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Zombie husk is not villager, for some strange reason
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parent
940115ef71
commit
341a801528
@ -143,6 +143,11 @@ public class TitleManager {
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ChatColor.matchColor(c.get("Titles.Legendary.ChatColour", "BLACK")),
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ChatColor.matchColor(c.get("Titles.Legendary.ChatColour", "BLACK")),
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c.get("Titles.Legendary.levelReq", 200),
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c.get("Titles.Legendary.levelReq", 200),
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null));
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null));
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try {
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c.getC().save(f);
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} catch (IOException e) {
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e.printStackTrace();
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}
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} else
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} else
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for (String titleKey : titleSection.getKeys(false)) {
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for (String titleKey : titleSection.getKeys(false)) {
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String jobName = null;
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String jobName = null;
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@ -175,12 +180,6 @@ public class TitleManager {
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this.titles.add(new Title(titleName, titleShortName, titleColor, levelReq, jobName));
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this.titles.add(new Title(titleName, titleShortName, titleColor, levelReq, jobName));
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}
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}
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Bukkit.getConsoleSender().sendMessage(ChatColor.YELLOW + "[Jobs] Loaded " + titles.size() + " titles!");
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Bukkit.getConsoleSender().sendMessage(ChatColor.YELLOW + "[Jobs] Loaded " + titles.size() + " titles!");
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try {
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c.getC().save(f);
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} catch (IOException e) {
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e.printStackTrace();
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}
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}
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}
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}
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}
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@ -19,6 +19,7 @@ import org.bukkit.event.block.BlockPistonRetractEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import com.gamingmesh.jobs.NMS;
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import com.gamingmesh.jobs.NMS;
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import com.gamingmesh.jobs.stuff.Debug;
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public class v1_10 implements NMS {
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public class v1_10 implements NMS {
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@Override
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@Override
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@ -55,7 +56,7 @@ public class v1_10 implements NMS {
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Zombie zombie = (Zombie) entity;
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Zombie zombie = (Zombie) entity;
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if (zombie.isVillager() && zombie.getVillagerProfession() != Profession.HUSK)
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if (zombie.isVillager() && zombie.getVillagerProfession() != Profession.HUSK)
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return "ZombieVillager";
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return "ZombieVillager";
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if (zombie.isVillager() && zombie.getVillagerProfession() == Profession.HUSK)
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if (zombie.getVillagerProfession() == Profession.HUSK)
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return "ZombieHusk";
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return "ZombieHusk";
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break;
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break;
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default:
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default:
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