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Add examples for how to use -all sub name
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@ -1080,7 +1080,7 @@ public enum CMIMaterial {
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@Deprecated
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public Integer getLegacyId() {
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return this.legacyId == null ? 0 : this.legacyId;
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return legacyId == null ? 0 : legacyId;
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}
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@Deprecated
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@ -1192,11 +1192,9 @@ public enum CMIMaterial {
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}
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public static CMIMaterial getRandom(CMIMaterial mat) {
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List<CMIMaterial> ls = new ArrayList<CMIMaterial>();
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List<CMIMaterial> ls = new ArrayList<>();
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for (CMIMaterial one : CMIMaterial.values()) {
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if (one.getLegacyId() == null)
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continue;
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if (!one.getLegacyId().equals(mat.getLegacyId()))
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continue;
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ls.add(one);
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@ -1226,8 +1224,6 @@ public enum CMIMaterial {
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if (mat == null)
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return CMIMaterial.NONE;
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for (CMIMaterial one : CMIMaterial.values()) {
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if (one.getLegacyId() == null)
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continue;
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if (!one.getLegacyId().equals(mat.getLegacyId()))
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continue;
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if (one.getLegacyData() == id)
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@ -1240,13 +1236,12 @@ public enum CMIMaterial {
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public static CMIMaterial get(String id) {
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if (id == null)
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return CMIMaterial.NONE;
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Integer ids;
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Integer data;
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id = id.replaceAll("_| |minecraft:", "").toLowerCase();
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if (id.contains(":")) {
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try {
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ids = Integer.parseInt(id.split(":")[0]);
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Integer ids = Integer.parseInt(id.split(":")[0]);
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data = Integer.parseInt(id.split(":")[1]);
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if (ids <= 0)
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return CMIMaterial.NONE;
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@ -2514,14 +2509,16 @@ public enum CMIMaterial {
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if (newName.startsWith("STRIPPED")) {
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return newName.replaceFirst("_[^_]+", "");
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}
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else if (newName.matches("^(DARK|LIGHT).+")) {
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if (newName.matches("^(DARK|LIGHT).+")) {
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return newName.replaceFirst(".+?_.+?_", "");
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}
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else if (newName.matches(
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"^(WHITE|ORANGE|MAGENTA|YELLOW|LIME|PINK|GRAY|CYAN|PURPLE|BLUE|BROWN|GREEN|RED|BLACK|" +
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if (newName.matches("^(WHITE|ORANGE|MAGENTA|YELLOW|LIME|PINK|GRAY|CYAN|PURPLE|BLUE|BROWN|GREEN|RED|BLACK|" +
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"OAK|SPRUCE|BIRCH|JUNGLE|ACACIA).+")) {
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return newName.replaceFirst(".+?_", "");
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}
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return fullName;
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}
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}
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@ -1402,10 +1402,12 @@ public class ConfigManager {
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subType = myKey.split(":")[1];
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}
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}
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if (type == null) {
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log.warning("Job " + jobKey + " has an invalid " + actionType.getName() + " type property: " + key + "!");
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continue;
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}
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if (":ALL".equalsIgnoreCase(subType)) {
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meta = "ALL";
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type = CMIMaterial.getGeneralMaterialName(type);
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@ -51,6 +51,7 @@ public class NameTranslatorManager {
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String fallbackMaterialName = Arrays.stream(materialName.split("\\s|:"))
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.map(word -> word.substring(0, 1).toUpperCase() + word.substring(1).toLowerCase())
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.collect(Collectors.joining(" ")); // returns capitalized word (from this -> To This)
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materialName = materialName.replace(" ", "");
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CMIMaterial mat = CMIMaterial.get(materialName.replace(" ", ""));
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@ -83,6 +84,7 @@ public class NameTranslatorManager {
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if (nameLs != null && nameMeta != null) {
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return nameLs + ":" + nameMeta;
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}
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if (mat.equals(CMIMaterial.NONE)) {
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return fallbackMaterialName;
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}
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@ -18,9 +18,8 @@
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package com.gamingmesh.jobs.container;
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import com.gamingmesh.jobs.CMILib.CMIMaterial;
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import com.gamingmesh.jobs.Jobs;
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import com.gamingmesh.jobs.actions.PotionItemActionInfo;
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import com.gamingmesh.jobs.CMILib.CMIMaterial;
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import com.gamingmesh.jobs.resources.jfep.Parser;
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import com.gamingmesh.jobs.stuff.ChatColor;
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@ -226,10 +225,11 @@ public class Job {
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}
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public JobInfo getJobInfo(ActionInfo action, int level) {
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BiPredicate<JobInfo, ActionInfo> condition = (jobInfo, actionInfo) ->
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jobInfo.getName().equalsIgnoreCase(action.getNameWithSub()) ||
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BiPredicate<JobInfo, ActionInfo> condition = (jobInfo, actionInfo) -> {
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return jobInfo.getName().equalsIgnoreCase(action.getNameWithSub()) ||
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(jobInfo.getName() + ":" + jobInfo.getMeta()).equalsIgnoreCase(action.getNameWithSub()) ||
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jobInfo.getName().equalsIgnoreCase(action.getName());
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};
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String shortActionName = CMIMaterial.getGeneralMaterialName(action.getName());
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for (JobInfo info : getJobInfo(action.getType())) {
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@ -237,12 +237,15 @@ public class Job {
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if (!info.isInLevelRange(level)) {
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break;
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}
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return info;
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}
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if ((shortActionName + ":ALL").equalsIgnoreCase(info.getName())) {
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return info;
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}
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}
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return null;
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}
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@ -226,6 +226,20 @@ Jobs:
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# you can use minuses to take away money if the player break this block
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income: -1.0
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experience: -1.0
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# you can use here "-all" sub name to specify if we detect all wool colours
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wool-all:
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income: 2.0
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points: 1.0
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experience: 1.0
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log-all:
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income: 1.0
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points: 1.0
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experience: 1.0
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# you should start material name like this, to detect if that material is exists
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white_banner-all:
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income: 1.0
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points: 1.0
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experience: 1.0
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# Payment for collecting things like sweet berry bush, composter or honey
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Collect:
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sweet_berry_bush-3:
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