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mirror of https://github.com/Zrips/Jobs.git synced 2024-11-29 05:55:27 +01:00

Fix for unnecessary player data saving on server startup

This commit is contained in:
Zrips 2024-06-11 14:51:53 +03:00
parent 339ec5be3e
commit 42e3043062
5 changed files with 103 additions and 92 deletions

View File

@ -115,6 +115,7 @@ import com.gamingmesh.jobs.tasks.DatabaseSaveThread;
import net.Zrips.CMILib.ActionBar.CMIActionBar;
import net.Zrips.CMILib.Items.CMIMaterial;
import net.Zrips.CMILib.Locale.LC;
import net.Zrips.CMILib.Logs.CMIDebug;
import net.Zrips.CMILib.Messages.CMIMessages;
import net.Zrips.CMILib.RawMessages.RawMessage;
import net.Zrips.CMILib.Version.Version;
@ -1102,8 +1103,9 @@ public final class Jobs extends JavaPlugin {
if (info.getType() == ActionType.BREAK && block != null)
getBpManager().remove(block);
if (pointAmount != 0D)
if (pointAmount != 0D) {
jPlayer.setSaved(false);
}
Map<CurrencyType, Double> payments = new HashMap<>();
if (income != 0D)

View File

@ -440,10 +440,10 @@ public class PlayerManager {
}
jPlayer.progression.add(new JobProgression(job, jPlayer, jobdata.getLevel(), jobdata.getExperience()));
jPlayer.reloadMaxExperience();
jPlayer.reloadLimits();
}
}
jPlayer.reloadMaxExperience();
jPlayer.reloadLimits();
}
if (points != null)

