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We don't need this ones anymore.
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@ -61,7 +61,7 @@ import com.gamingmesh.jobs.economy.PointsData;
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import com.gamingmesh.jobs.stuff.PerformCommands;
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public class PlayerManager {
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// private Map<String, JobsPlayer> players = Collections.synchronizedMap(new HashMap<String, JobsPlayer>());
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private ConcurrentHashMap<String, JobsPlayer> playersCache = new ConcurrentHashMap<>();
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private ConcurrentHashMap<UUID, JobsPlayer> playersUUIDCache = new ConcurrentHashMap<>();
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private ConcurrentHashMap<String, JobsPlayer> players = new ConcurrentHashMap<>();
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@ -175,7 +175,6 @@ public class PlayerManager {
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}
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this.addPlayer(jPlayer);
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jPlayer.setPlayer(player);
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AutoJoinJobs(player);
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jPlayer.onConnect();
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jPlayer.reloadHonorific();
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@ -294,7 +293,7 @@ public class PlayerManager {
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if (info.getName() == null)
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return null;
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JobsPlayer jPlayer = new JobsPlayer(info.getName(), null);
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JobsPlayer jPlayer = new JobsPlayer(info.getName());
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jPlayer.setPlayerUUID(info.getUuid());
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jPlayer.setUserId(info.getID());
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jPlayer.setDoneQuests(info.getQuestsDone());
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@ -26,7 +26,6 @@ import java.util.Map.Entry;
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import java.util.UUID;
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import org.bukkit.Bukkit;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.entity.Player;
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import com.gamingmesh.jobs.Jobs;
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@ -58,9 +57,6 @@ public class JobsPlayer {
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// player online status
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private volatile boolean isOnline = false;
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private OfflinePlayer OffPlayer = null;
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private Player player = null;
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private HashMap<CurrencyType, Integer> limits = new HashMap<>();
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private int userid = -1;
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@ -81,10 +77,8 @@ public class JobsPlayer {
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private HashMap<String, HashMap<String, QuestProgression>> qProgression = new HashMap<>();
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private int doneQuests = 0;
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public JobsPlayer(String userName, OfflinePlayer OffPlayer) {
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public JobsPlayer(String userName) {
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this.userName = userName;
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this.OffPlayer = OffPlayer;
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this.player = Bukkit.getPlayer(userName);
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}
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public ArchivedJobs getArchivedJobs() {
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@ -148,10 +142,6 @@ public class JobsPlayer {
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return true;
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}
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public void setPlayer(Player player) {
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this.player = player;
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}
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public void loadLogFromDao() {
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Jobs.getJobsDAO().loadLog(this);
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}
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@ -196,14 +186,9 @@ public class JobsPlayer {
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*/
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public Player getPlayer() {
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if (this.playerUUID != null) {
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Player p = Bukkit.getPlayer(this.playerUUID);
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if (p != null) {
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this.player = p;
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this.OffPlayer = p;
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this.userName = player.getName();
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}
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return Bukkit.getPlayer(this.playerUUID);
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}
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return this.player;
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return null;
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}
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/**
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@ -243,7 +228,7 @@ public class JobsPlayer {
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ArrayList<BoostCounter> counterList = new ArrayList<>();
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counterList.add(new BoostCounter(type, Boost, time));
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boostCounter.put(JobName, counterList);
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return Boost;
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}
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@ -261,7 +246,7 @@ public class JobsPlayer {
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v1 = Jobs.getPermissionManager().getMaxPermission(this, "jobs.boost.all." + type.getName().toLowerCase());
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if (Boost == null || v1 != null && v1 > Boost)
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Boost = v1;
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Debug.D(Boost +" "+ JobName + " " + type);
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Debug.D(Boost + " " + JobName + " " + type);
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return Boost == null ? 0D : Boost;
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}
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@ -332,9 +317,8 @@ public class JobsPlayer {
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* @return true if have
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*/
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public boolean havePermission(String perm) {
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if (this.player == null)
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this.player = Bukkit.getPlayer(this.getPlayerUUID());
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if (this.player != null)
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Player player = Bukkit.getPlayer(this.getPlayerUUID());
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if (player != null)
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return Perm.hasPermission(player, perm);
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return false;
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}
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@ -356,10 +340,9 @@ public class JobsPlayer {
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* @return the userName
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*/
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public String getUserName() {
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Player player = Bukkit.getPlayer(this.getPlayerUUID());
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if (player != null)
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userName = player.getName();
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if (userName == null && OffPlayer != null)
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userName = OffPlayer.getName();
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return userName;
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}
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@ -368,10 +351,6 @@ public class JobsPlayer {
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* @return the playerUUID
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*/
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public UUID getPlayerUUID() {
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if (this.playerUUID == null && player != null)
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this.playerUUID = player.getUniqueId();
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if (this.playerUUID == null && this.OffPlayer != null)
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this.playerUUID = OffPlayer.getUniqueId();
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return this.playerUUID;
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}
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@ -1231,8 +1231,9 @@ public abstract class JobsDAO {
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public JobsPlayer loadFromDao(OfflinePlayer player) {
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JobsPlayer jPlayer = new JobsPlayer(player.getName(), player);
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jPlayer.playerUUID = player.getUniqueId();
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JobsPlayer jPlayer = new JobsPlayer(player.getName());
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jPlayer.setPlayerUUID(player.getUniqueId());
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List<JobsDAOData> list = getAllJobs(player);
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// synchronized (jPlayer.saveLock) {
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jPlayer.progression.clear();
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