ public class ItemManager {
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SPRUCE_TRAPDOOR(-1, -1, 10289, "Spruce Trapdoor"),
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SPRUCE_WOOD(-1, -1, 32328, "Spruce Wood"),
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SQUID_SPAWN_EGG(383, 94, 10682, "Spawn Squid", "Squid Spawn Egg"),
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STICK(280, 0, 9773, "Stick", "STICK"),
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STICK(280, 0, 9773, "Stick"),
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STICKY_PISTON(29, 0, 18127, "Sticky Piston", "PISTON_STICKY_BASE"),
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STONE(1, 0, 22948, "Stone"),
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STONE_AXE(275, 0, 6338, "Stone Axe"),
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@ -1444,6 +1453,8 @@ public class ItemManager {
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SUGAR(353, 0, 30638, "Sugar"),
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SUGAR_CANE(338, 0, 7726, "Sugar Canes", "Sugar Cane"),
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SUNFLOWER(175, 0, 7408, "Sunflower"),
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SUSPICIOUS_STEW(-1, -1, 7245, "Suspicious Stew"),
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SWEET_BERRIES(-1, -1, 9451, "Sweet Berries"),
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TALL_GRASS(31, 1, 21559, "Tall Grass"),
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TALL_SEAGRASS(-1, -1, 27189, "Tall Seagrass"),
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TERRACOTTA(172, 0, 16544, "Terracotta", "HARD_CLAY"),
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@ -1483,6 +1494,7 @@ public class ItemManager {
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WHITE_CARPET(171, 0, 15117, "White Carpet"),
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WHITE_CONCRETE(251, 0, 6281, "White Concrete"),
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WHITE_CONCRETE_POWDER(252, 0, 10363, "White Concrete Powder"),
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WHITE_DYE(351, -1, 5276, "White Dye"),
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WHITE_GLAZED_TERRACOTTA(235, 0, 11326, "White Glazed Terracotta"),
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WHITE_SHULKER_BOX(219, 0, 31750, "White Shulker Box"),
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WHITE_STAINED_GLASS(95, 0, 31190, "White Stained Glass"),
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@ -1592,7 +1604,7 @@ public class ItemManager {
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public int getId() {
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if (version.isEqualOrHigher(Version.v1_13_R1)) {
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return this.id;
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return id;
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}
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return getLegacyId();
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}
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@ -2128,43 +2140,49 @@ public class ItemManager {
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public boolean isPotion() {
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switch (this) {
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case POTION:
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case AWKWARD_POTION:
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case THICK_POTION:
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case MUNDANE_POTION:
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case REGENERATION_POTION:
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case SWIFTNESS_POTION:
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case FIRE_RESISTANCE_POTION:
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case POISON_POTION:
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case HEALING_POTION:
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case NIGHT_VISION_POTION:
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case WEAKNESS_POTION:
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case STRENGTH_POTION:
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case SLOWNESS_POTION:
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case HARMING_POTION:
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case WATER_BREATHING_POTION:
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case INVISIBILITY_POTION:
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case REGENERATION_POTION2:
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case SWIFTNESS_POTION2:
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case POISON_POTION2:
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case HEALING_POTION2:
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case STRENGTH_POTION2:
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case LEAPING_POTION2:
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case HARMING_POTION2:
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case REGENERATION_POTION3:
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case SWIFTNESS_POTION3:
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case FIRE_RESISTANCE_POTION3:
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case POISON_POTION3:
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case NIGHT_VISION_POTION2:
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case WEAKNESS_POTION2:
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case STRENGTH_POTION3:
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case SLOWNESS_POTION2:
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case LEAPING_POTION3:
