From 0d4123b20f5a037237ac44978c5e0e8a6334e11b Mon Sep 17 00:00:00 2001 From: Zrips Date: Mon, 27 Jan 2020 12:17:50 +0200 Subject: [PATCH] None job should be more None --- src/main/resources/jobConfig.yml | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/src/main/resources/jobConfig.yml b/src/main/resources/jobConfig.yml index 363e8034..5d88fe24 100644 --- a/src/main/resources/jobConfig.yml +++ b/src/main/resources/jobConfig.yml @@ -3357,15 +3357,14 @@ Jobs: # income: 20.0 # points: 20.0 # experience: 20.0 + # This is default job players will have if they dint joined any + # When playre joins any job, they will loose access to this one + # You can set this to give out some money for basic actions, like killing players or breaking some blocks but job will not be visible and you cant level it up + # leveling-progression-equation and experience-progression-equation doesnt have any impact for this job None: fullname: None shortname: N ChatColour: WHITE chat-display: none - leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4) income-progression-equation: baseincome+(baseincome*(joblevel-1)*0.01)-((baseincome+(joblevel-1)*0.01) * ((numjobs-1)*0.05)) points-progression-equation: basepoints+(basepoints*(joblevel-1)*0.01)-((basepoints+(joblevel-1)*0.01) * ((numjobs-1)*0.05)) - experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01)) - Kill: - Player: - income: 7.5