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Added option to config to pay exploring when player gliding
- Now not generates the bossbar options when using 1.8 or lower versions.
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@ -49,6 +49,7 @@ public class GeneralConfigManager {
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protected boolean isBroadcastingLevelups;
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protected boolean payInCreative;
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protected boolean payExploringWhenFlying;
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public boolean payExploringWhenGliding;
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protected boolean addXpPlayer;
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public boolean payItemDurabilityLoss;
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protected boolean hideJobsWithoutPermission;
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@ -516,6 +517,11 @@ public class GeneralConfigManager {
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c.addComment("enable-pay-for-exploring-when-flying", "Option to allow payment to be made for exploring when player flies");
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payExploringWhenFlying = c.get("enable-pay-for-exploring-when-flying", false);
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if (Jobs.getVersionCheckManager().getVersion().isEqualOrHigher(Version.v1_9_R1)) {
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c.addComment("enable-pay-for-exploring-when-gliding", "Option to allow payment to be made for exploring when player gliding.");
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payExploringWhenGliding = c.get("enable-pay-for-exploring-when-gliding", false);
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}
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c.addComment("add-xp-player", "Adds the Jobs xp received to the player's Minecraft XP bar");
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addXpPlayer = c.get("add-xp-player", false);
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@ -821,27 +827,21 @@ public class GeneralConfigManager {
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c.addComment("ActionBars.Messages.EnabledByDefault", "When this set to true player will see action bar messages by default");
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ActionBarsMessageByDefault = c.get("ActionBars.Messages.EnabledByDefault", true);
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c.addComment("BossBar.Enabled", "Enables BossBar feature", "Works only from 1.9 mc version");
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BossBarEnabled = c.get("BossBar.Enabled", true);
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if (Jobs.getVersionCheckManager().getVersion().isEqualOrHigher(Version.v1_9_R1)) {
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c.addComment("BossBar.Enabled", "Enables BossBar feature", "Works only from 1.9 mc version");
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BossBarEnabled = c.get("BossBar.Enabled", true);
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if (BossBarEnabled == true) {
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if (Jobs.getVersionCheckManager().getVersion().isLower(Version.v1_9_R1)) {
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Jobs.consoleMsg("&c[Jobs] Your server version don't support BossBar. This feature will be disabled.");
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c.set("BossBar.Enabled", false);
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BossBarEnabled = false;
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}
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c.addComment("BossBar.Messages.EnabledByDefault", "When this set to true player will see Bossbar messages by default");
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BossBarsMessageByDefault = c.get("BossBar.Messages.EnabledByDefault", true);
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c.addComment("BossBar.ShowOnEachAction", "If enabled boss bar will update after each action",
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"If disabled, BossBar will update only on each payment. This can save some server resources");
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BossBarShowOnEachAction = c.get("BossBar.ShowOnEachAction", false);
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c.addComment("BossBar.Timer", "How long in sec to show BossBar for player",
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"If you have disabled ShowOnEachAction, then keep this number higher than payment interval for better experience");
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BossBarTimer = c.get("BossBar.Timer", economyBatchDelay + 1);
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}
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c.addComment("BossBar.Messages.EnabledByDefault", "When this set to true player will see Bossbar messages by default");
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BossBarsMessageByDefault = c.get("BossBar.Messages.EnabledByDefault", true);
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c.addComment("BossBar.ShowOnEachAction", "If enabled boss bar will update after each action",
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"If disabled, BossBar will update only on each payment. This can save some server resources");
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BossBarShowOnEachAction = c.get("BossBar.ShowOnEachAction", false);
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c.addComment("BossBar.Timer", "How long in sec to show BossBar for player",
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"If you have disabled ShowOnEachAction, then keep this number higher than payment interval for better experience");
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BossBarTimer = c.get("BossBar.Timer", economyBatchDelay + 1);
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c.addComment("ShowActionBars", "You can enable/disable message shown for players in action bar");
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TitleChangeActionBar = c.get("ShowActionBars.OnTitleChange", true);
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LevelChangeActionBar = c.get("ShowActionBars.OnLevelChange", true);
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@ -855,11 +855,11 @@ public class GeneralConfigManager {
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c.addComment("Sounds", "Sounds", "Extra sounds on some events",
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"All sounds can be found in https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html");
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SoundLevelupUse = c.get("Sounds.LevelUp.use", true);
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SoundLevelupSound = c.get("Sounds.LevelUp.sound", "ENTITY_PLAYER_LEVELUP");
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SoundLevelupSound = c.get("Sounds.LevelUp.sound", Jobs.getVersionCheckManager().getVersion().isLower(Version.v1_9_R1) ? "LEVEL_UP " : "ENTITY_PLAYER_LEVELUP");
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SoundLevelupVolume = c.get("Sounds.LevelUp.volume", 1);
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SoundLevelupPitch = c.get("Sounds.LevelUp.pitch", 3);
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SoundTitleChangeUse = c.get("Sounds.TitleChange.use", true);
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SoundTitleChangeSound = c.get("Sounds.TitleChange.sound", "ENTITY_PLAYER_LEVELUP");
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SoundTitleChangeSound = c.get("Sounds.TitleChange.sound", Jobs.getVersionCheckManager().getVersion().isLower(Version.v1_9_R1) ? "LEVEL_UP " : "ENTITY_PLAYER_LEVELUP");
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SoundTitleChangeVolume = c.get("Sounds.TitleChange.volume", 1);
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SoundTitleChangePitch = c.get("Sounds.TitleChange.pitch", 3);
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@ -241,19 +241,16 @@ public class JobsPaymentListener implements Listener {
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if (jPlayer == null)
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return;
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// Fix bug when the player has not joined a job, milk a cow and get paid
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for (com.gamingmesh.jobs.container.Job jobs : Jobs.getJobs()) {
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if (jPlayer.isInJob(jobs) && Jobs.getGCManager().CowMilkingTimer > 0) {
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if (cow.hasMetadata(CowMetadata)) {
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long time = cow.getMetadata(CowMetadata).get(0).asLong();
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if (System.currentTimeMillis() < time + Jobs.getGCManager().CowMilkingTimer) {
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long timer = ((Jobs.getGCManager().CowMilkingTimer - (System.currentTimeMillis() - time)) / 1000);
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jPlayer.getPlayer().sendMessage(Jobs.getLanguage().getMessage("message.cowtimer", "%time%", timer));
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if (Jobs.getGCManager().CowMilkingTimer > 0) {
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if (cow.hasMetadata(CowMetadata)) {
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long time = cow.getMetadata(CowMetadata).get(0).asLong();
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if (System.currentTimeMillis() < time + Jobs.getGCManager().CowMilkingTimer) {
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long timer = ((Jobs.getGCManager().CowMilkingTimer - (System.currentTimeMillis() - time)) / 1000);
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jPlayer.getPlayer().sendMessage(Jobs.getLanguage().getMessage("message.cowtimer", "%time%", timer));
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if (Jobs.getGCManager().CancelCowMilking)
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event.setCancelled(true);
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return;
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}
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if (Jobs.getGCManager().CancelCowMilking)
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event.setCancelled(true);
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return;
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}
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}
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}
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@ -1626,6 +1623,10 @@ public class JobsPaymentListener implements Listener {
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if (!Jobs.getGCManager().payExploringWhenFlying() && player.isFlying())
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return;
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if (!Jobs.getGCManager().payExploringWhenGliding && player.isGliding())
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return;
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ExploreRespond respond = Jobs.getExplore().ChunkRespond(player, event.getNewChunk());
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if (!respond.isNewChunk())
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