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Removed wood/button id additions.
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05e7292789
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@ -611,14 +611,14 @@ public class ItemManager {
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public static enum CMIMaterial {
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public static enum CMIMaterial {
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NONE(-1, -1, -1, "None"),
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NONE(-1, -1, -1, "None"),
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ACACIA_BOAT(447, 0, 27326, "Acacia Boat", "BOAT_ACACIA"),
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ACACIA_BOAT(447, 0, 27326, "Acacia Boat", "BOAT_ACACIA"),
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ACACIA_BUTTON(143, 0, 13993, "Acacia Button", "wooden_button"),
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ACACIA_BUTTON(-1, -1, 13993, "Acacia Button", ""),
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ACACIA_DOOR(430, 0, 23797, "Acacia Door", "ACACIA_DOOR_ITEM"),
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ACACIA_DOOR(430, 0, 23797, "Acacia Door", "ACACIA_DOOR_ITEM"),
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ACACIA_FENCE(192, 0, 4569, "Acacia Fence", ""),
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ACACIA_FENCE(192, 0, 4569, "Acacia Fence", ""),
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ACACIA_FENCE_GATE(187, 0, 14145, "Acacia Fence Gate", ""),
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ACACIA_FENCE_GATE(187, 0, 14145, "Acacia Fence Gate", ""),
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ACACIA_LEAVES(161, 0, 16606, "Acacia Leaves", "LEAVES_2"),
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ACACIA_LEAVES(161, 0, 16606, "Acacia Leaves", "LEAVES_2"),
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ACACIA_LOG(162, 0, 8385, "Acacia Log", "LOG_2"),
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ACACIA_LOG(162, 0, 8385, "Acacia Log", "LOG_2"),
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ACACIA_PLANKS(5, 4, 31312, "Acacia Wood Plank", "Acacia Planks"),
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ACACIA_PLANKS(5, 4, 31312, "Acacia Wood Plank", "Acacia Planks"),
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ACACIA_PRESSURE_PLATE(72, 0, 17586, "Acacia Pressure Plate", "Wooden_Pressure_Plate"),
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ACACIA_PRESSURE_PLATE(-1, -1, 17586, "Acacia Pressure Plate", ""),
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ACACIA_SAPLING(6, 4, 20806, "Acacia Sapling", ""),
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ACACIA_SAPLING(6, 4, 20806, "Acacia Sapling", ""),
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ACACIA_SLAB(126, 4, 23730, "Acacia Wood Slab", "Acacia Slab"),
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ACACIA_SLAB(126, 4, 23730, "Acacia Wood Slab", "Acacia Slab"),
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ACACIA_STAIRS(163, 0, 17453, "Acacia Stairs", ""),
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ACACIA_STAIRS(163, 0, 17453, "Acacia Stairs", ""),
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@ -646,14 +646,14 @@ public class ItemManager {
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BEETROOT_SEEDS(435, 0, 21282, "Beetroot Seeds", ""),
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BEETROOT_SEEDS(435, 0, 21282, "Beetroot Seeds", ""),
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BEETROOT_SOUP(436, 0, 16036, "Beetroot Soup", ""),
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BEETROOT_SOUP(436, 0, 16036, "Beetroot Soup", ""),
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BIRCH_BOAT(445, 0, 28104, "Birch Boat", "BOAT_BIRCH"),
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BIRCH_BOAT(445, 0, 28104, "Birch Boat", "BOAT_BIRCH"),
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BIRCH_BUTTON(143, 0, 26934, "Birch Button", "wooden_button"),
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BIRCH_BUTTON(-1, -1, 26934, "Birch Button", ""),
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BIRCH_DOOR(428, 0, 14759, "Birch Door", "BIRCH_DOOR_ITEM"),
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BIRCH_DOOR(428, 0, 14759, "Birch Door", "BIRCH_DOOR_ITEM"),
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BIRCH_FENCE(189, 0, 17347, "Birch Fence", ""),
