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Fix: Prevents creation of unnecessary threads when bossbar is in async
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16a59470fc
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@ -36,6 +36,12 @@ public class BossBarManager {
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}
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public void ShowJobProgression(final JobsPlayer player, final JobProgression jobProg, double expGain) {
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if (Version.getCurrent().isLower(Version.v1_9_R1) || !Jobs.getGCManager().BossBarsMessageByDefault)
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return;
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if (!ToggleBarHandling.getBossBarToggle().getOrDefault(player.getUniqueId().toString(), true))
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return;
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if (Jobs.getGCManager().isBossBarAsync()) {
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CMIScheduler.get().runTaskAsynchronously(() -> ShowJobProgressionInTask(player, jobProg, expGain));
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} else {
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@ -44,12 +50,6 @@ public class BossBarManager {
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}
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private synchronized void ShowJobProgressionInTask(final JobsPlayer player, final JobProgression jobProg, double expGain) {
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if (Version.getCurrent().isLower(Version.v1_9_R1) || !Jobs.getGCManager().BossBarsMessageByDefault)
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return;
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if (!ToggleBarHandling.getBossBarToggle().getOrDefault(player.getUniqueId().toString(), true))
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return;
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BossBar bar = null;
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BossBarInfo oldOne = null;
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for (BossBarInfo one : player.getBossBarInfo()) {
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