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case WATER_BREATHING_POTION2:
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case INVISIBILITY_POTION2:
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case REGENERATION_POTION4:
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case SWIFTNESS_POTION4:
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case POISON_POTION4:
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case STRENGTH_POTION4:
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case POTION_AWKWARD:
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case POTION_FIRE_RESISTANCE_1:
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case POTION_FIRE_RESISTANCE_2:
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case POTION_HARMING_1:
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case POTION_HARMING_2:
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case POTION_HEALING_1:
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case POTION_HEALING_2:
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case POTION_INVISIBILITY_1:
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case POTION_INVISIBILITY_2:
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case POTION_LEAPING_1:
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case POTION_LEAPING_2:
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case POTION_LUCK:
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case POTION_MUNDANE:
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case POTION_NIGHT_VISION_1:
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case POTION_NIGHT_VISION_2:
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case POTION_POISON_1:
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case POTION_POISON_2:
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case POTION_POISON_3:
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case POTION_POISON_4:
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case POTION_REGENERATION_1:
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case POTION_REGENERATION_2:
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case POTION_REGENERATION_3:
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case POTION_REGENERATION_4:
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case POTION_SLOW_FALLING_1:
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case POTION_SLOW_FALLING_2:
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case POTION_SLOWNESS_1:
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case POTION_SLOWNESS_2:
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case POTION_STRENGTH_1:
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case POTION_STRENGTH_2:
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case POTION_STRENGTH_3:
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case POTION_STRENGTH_4:
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case POTION_SWIFTNESS_1:
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case POTION_SWIFTNESS_2:
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case POTION_SWIFTNESS_3:
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case POTION_SWIFTNESS_4:
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case POTION_THICK:
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case POTION_TURTLE_MASTER_1:
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case POTION_TURTLE_MASTER_2:
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case POTION_TURTLE_MASTER_3:
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case POTION_WATER_BREATHING_1:
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case POTION_WATER_BREATHING_2:
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case POTION_WEAKNESS_1:
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case POTION_WEAKNESS_2:
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return true;
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default:
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break;
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@ -2374,13 +2392,17 @@ public class ItemManager {
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case CYAN_DYE:
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case LIGHT_GRAY_DYE:
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case GRAY_DYE:
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case BLACK_DYE:
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case PINK_DYE:
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case BLUE_DYE:
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case BROWN_DYE:
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case LIME_DYE:
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case DANDELION_YELLOW:
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case LIGHT_BLUE_DYE:
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case MAGENTA_DYE:
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case ORANGE_DYE:
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case BONE_MEAL:
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case WHITE_DYE:
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return true;
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default:
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break;
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@ -419,6 +419,12 @@ public class NameTranslatorManager {
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c.get("EnchantList.70.Name", "Mending");
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c.get("EnchantList.71.MCName", "CURSE_OF_VANISHING");
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c.get("EnchantList.71.Name", "Curse Of Vanishing");
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c.get("EnchantList.72.MCName", "MULTISHOT");