View File

@ -25,6 +25,7 @@ import com.gamingmesh.jobs.Jobs;
import com.gamingmesh.jobs.stuff.Util;
import net.Zrips.CMILib.Container.CMINumber;
import net.Zrips.CMILib.Logs.CMIDebug;
import net.Zrips.CMILib.Time.CMITimeManager;
public class JobProgression {
@ -37,10 +38,10 @@ public class JobProgression {
private long leftOn = 0;
public JobProgression(Job job, JobsPlayer jPlayer, int level, double experience) {
this.job = job;
this.jPlayer = jPlayer;
this.experience = experience;
this.level = level;
this.job = job;
this.jPlayer = jPlayer;
this.experience = experience;
this.level = level;
}
/**
@ -49,7 +50,7 @@ public class JobProgression {
* @return false if the job cannot
*/
public boolean canLevelUp() {
return experience >= maxExperience;
return experience >= maxExperience;
}
/**
@ -58,7 +59,7 @@ public class JobProgression {
* @return false if the job cannot
*/
public boolean canLevelDown() {
return experience < 0;
return experience < 0;
}
/**
@ -66,7 +67,7 @@ public class JobProgression {
* @return the job
*/
public Job getJob() {
return job;
return job;
}
/**
@ -75,9 +76,9 @@ public class JobProgression {
*/
public void setJob(Job job) {
// synchronized (jPlayer.saveLock) {
jPlayer.setSaved(false);
this.job = job;
reloadMaxExperienceAndCheckLevelUp();
jPlayer.setSaved(false);
this.job = job;
reloadMaxExperienceAndCheckLevelUp();
// }
}
@ -86,7 +87,7 @@ public class JobProgression {
* @return the experiece in this job
*/
public double getExperience() {
return experience;
return experience;
}
/**
@ -95,10 +96,10 @@ public class JobProgression {
* @return - job level up
*/
public boolean addExperience(double experience) {
jPlayer.setSaved(false);
this.experience += experience;
lastExperience = getLastExperience() + experience;
return checkLevelUp();
jPlayer.setSaved(false);
this.experience += experience;
lastExperience = getLastExperience() + experience;
return checkLevelUp();
}
/**
@ -107,9 +108,9 @@ public class JobProgression {
* @return - job level up
*/
public boolean setExperience(double experience) {
jPlayer.setSaved(false);
this.experience = experience;
return checkLevelUp();
jPlayer.setSaved(false);
this.experience = experience;
return checkLevelUp();
}
/**
@ -118,10 +119,10 @@ public class JobProgression {
* @return - job level up
*/
public boolean takeExperience(double experience) {
jPlayer.setSaved(false);
this.experience -= experience;
lastExperience = getLastExperience() + experience;
return checkLevelUp();
jPlayer.setSaved(false);
this.experience -= experience;
lastExperience = getLastExperience() + experience;
return checkLevelUp();
}
/**
@ -129,7 +130,7 @@ public class JobProgression {
* @return the experience needed to level up
*/
public int getMaxExperience() {
return maxExperience;
return maxExperience;
}
/**
@ -137,7 +138,7 @@ public class JobProgression {
* @return the level of this job
*/
public int getLevel() {
return level;
return level;
}
/**
@ -145,9 +146,9 @@ public class JobProgression {
* @return the level of this job
*/
public String getLevelFormatted() {
if (Jobs.getGCManager().RomanNumbers)
return CMINumber.toRoman(level);
return String.valueOf(level);
if (Jobs.getGCManager().RomanNumbers)
return CMINumber.toRoman(level);
return String.valueOf(level);
}
/**
@ -157,26 +158,26 @@ public class JobProgression {
* @return true if this progression can level up
*/
public boolean setLevel(int level) {
jPlayer.setSaved(false);
this.level = level;
return reloadMaxExperienceAndCheckLevelUp();
jPlayer.setSaved(false);
this.level = level;
return reloadMaxExperienceAndCheckLevelUp();
}
/**
* Reloads max experience
*/
public void reloadMaxExperience() {
Map<String, Double> param = new HashMap<>();
param.put("joblevel", (double) level);
param.put("numjobs", (double) jPlayer.getJobProgression().size());
maxExperience = (int) job.getMaxExp(param);
Map<String, Double> param = new HashMap<>();
param.put("joblevel", (double) level);
param.put("numjobs", (double) jPlayer.getJobProgression().size());
maxExperience = (int) job.getMaxExp(param);
}
public int getMaxExperience(int level) {
Map<String, Double> param = new HashMap<>();
param.put("joblevel", (double) level);
param.put("numjobs", (double) jPlayer.getJobProgression().size());
return (int) job.getMaxExp(param);
Map<String, Double> param = new HashMap<>();
param.put("joblevel", (double) level);
param.put("numjobs", (double) jPlayer.getJobProgression().size());
return (int) job.getMaxExp(param);
}
/**
@ -184,31 +185,31 @@ public class JobProgression {
* @returns if level up was performed
*/
private boolean checkLevelUp() {
if (level == 1 && experience < 0)
experience = 0;
if (level == 1 && experience < 0)
experience = 0;
if (experience < 0)
return checkLevelDown();
if (experience < 0)
return checkLevelDown();
boolean ret = false;
while (canLevelUp()) {
// Don't level up at max level
if (job.getMaxLevel() > 0 && level >= jPlayer.getMaxJobLevelAllowed(job))
break;
boolean ret = false;
while (canLevelUp()) {
// Don't level up at max level
if (job.getMaxLevel() > 0 && level >= jPlayer.getMaxJobLevelAllowed(job))
break;
level++;
experience -= maxExperience;
level++;
experience -= maxExperience;
ret = true;
reloadMaxExperience();
jPlayer.reloadLimits();
}
ret = true;
reloadMaxExperience();
jPlayer.reloadLimits();
}
// At max level
if (experience > maxExperience)
experience = maxExperience;
// At max level
if (experience > maxExperience)
experience = maxExperience;
return ret;
return ret;
}
/**
@ -216,26 +217,26 @@ public class JobProgression {
* @returns if level down was performed
*/
private boolean checkLevelDown() {
boolean ret = false;
while (canLevelDown()) {
if (
// Don't level down at 1
level <= 1 ||
!Jobs.getGCManager().AllowDelevel
) {
experience = 0;
boolean ret = false;
while (canLevelDown()) {
if (
// Don't level down at 1
level <= 1 ||
!Jobs.getGCManager().AllowDelevel) {
experience = 0;
break;
}
break;
}
level--;
experience += getMaxExperience(level);
level--;
experience += getMaxExperience(level);
ret = true;
reloadMaxExperience();
jPlayer.reloadLimits();
}
return ret;
ret = true;
reloadMaxExperience();
jPlayer.reloadLimits();
}
return ret;
}
/**
@ -244,37 +245,37 @@ public class JobProgression {
* @return if leveled up
*/
private boolean reloadMaxExperienceAndCheckLevelUp() {
reloadMaxExperience();
return checkLevelUp();
reloadMaxExperience();
return checkLevelUp();
}
public Long getLeftOn() {
return leftOn;
return leftOn;
}
public JobProgression setLeftOn(Long leftOn) {
this.leftOn = leftOn;
return this;
this.leftOn = leftOn;
return this;
}
public boolean canRejoin() {
if (leftOn == 0 || leftOn + job.getRejoinCd() < System.currentTimeMillis())
return true;
if (leftOn == 0 || leftOn + job.getRejoinCd() < System.currentTimeMillis())
return true;
org.bukkit.entity.Player player = jPlayer != null ? jPlayer.getPlayer() : null;
return player != null && player.hasPermission("jobs.rejoinbypass");
org.bukkit.entity.Player player = jPlayer != null ? jPlayer.getPlayer() : null;
return player != null && player.hasPermission("jobs.rejoinbypass");
}
public String getRejoinTimeMessage() {
return leftOn == 0 ? "" : CMITimeManager.to24hourShort(leftOn + job.getRejoinCd() - System.currentTimeMillis());
return leftOn == 0 ? "" : CMITimeManager.to24hourShort(leftOn + job.getRejoinCd() - System.currentTimeMillis());
}
public double getLastExperience() {
return lastExperience;
return lastExperience;
}
public void setLastExperience(double lastExperience) {
this.lastExperience = lastExperience;
this.lastExperience = lastExperience;
}
}

