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GUI title length is limited in older versions.
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@ -20,6 +20,7 @@ import com.gamingmesh.jobs.CMIGUI.GUIManager.GUIRows;
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import com.gamingmesh.jobs.CMIGUI.GUIManager.InvType;
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import com.gamingmesh.jobs.CMILib.CMIChatColor;
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import com.gamingmesh.jobs.CMILib.CMIMaterial;
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import com.gamingmesh.jobs.CMILib.Version;
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import com.gamingmesh.jobs.commands.JobsCommands;
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import com.gamingmesh.jobs.stuff.PageInfo;
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@ -159,8 +160,18 @@ public class CMIGui {
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}
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public void setTitle(String title) {
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if (Version.isCurrentEqualOrHigher(Version.v1_16_R1)) {
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if (CMIChatColor.stripColor(title).length() > 64) {
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title = title.substring(0, 63) + "~";
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}
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} else {
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if (title.length() > 32) {
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title = title.substring(0, 31) + "~";
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}
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}
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this.title = title;
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}
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public HashMap<Integer, CMIGuiButton> getButtons() {
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combineButtons();
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