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c.get("EnchantList.72.Name", "Multishot");
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c.get("EnchantList.73.MCName", "PIERCING");
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c.get("EnchantList.73.Name", "Piercing");
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c.get("EnchantList.74.MCName", "QUICK_CHARGE");
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c.get("EnchantList.74.Name", "Quick Charge");
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// Color list
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c.get("ColorList.0-white", "&fWhite");
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@ -30,7 +30,6 @@ import com.gamingmesh.jobs.container.JobProgression;
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import com.gamingmesh.jobs.container.JobsPlayer;
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import com.gamingmesh.jobs.container.PlayerPoints;
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import com.gamingmesh.jobs.container.ShopItem;
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import com.gamingmesh.jobs.stuff.Perm;
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public class ShopManager {
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public List<ShopItem> list = new ArrayList<>();
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@ -77,9 +76,9 @@ public class ShopManager {
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ShopItem item = ls.get(slot);
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PlayerPoints pointsInfo = Jobs.getPlayerManager().getPointsData().getPlayerPointsInfo(player.getUniqueId());
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if (!Perm.hasPermission(player, "jobs.items.bypass")) {
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if (!player.hasPermission("jobs.items.bypass")) {
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for (String onePerm : item.getRequiredPerm()) {
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if (!Perm.hasPermission(player, onePerm)) {
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if (!player.hasPermission(onePerm)) {
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player.sendMessage(Jobs.getLanguage().getMessage("command.shop.info.NoPermForItem"));
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return;
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}
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@ -161,7 +160,7 @@ public class ShopManager {
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}
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if (!Perm.hasPermission(player, "jobs.items.bypass")) {
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if (!player.hasPermission("jobs.items.bypass")) {
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pointsInfo.takePoints(item.getPrice());
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player.sendMessage(Jobs.getLanguage().getMessage("command.shop.info.Paid", "%amount%", item.getPrice()));
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}
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@ -247,7 +246,7 @@ public class ShopManager {
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if (item.isHideWithoutPerm()) {
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for (String onePerm : item.getRequiredPerm()) {
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if (!Perm.hasPermission(player, onePerm)) {
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if (!player.hasPermission(onePerm)) {
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mat = CMIMaterial.STONE_BUTTON;
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Lore.add(Jobs.getLanguage().getMessage("command.shop.info.NoPermToBuy"));
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break;
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@ -35,7 +35,6 @@ import com.gamingmesh.jobs.resources.jfep.Parser;
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import com.gamingmesh.jobs.stuff.ChatColor;
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import com.gamingmesh.jobs.stuff.Debug;
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import com.gamingmesh.jobs.stuff.FurnaceBrewingHandling;
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import com.gamingmesh.jobs.stuff.Perm;
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import com.gamingmesh.jobs.stuff.TimeManage;
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public class JobsPlayer {
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@ -319,7 +318,7 @@ public class JobsPlayer {
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public boolean havePermission(String perm) {
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Player player = Bukkit.getPlayer(this.getPlayerUUID());
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if (player != null)
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return Perm.hasPermission(player, perm);
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return player.hasPermission(perm);
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return false;
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}
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@ -18,21 +18,21 @@ public class PlayerPoints {
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}
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public void addPoints(double points) {
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this.current += points;
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this.total += points;
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current += points;
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total += points;
|
||||
}
|
||||
|
||||
|
||||
public void setPoints(double points) {
|
||||
