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Smithing table crafting fix
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@ -60,8 +60,6 @@ import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDeathEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.entity.EntityTameEvent;
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import org.bukkit.event.entity.FoodLevelChangeEvent;
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import org.bukkit.event.player.PlayerItemConsumeEvent;
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import org.bukkit.event.entity.SlimeSplitEvent;
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import org.bukkit.event.hanging.HangingBreakByEntityEvent;
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import org.bukkit.event.hanging.HangingPlaceEvent;
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@ -77,6 +75,7 @@ import org.bukkit.event.inventory.PrepareAnvilEvent;
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import org.bukkit.event.player.PlayerFishEvent;
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import org.bukkit.event.player.PlayerInteractEntityEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerItemConsumeEvent;
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import org.bukkit.event.player.PlayerShearEntityEvent;
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import org.bukkit.event.world.ChunkUnloadEvent;
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import org.bukkit.inventory.AnvilInventory;
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@ -90,7 +89,6 @@ import org.bukkit.inventory.meta.PotionMeta;
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import org.bukkit.metadata.FixedMetadataValue;
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import org.bukkit.metadata.MetadataValue;
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import org.bukkit.permissions.PermissionAttachmentInfo;
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import org.jetbrains.annotations.NotNull;
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import com.bgsoftware.wildstacker.api.enums.StackSplit;
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import com.gamingmesh.jobs.ItemBoostManager;
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@ -905,6 +903,7 @@ public final class JobsPaymentListener implements Listener {
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Inventory inv = event.getInventory();
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int slotToCheck = 2;
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// must be an inventory
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if (!(inv instanceof AnvilInventory) && (Version.isCurrentEqualOrHigher(Version.v1_14_R1)
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&& !(inv instanceof GrindstoneInventory) && !(inv instanceof StonecutterInventory))
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@ -912,8 +911,14 @@ public final class JobsPaymentListener implements Listener {
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&& (Version.isCurrentEqualOrHigher(Version.v1_16_R1) && !(inv instanceof SmithingInventory)))
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return;
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if (Version.isCurrentEqualOrHigher(Version.v1_14_R1) && (inv instanceof StonecutterInventory))
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slotToCheck = 1;
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else if (Version.isCurrentEqualOrHigher(Version.v1_16_R1) && (inv instanceof SmithingInventory))
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slotToCheck = 3;
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int slot = event.getSlot();
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if (event.getSlotType() != SlotType.RESULT || (slot != 2 && slot != 1))
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if (event.getSlotType() != SlotType.RESULT || (slot != slotToCheck))
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return;
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if (((Version.isCurrentEqualOrHigher(Version.v1_14_R1) && !(inv instanceof StonecutterInventory))
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