mirror of
https://github.com/Zrips/Jobs.git
synced 2024-11-29 05:55:27 +01:00
Temporary fix for button click options
This commit is contained in:
parent
3a7eb65472
commit
4033ae1074
@ -17,18 +17,24 @@ import org.bukkit.event.inventory.InventoryDragEvent;
|
||||
import org.bukkit.event.inventory.InventoryType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.gamingmesh.jobs.Jobs;
|
||||
import com.gamingmesh.jobs.CMILib.Reflections;
|
||||
import com.gamingmesh.jobs.container.Job;
|
||||
|
||||
public class GUIListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
|
||||
public void onNormalInventoryClose(InventoryCloseEvent event) {
|
||||
final Player player = (Player) event.getPlayer();
|
||||
Player player = (Player) event.getPlayer();
|
||||
if (GUIManager.isOpenedGui(player)) {
|
||||
if (GUIManager.removePlayer(player)) {
|
||||
player.updateInventory();
|
||||
clearIconItems(player);
|
||||
}
|
||||
|
||||
if (Jobs.getGUIManager().isInGui(player)) {
|
||||
Jobs.getGUIManager().GuiList.remove(player.getUniqueId());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -61,13 +67,14 @@ public class GUIListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
|
||||
public void onInventoryClick(final InventoryClickEvent event) {
|
||||
final Player player = (Player) event.getWhoClicked();
|
||||
Player player = (Player) event.getWhoClicked();
|
||||
|
||||
if (!GUIManager.isOpenedGui(player))
|
||||
return;
|
||||
|
||||
CMIGui gui = GUIManager.getGui(player);
|
||||
if (event.getClick() == ClickType.DOUBLE_CLICK || event.getHotbarButton() != -1) {
|
||||
ClickType click = event.getClick();
|
||||
if (click == ClickType.DOUBLE_CLICK || event.getHotbarButton() != -1) {
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
@ -90,8 +97,10 @@ public class GUIListener implements Listener {
|
||||
return;
|
||||
}
|
||||
|
||||
final List<Integer> buttons = new ArrayList<Integer>();
|
||||
buttons.add(event.getRawSlot());
|
||||
int slot = event.getRawSlot();
|
||||
|
||||
List<Integer> buttons = new ArrayList<Integer>();
|
||||
buttons.add(slot);
|
||||
if (!GUIManager.canClick(player, buttons)) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
@ -99,13 +108,15 @@ public class GUIListener implements Listener {
|
||||
if (GUIManager.isLockedPart(player, buttons))
|
||||
event.setCancelled(true);
|
||||
|
||||
InventoryAction action = event.getAction();
|
||||
if (!GUIManager.processClick(player, event.getCurrentItem(), buttons, GUIManager.getClickType(event.isLeftClick(), event.isShiftClick(), action))) {
|
||||
Job job = Jobs.getGUIManager().getJobBySlot(player, slot >= 0 ? slot : 0);
|
||||
if (!GUIManager.processClick(player, event.getCurrentItem(), buttons,
|
||||
GUIManager.getClickType(event.isLeftClick(), event.isRightClick(), event.isShiftClick(), event.getAction()), job)) {
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
|
||||
if (gui.isAllowShift() && event.getAction().equals(InventoryAction.MOVE_TO_OTHER_INVENTORY) && event.getClickedInventory().getType().equals(InventoryType.PLAYER)) {
|
||||
if (gui.isAllowShift() && event.getAction().equals(InventoryAction.MOVE_TO_OTHER_INVENTORY) &&
|
||||
event.getClickedInventory().getType().equals(InventoryType.PLAYER)) {
|
||||
|
||||
event.setCancelled(true);
|
||||
|
||||
@ -124,8 +135,8 @@ public class GUIListener implements Listener {
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
|
||||
public void onInventoryMove(final InventoryDragEvent event) {
|
||||
final Player player = (Player) event.getWhoClicked();
|
||||
public void onInventoryMove(InventoryDragEvent event) {
|
||||
Player player = (Player) event.getWhoClicked();
|
||||
|
||||
if (!GUIManager.isOpenedGui(player))
|
||||
return;
|
||||
@ -135,7 +146,7 @@ public class GUIListener implements Listener {
|
||||
return;
|
||||
}
|
||||
|
||||
final List<Integer> buttons = new ArrayList<Integer>();