View File

@ -46,6 +46,7 @@ import net.Zrips.CMILib.Colors.CMIChatColor;
import net.Zrips.CMILib.Container.CMINumber;
import net.Zrips.CMILib.Equations.Parser;
import net.Zrips.CMILib.Items.CMIMaterial;
import net.Zrips.CMILib.Logs.CMIDebug;
import net.Zrips.CMILib.Time.CMITimeManager;
import net.Zrips.CMILib.Version.Schedulers.CMIScheduler;
import net.Zrips.CMILib.Version.Schedulers.CMITask;
@ -447,6 +448,7 @@ public class JobsPlayer {
}
public void reloadLimits() {
for (CurrencyType type : CurrencyType.values()) {
reload(type);
}
@ -478,18 +480,19 @@ public class JobsPlayer {
public int getJobCount() {
return getJobCount(true);
}
public int getJobCount(boolean includeIgnoredMaxJobs) {
if (includeIgnoredMaxJobs)
return progression.size();
int count = 0;
for (JobProgression one : progression) {
if (one.getJob().isIgnoreMaxJobs())
continue;
count++;
}
return count;
}
@ -997,6 +1000,8 @@ public class JobsPlayer {
public void setSaved(boolean isSaved) {
if (!isSaved && !isOnline())
Jobs.getPlayerManager().addPlayer(this);
if (!Jobs.fullyLoaded)
return;
this.isSaved = isSaved;
}
@ -1376,6 +1381,7 @@ public class JobsPlayer {
public void addDoneQuest(final Job job) {
doneQuests++;
setSaved(false);
if (questSignUpdateShed == null) {

View File

@ -11,6 +11,8 @@ import com.gamingmesh.jobs.Jobs;
import com.gamingmesh.jobs.actions.EnchantActionInfo;
import com.gamingmesh.jobs.stuff.Util;
import net.Zrips.CMILib.Logs.CMIDebug;
public class QuestProgression {
private Quest quest;