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Fixed ClassCastException when put a new sign
- Fixed issue when a player use the [toplist] line in sign, then randomly hide from sign
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parent
956acf8dd1
commit
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@ -3240,6 +3240,30 @@ public class ItemManager {
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return false;
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}
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public static boolean isWallSign(Material mat) {
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CMIMaterial m = CMIMaterial.get(mat);
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if (m == null)
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return false;
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return m.isWallSign();
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}
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public boolean isWallSign() {
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switch (this) {
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case WALL_SIGN:
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case ACACIA_WALL_SIGN:
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case BIRCH_WALL_SIGN:
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case DARK_OAK_WALL_SIGN:
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case JUNGLE_WALL_SIGN:
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case OAK_WALL_SIGN:
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case SPRUCE_WALL_SIGN:
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return true;
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default:
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break;
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}
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return false;
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}
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public static boolean isWall(Material mat) {
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CMIMaterial m = CMIMaterial.get(mat);
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if (m == null)
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@ -18,6 +18,8 @@ import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.configuration.file.YamlConfiguration;
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import com.gamingmesh.jobs.Jobs;
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import com.gamingmesh.jobs.CMILib.ItemManager.CMIMaterial;
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import com.gamingmesh.jobs.CMILib.VersionChecker.Version;
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import com.gamingmesh.jobs.config.CommentedYamlConfiguration;
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import com.gamingmesh.jobs.container.TopList;
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@ -173,7 +175,7 @@ public class SignUtil {
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timelapse--;
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} else {
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if (one.GetNumber() > PlayerList.size())
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continue;
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return true;
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TopList pl = PlayerList.get(one.GetNumber() - 1);
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String PlayerName = pl.getPlayerName();
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@ -227,8 +229,19 @@ public class SignUtil {
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public boolean UpdateHead(final org.bukkit.block.Sign sign, final String Playername, int timelapse) {
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try {
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timelapse = timelapse < 1 ? 1 : timelapse;
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org.bukkit.material.Sign signMat = (org.bukkit.material.Sign) sign.getData();
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BlockFace directionFacing = signMat.getFacing();
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BlockFace directionFacing = null;
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if (Version.isCurrentEqualOrLower(Version.v1_13_R2)) {
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org.bukkit.material.Sign signMat = (org.bukkit.material.Sign) sign.getData();
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directionFacing = signMat.getFacing();
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} else {
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if (CMIMaterial.isWallSign(sign.getType())) {
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org.bukkit.block.data.type.WallSign data = (org.bukkit.block.data.type.WallSign) sign.getBlockData();
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directionFacing = data.getFacing();
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} else {
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org.bukkit.block.data.type.Sign data = (org.bukkit.block.data.type.Sign) sign.getBlockData();
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directionFacing = data.getRotation();
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}
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}
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final Location loc = sign.getLocation().clone();
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loc.add(0, 1, 0);
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