|
||||
List<Integer> buttons = new ArrayList<Integer>();
|
||||
buttons.addAll(event.getRawSlots());
|
||||
if (!GUIManager.canClick(player, buttons)) {
|
||||
event.setCancelled(true);
|
||||
@ -145,10 +156,9 @@ public class GUIListener implements Listener {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
if (!GUIManager.processClick(player, null, buttons, GUIManager.getClickType(true, false, null))) {
|
||||
if (!GUIManager.processClick(player, null, buttons, GUIManager.getClickType(true, false, false, null), null)) {
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -17,6 +17,7 @@ import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.gamingmesh.jobs.Jobs;
|
||||
import com.gamingmesh.jobs.CMILib.Reflections;
|
||||
import com.gamingmesh.jobs.container.Job;
|
||||
|
||||
public class GUIManager {
|
||||
|
||||
@ -163,11 +164,22 @@ public class GUIManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static GUIClickType getClickType(boolean left, boolean shift, InventoryAction action) {
|
||||
|
||||
public static GUIClickType getClickType(boolean left, boolean right, boolean shift, InventoryAction action) {
|
||||
if (!left && !shift && (action.equals(InventoryAction.NOTHING) || action.equals(InventoryAction.CLONE_STACK)))
|
||||
return GUIClickType.MiddleMouse;
|
||||
|
||||
if (!Jobs.getGCManager().JobsGUISwitcheButtons && left ||
|
||||
Jobs.getGCManager().JobsGUISwitcheButtons && right) {
|
||||
return GUIClickType.Left;
|
||||
} else if (!Jobs.getGCManager().JobsGUISwitcheButtons && right ||
|
||||
Jobs.getGCManager().JobsGUISwitcheButtons && left) {
|
||||
if (Jobs.getGCManager().UseInversedClickToLeave) {
|
||||
return GUIClickType.Left;
|
||||
}
|
||||
|
||||
return GUIClickType.Right;
|
||||
}
|
||||
|
||||
if (left && !shift) {
|
||||
return GUIClickType.Left;
|
||||
} else if (left && shift) {
|
||||
@ -179,20 +191,31 @@ public class GUIManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean processClick(final Player player, ItemStack currentItem, List<Integer> buttons, final GUIClickType clickType) {
|
||||
public static boolean processClick(final Player player, ItemStack currentItem, List<Integer> buttons, final GUIClickType clickType,
|
||||
Job job) {
|
||||
CMIGui gui = map.get(player.getUniqueId());
|
||||
if (gui == null)
|
||||
return true;
|
||||
|
||||
for (Integer one : buttons) {
|
||||
|
||||
final CMIGuiButton button = gui.getButtons().get(one);
|
||||
|
||||
if (!gui.click(one, clickType, currentItem))
|
||||
return false;
|
||||
|
||||
final CMIGuiButton button = gui.getButtons().get(one);
|
||||
if (button == null)
|
||||
continue;
|
||||
|
||||
if (job != null) {
|
||||
if (!Jobs.getGCManager().JobsGUISwitcheButtons && clickType.equals(GUIClickType.Right) ||
|
||||
Jobs.getGCManager().JobsGUISwitcheButtons && clickType.equals(GUIClickType.Left)) {
|
||||
if (Jobs.getGCManager().UseInversedClickToLeave) {
|
||||
button.addCommand(GUIClickType.Left, "jobs leave " + job.getName());
|
||||
} else {
|
||||
button.addCommand(GUIClickType.Right, "jobs join " + job.getName());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
boolean canClick = true;
|
||||
for (String oneC : button.getPermissions()) {
|
||||
if (!player.hasPermission(oneC))
|
||||
@ -203,7 +226,6 @@ public class GUIManager {
|
||||
Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(Jobs.getInstance(), new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
|
||||
for (GUIButtonCommand oneC : button.getCommands(clickType)) {
|
||||
performCommand(player, oneC.getCommand(), oneC.getCommandType());
|
||||
}
|
||||
|
27
src/main/java/com/gamingmesh/jobs/Gui/GUIInfoList.java
Normal file
27
src/main/java/com/gamingmesh/jobs/Gui/GUIInfoList.java
Normal file
@ -0,0 +1,27 @@
|
||||
package com.gamingmesh.jobs.Gui;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import com.gamingmesh.jobs.container.Job;
