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Added structure grow listener to resolve block protection timer overrides (#1130)

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Hugo5000 2021-03-25 14:05:22 +01:00 committed by GitHub
parent 524d667604
commit 3c3f41777c
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@ -57,6 +57,7 @@ import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
import org.bukkit.event.world.StructureGrowEvent;
import org.bukkit.event.world.WorldLoadEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
@ -362,6 +363,13 @@ public class JobsListener implements Listener {
}
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onTreeGrown(final StructureGrowEvent event) {
if (!event.getBlocks().isEmpty() && Jobs.getGCManager().canPerformActionInWorld(event.getBlocks().get(0).getWorld())) {
plugin.getServer().getScheduler().runTaskLater(plugin, () -> event.getBlocks().forEach(blockState -> Jobs.getBpManager().remove(blockState.getBlock())), 1L);
}
}
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onLimitedItemInteract(PlayerInteractEvent event) {
Player player = event.getPlayer();