this.current = points;
|
||||
this.total = points;
|
||||
current = points;
|
||||
total = points;
|
||||
}
|
||||
|
||||
|
||||
public void takePoints(double points) {
|
||||
this.current -= points;
|
||||
current -= points;
|
||||
}
|
||||
|
||||
public boolean havePoints(double points) {
|
||||
return this.current >= points;
|
||||
return current >= points;
|
||||
}
|
||||
|
||||
public double getCurrentPoints() {
|
||||
@ -46,7 +46,7 @@ public class PlayerPoints {
|
||||
public boolean isNewEntry() {
|
||||
return newEntry;
|
||||
}
|
||||
|
||||
|
||||
public void setNewEntry(boolean newEntry) {
|
||||
this.newEntry = newEntry;
|
||||
}
|
||||
|
@ -729,6 +729,12 @@ public class JobsListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onChunkChangeMove(PlayerMoveEvent event) {
|
||||
if (event.isCancelled())
|
||||
return;
|
||||
|
||||
if (event.getPlayer() == null || !event.getPlayer().isOnline())
|
||||
return;
|
||||
|
||||
//disabling plugin in world
|
||||
if (event.getTo() != null && !Jobs.getGCManager().canPerformActionInWorld(event.getTo().getWorld()))
|
||||
return;
|
||||
|
@ -1,22 +0,0 @@
|
||||
package com.gamingmesh.jobs.stuff;
|
||||
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.permissions.Permission;
|
||||
import org.bukkit.permissions.PermissionDefault;
|
||||
|
||||
public class Perm {
|
||||
|
||||
public static boolean hasPermission(CommandSender player, String permission) {
|
||||
if (player instanceof Player)
|
||||
return hasPermission((Player) player, permission);
|
||||
return true;
|
||||
}
|
||||
|
||||
public static boolean hasPermission(Player player, String permission) {
|
||||
if (player == null)
|
||||
return false;
|
||||
Permission p = new Permission(permission, PermissionDefault.FALSE);
|
||||
return player.hasPermission(p);
|
||||
}
|
||||
}
|
@ -244,10 +244,10 @@ Jobs:
|
||||
POTION:
|
||||
income: 0.5
|
||||
experience: 2.0
|
||||
REGENERATION_POTION2:
|
||||
POTION_REGENERATION_2:
|
||||
income: 1.3
|
||||
experience: 2.0
|
||||
HEALING_POTION:
|
||||
POTION_HEALING_1:
|
||||
income: 1.4
|
||||
experience: 2.0
|
||||
# payment for breaking a block with tnt
|
||||
@ -1838,7 +1838,7 @@ Jobs:
|
||||
income: 1
|
||||
points: 1
|
||||
experience: 1
|
||||
|
||||
|
||||
#old blocks
|
||||
chorus_plant:
|
||||
income: 1.5
|
||||
@ -1852,15 +1852,15 @@ Jobs:
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 3.0
|
||||
wheat-7:
|
||||
wheat:
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 3.0
|
||||
carrots-7:
|
||||
carrots:
|
||||
income: 1.0
|
||||
points: 1.0
|
||||
experience: 1.0
|
||||
potatoes-7:
|
||||
potatoes:
|
||||
income: 1.0
|
||||
points: 1.0
|
||||
experience: 1.0
|
||||
@ -1872,7 +1872,7 @@ Jobs:
|
||||
income: 0.2
|
||||
points: 0.2
|
||||
experience: 0.2
|
||||
cocoa-2:
|
||||
cocoa:
|
||||
income: 4
|
||||
points: 4
|
||||
experience: 4.0
|
||||
@ -1986,24 +1986,24 @@ Jobs:
|
||||
income: 2
|
||||
points: 2
|
||||
experience: 3
|
||||
#old
|
||||
wheat-0:
|
||||
|
||||
wheat:
|
||||
income: 1
|
||||
points: 1
|
||||
experience: 1
|
||||
potatoes-0:
|
||||
potatoes:
|
||||
income: 1
|
||||
points: 1
|
||||
experience: 1
|
||||
carrots-0:
|
||||
carrots:
|
||||
income: 1
|
||||
points: 1
|
||||
experience: 1
|
||||
beetroots-0:
|
||||
beetroots:
|
||||
income: 1
|
||||
points: 1
|
||||
experience: 1
|
||||
cocoa-0:
|
||||
cocoa:
|
||||
income: 1
|
||||
points: 1
|
||||
experience: 1
|
||||
@ -2012,11 +2012,11 @@ Jobs:
|
||||
income: -1
|
||||
points: -1
|
||||
experience: -1
|
||||
pumpkin_stem-0:
|
||||
pumpkin_stem:
|
||||
income: 1
|
||||
points: 1
|
||||
experience: 1
|
||||
melon_stem-0:
|
||||
melon_stem:
|
||||
income: 1
|
||||
points: 1
|
||||
experience: 1
|
||||
@ -3210,7 +3210,6 @@ Jobs:
|
||||
income: 50.0
|
||||
points: 50.0
|
||||
experience: 50.0
|
||||
#Depth Strider
|
||||
DEPTH_STRIDER-1:
|
||||
income: 10.0
|
||||
points: 10.0
|
||||
@ -3257,7 +3256,6 @@ Jobs:
|
||||
income: 30.0
|
||||
points: 30.0
|
||||
experience: 30.0
|
||||
#Fire Aspect
|
||||
FIRE_ASPECT-1:
|
||||
income: 10.0
|
||||
points: 10.0
|
||||
@ -3266,7 +3264,6 @@ Jobs:
|
||||
income: 20.0
|
||||
points: 20.0
|
||||
experience: 20.0
|
||||
#Knockback
|
||||
KNOCKBACK-1:
|
||||
income: 10.0
|
||||
points: 10.0
|
||||
@ -3314,7 +3311,6 @@ Jobs:
|
||||
income: 35.0
|
||||
points: 35.0
|
||||
experience: 30.0
|
||||
#Lure
|
||||
LURE-1:
|
||||
income: 10.0
|
||||
points: 10.0
|
||||
@ -3408,7 +3404,6 @@ Jobs:
|
||||
income: 30.0
|
||||
points: 30.0
|
||||
experience: 40.0
|
||||
#Projectile Protection
|
||||
PROTECTION_PROJECTILE-1:
|
||||
income: 10.0
|
||||
points: 10.0
|
||||
@ -3425,12 +3420,10 @@ Jobs:
|
||||
income: 40.0
|
||||
points: 40.0
|
||||
experience: 40.0
|
||||
#Silk Touch
|
||||
SILK_TOUCH:
|
||||
income: 100.0
|
||||
points: 100.0
|
||||
experience: 300.0
|
||||
#Thorns
|
||||
THORNS-1:
|
||||
income: 10.0
|
||||
points: 10.0
|
||||
@ -3449,7 +3442,6 @@ Jobs:
|
||||
points: 30.0
|
||||
experience: 100.0
|
||||
#1.13 enchantments
|
||||
#Channeling
|
||||
channeling:
|
||||
income: 10
|
||||
points: 10
|
||||
@ -3507,25 +3499,28 @@ Jobs:
|
||||
income: 30
|
||||
points: 30
|
||||
experience: 30
|
||||
#Mending
|
||||
mending:
|
||||
income: 10
|
||||
points: 10
|
||||
experience: 10
|
||||
#Riptide
|
||||
riptide:
|
||||
income: 20
|
||||
points: 20
|
||||
experience: 20
|
||||
#Sweeping Edge
|
||||
sweeping_edge:
|
||||
income: 15
|
||||
points: 15
|
||||
experience: 15
|
||||
#1.14 enchantments (coming soon-ish, hopefully)
|
||||
#Multishot
|
||||
#Piercing
|
||||
#Quick Charge
|
||||
multishot:
|
||||
income: 5
|
||||
points: 5
|
||||
piercing:
|
||||
income: 7
|
||||
points: 5
|
||||
experience: 11
|
||||
quick_charge:
|
||||
income: 6
|
||||
points: 4
|
||||
None:
|
||||
fullname: None
|
||||
shortname: N
|
||||
|
Loading…
Reference in New Issue
Block a user