|
||||
|
||||
public class GUIInfoList {
|
||||
|
||||
private String name;
|
||||
private HashMap<Integer, Job> jobList = new HashMap<>();
|
||||
|
||||
public GUIInfoList(String name) {
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
public HashMap<Integer, Job> getJobList() {
|
||||
return jobList;
|
||||
}
|
||||
|
||||
public void addJob(int slot, Job job) {
|
||||
jobList.put(slot, job);
|
||||
}
|
||||
}
|
@ -2,7 +2,9 @@ package com.gamingmesh.jobs.Gui;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
@ -27,8 +29,22 @@ import com.gamingmesh.jobs.container.JobsPlayer;
|
||||
|
||||
public class GuiManager {
|
||||
|
||||
public void openJobsBrowseGUI(Player player) {
|
||||
public HashMap<UUID, GUIInfoList> GuiList = new HashMap<>();
|
||||
|
||||
public boolean isInGui(Player player) {
|
||||
return GuiList.containsKey(player.getUniqueId());
|
||||
}
|
||||
|
||||
public GUIInfoList getGuiInfo(Player p) {
|
||||
return GuiList.get(p.getUniqueId());
|
||||
}
|
||||
|
||||
public Job getJobBySlot(Player player, int slot) {
|
||||
GUIInfoList info = GuiList.get(player.getUniqueId());
|
||||
return info.getJobList().get(slot);
|
||||
}
|
||||
|
||||
public void openJobsBrowseGUI(Player player) {
|
||||
ArrayList<Job> JobsList = new ArrayList<>();
|
||||
for (Job job : Jobs.getJobs()) {
|
||||
if (Jobs.getGCManager().getHideJobsWithoutPermission())
|
||||
@ -37,8 +53,10 @@ public class GuiManager {
|
||||
JobsList.add(job);
|
||||
}
|
||||
|
||||
GUIInfoList guiInfo = new GUIInfoList(player.getName());
|
||||
GuiList.put(player.getUniqueId(), guiInfo);
|
||||
|
||||
JobsPlayer JPlayer = Jobs.getPlayerManager().getJobsPlayer(player);
|
||||
List<JobProgression> pJobs = JPlayer.getJobProgression();
|
||||
|
||||
CMIGui gui = new CMIGui(player);
|
||||
gui.setTitle(Jobs.getLanguage().getMessage("command.info.gui.pickjob"));
|
||||
@ -82,7 +100,7 @@ public class GuiManager {
|
||||
|
||||
ArrayList<String> Lore = new ArrayList<>();
|
||||
|
||||
for (JobProgression onePJob : pJobs) {
|
||||
for (JobProgression onePJob : JPlayer.getJobProgression()) {
|
||||
if (onePJob.getJob().getName().equalsIgnoreCase(job.getName()))
|
||||
Lore.add(Jobs.getLanguage().getMessage("command.info.gui.working"));
|
||||
}
|
||||
@ -131,11 +149,12 @@ public class GuiManager {
|
||||
meta.setLore(Lore);
|
||||
GuiItem.setItemMeta(meta);
|
||||
|
||||
guiInfo.addJob(pos, job);
|
||||
|
||||
gui.addButton(new CMIGuiButton(pos, GuiItem) {
|
||||
|
||||
@Override
|
||||
public void click(GUIClickType type) {
|
||||
|
||||
switch (type) {
|
||||
case Left:
|
||||
case LeftShift:
|
||||
@ -156,7 +175,6 @@ public class GuiManager {
|
||||
}
|
||||
});
|
||||
i++;
|
||||
|
||||
}
|
||||
|
||||
gui.fillEmptyButtons();
|
||||
|
@ -879,9 +879,10 @@ public class JobsPlayer {
|
||||
public void resetQuests(Job job) {
|
||||
for (QuestProgression oneQ : getQuestProgressions(job)) {
|
||||
oneQ.setValidUntil(0l);
|
||||
for (java.util.Map.Entry<String, QuestObjective> obj : oneQ.getQuest().getObjectives().entrySet()) {
|
||||
for (Entry<String, QuestObjective> obj : oneQ.getQuest().getObjectives().entrySet()) {
|
||||
oneQ.setAmountDone(obj.getValue(), 0);
|
||||
}
|
||||
|
||||
setDoneQuests(0);
|
||||
getQuestProgressions(job).clear();
|
||||
}
|
||||
@ -889,15 +890,7 @@ public class JobsPlayer {
|
||||
|
||||
public void resetQuests() {
|
||||
for (JobProgression one : getJobProgression()) {
|
||||
for (QuestProgression oneQ : getQuestProgressions(one.getJob())) {
|
||||
for (java.util.Map.Entry<String, QuestObjective> obj : oneQ.getQuest().getObjectives().entrySet()) {
|
||||
oneQ.setAmountDone(obj.getValue(), 0);
|
||||
}
|
||||
oneQ.setValidUntil(0L);
|
||||
}
|
||||
|
||||
setDoneQuests(0);
|
||||
getQuestProgressions(one.getJob()).clear();
|
||||
resetQuests(one.getJob());
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user