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Option to change all base payment values
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2e6f453120
commit
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@ -967,8 +967,11 @@ public class ConfigManager {
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Jobs.getGCManager().setTntFinder(true);
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double income = section.getDouble("income", 0.0);
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income = updateValue(CurrencyType.MONEY, income);
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double points = section.getDouble("points", 0.0);
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points = updateValue(CurrencyType.POINTS, points);
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double experience = section.getDouble("experience", 0.0);
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experience = updateValue(CurrencyType.EXP, experience);
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int fromlevel = 1;
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@ -1010,4 +1013,10 @@ public class ConfigManager {
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// e.printStackTrace();
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//}
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}
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private double updateValue(CurrencyType type, double amount) {
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Double mult = Jobs.getGCManager().getGeneralMulti(type);
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amount = amount + (amount * mult);
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return amount;
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}
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}
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@ -69,6 +69,7 @@ public class GeneralConfigManager {
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public boolean PaymentMethodsMoney;
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public boolean PaymentMethodsPoints;
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public boolean PaymentMethodsExp;
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private HashMap<CurrencyType, Double> generalMulti = new HashMap<CurrencyType, Double>();
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public int getSelectionTooldID;
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private int ResetTimeHour;
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@ -572,6 +573,18 @@ public class GeneralConfigManager {
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PaymentMethodsPoints = c.get("Economy.PaymentMethods.Points", true);
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PaymentMethodsExp = c.get("Economy.PaymentMethods.Exp", true);
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c.getW().addComment("Economy.GeneralMulti",
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"Can be used to change payment amounts for all jobs and all actions if you want to readjust them",
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"Amounts are in percentage, above 0 will increase payments",
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"Amount belove 0 will decrease payments",
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"If action pays negative amount, then value above 0 will increase that negative value",
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"So is placing diamond ore takes from you 10 bucks, then by setting 50 for money income, you will be charged 15 bucks for placing it",
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"If you are getting paid 10 for placing wood, then same value of 50 for money income, will result you getting 15 bucks",
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"This only effects base income value");
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for (CurrencyType one : CurrencyType.values()) {
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generalMulti.put(one, c.get("Economy.GeneralMulti." + one.name(), 0D) / 100D);
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}
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c.getW().addComment("Economy.MinimumOveralPayment.use",
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"Determines minimum payment. In example if player uses McMMO treefeller and earns only 20%, but at same time he gets 25% penalty from dynamic payment. He can 'get' negative amount of money",
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"This will limit it to particular percentage", "Works only when original payment is above 0");
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@ -1007,4 +1020,8 @@ public class GeneralConfigManager {
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return JobsGUISkipAmount;
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}
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public Double getGeneralMulti(CurrencyType type) {
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return generalMulti.get(type);
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}
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}
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