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https://github.com/Zrips/Jobs.git
synced 2024-12-01 23:13:48 +01:00
Use iterraation to prevent concurrent modification error
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parent
0870a3abe2
commit
1af4c554b3
@ -23,6 +23,7 @@ import java.io.IOException;
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.InvocationTargetException;
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import java.util.Collections;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.List;
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import java.util.List;
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import java.util.Map.Entry;
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import java.util.Map.Entry;
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import java.util.UUID;
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import java.util.UUID;
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@ -468,7 +469,9 @@ public class Jobs extends JavaPlugin {
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int y = 0;
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int y = 0;
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int total = Jobs.getPlayerManager().getMapSize();
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int total = Jobs.getPlayerManager().getMapSize();
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long time = System.currentTimeMillis();
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long time = System.currentTimeMillis();
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for (Entry<UUID, PlayerInfo> one : Jobs.getPlayerManager().getPlayersInfoUUIDMap().entrySet()) {
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Iterator<Entry<UUID, PlayerInfo>> it = Jobs.getPlayerManager().getPlayersInfoUUIDMap().entrySet().iterator();
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while (it.hasNext()) {
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Entry<UUID, PlayerInfo> one = it.next();
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if (!running)
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if (!running)
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return;
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return;
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try {
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try {
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@ -629,7 +629,6 @@ public class PlayerManager {
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}
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}
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public BoostMultiplier getBoost(JobsPlayer player, Job job, boolean force) {
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public BoostMultiplier getBoost(JobsPlayer player, Job job, boolean force) {
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Debug.D("getting boost");
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BoostMultiplier b = new BoostMultiplier();
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BoostMultiplier b = new BoostMultiplier();
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for (CurrencyType one : CurrencyType.values()) {
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for (CurrencyType one : CurrencyType.values()) {
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b.add(one, getBoost(player, job, one, force));
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b.add(one, getBoost(player, job, one, force));
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@ -203,12 +203,9 @@ public class JobsPlayer {
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public double getBoost(String JobName, CurrencyType type, boolean force) {
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public double getBoost(String JobName, CurrencyType type, boolean force) {
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double Boost = 0D;
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double Boost = 0D;
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Debug.D("1 "+this.isOnline());
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if (!this.isOnline())
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if (!this.isOnline())
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return Boost;
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return Boost;
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Debug.D("4 ");
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long time = System.currentTimeMillis();
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long time = System.currentTimeMillis();
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if (this.boostCounter.containsKey(JobName)) {
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if (this.boostCounter.containsKey(JobName)) {
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@ -251,7 +248,6 @@ public class JobsPlayer {
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v1 = Jobs.getPermissionManager().getMaxPermission(this, "jobs.boost.all." + type.getName().toLowerCase());
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v1 = Jobs.getPermissionManager().getMaxPermission(this, "jobs.boost.all." + type.getName().toLowerCase());
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if (Boost == null || v1 != null && v1 > Boost)
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if (Boost == null || v1 != null && v1 > Boost)
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Boost = v1;
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Boost = v1;
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Debug.D("bonus " + Boost);
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return Boost == null ? 0D : Boost;
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return Boost == null ? 0D : Boost;
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}
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}
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