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BIRCH_FENCE(189, 0, 17347, "Birch Fence", ""),
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BIRCH_FENCE_GATE(184, 0, 6322, "Birch Fence Gate", ""),
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BIRCH_FENCE_GATE(184, 0, 6322, "Birch Fence Gate", ""),
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BIRCH_LEAVES(18, 2, 12601, "Birch Leaves", "LEAVES"),
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BIRCH_LEAVES(18, 2, 12601, "Birch Leaves", "LEAVES"),
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BIRCH_LOG(17, 2, 26727, "Birch Log", "LOG"),
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BIRCH_LOG(17, 2, 26727, "Birch Log", "LOG"),
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BIRCH_PLANKS(5, 2, 29322, "Birch Wood Plank", "Birch Planks"),
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BIRCH_PLANKS(5, 2, 29322, "Birch Wood Plank", "Birch Planks"),
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BIRCH_PRESSURE_PLATE(72, 0, 9664, "Birch Pressure Plate", "Wooden_Pressure_Plate"),
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BIRCH_PRESSURE_PLATE(-1, -1, 9664, "Birch Pressure Plate", ""),
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BIRCH_SAPLING(6, 2, 31533, "Birch Sapling", ""),
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BIRCH_SAPLING(6, 2, 31533, "Birch Sapling", ""),
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BIRCH_SLAB(126, 2, 13807, "Birch Slab", ""),
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BIRCH_SLAB(126, 2, 13807, "Birch Slab", ""),
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BIRCH_STAIRS(135, 0, 7657, "Birch Wood Stairs", "Birch Stairs"),
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BIRCH_STAIRS(135, 0, 7657, "Birch Wood Stairs", "Birch Stairs"),
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@ -731,7 +731,7 @@ public class ItemManager {
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CARROT(391, 0, 22824, "Carrot", "Carrotitem"),
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CARROT(391, 0, 22824, "Carrot", "Carrotitem"),
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CARROTS(141, 0, 17258, "Carrots", "CARROT"),
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CARROTS(141, 0, 17258, "Carrots", "CARROT"),
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CARROT_ON_A_STICK(398, 0, 27809, "Carrot on a Stick", "carrotstick"),
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CARROT_ON_A_STICK(398, 0, 27809, "Carrot on a Stick", "carrotstick"),
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CARVED_PUMPKIN(91, 0, 25833, "Carved Pumpkin", "JACK_O_LANTERN"),
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CARVED_PUMPKIN(-1, -1, 25833, "Carved Pumpkin", ""),
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CAULDRON(380, 0, 26531, "Cauldron", "CAULDRON_ITEM"),
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CAULDRON(380, 0, 26531, "Cauldron", "CAULDRON_ITEM"),
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CAVE_AIR(0, 0, 17422, "Air", "AIR"),
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CAVE_AIR(0, 0, 17422, "Air", "AIR"),
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CAVE_SPIDER_SPAWN_EGG(383, 59, 23341, "Spawn Cave Spider", "Cave Spider Spawn Egg"),
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CAVE_SPIDER_SPAWN_EGG(383, 59, 23341, "Spawn Cave Spider", "Cave Spider Spawn Egg"),
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@ -808,14 +808,14 @@ public class ItemManager {
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DANDELION(37, 0, 30558, "Dandelion", "YELLOW_FLOWER"),
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DANDELION(37, 0, 30558, "Dandelion", "YELLOW_FLOWER"),
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DANDELION_YELLOW(351, 11, 21789, "Dandelion Yellow", ""),
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DANDELION_YELLOW(351, 11, 21789, "Dandelion Yellow", ""),
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DARK_OAK_BOAT(448, 0, 28618, "Dark Oak Boat", "BOAT_DARK_OAK"),
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DARK_OAK_BOAT(448, 0, 28618, "Dark Oak Boat", "BOAT_DARK_OAK"),
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DARK_OAK_BUTTON(143, 0, 6214, "Dark Oak Button", "wooden_button"),
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DARK_OAK_BUTTON(-1, -1, 6214, "Dark Oak Button", ""),
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DARK_OAK_DOOR(431, 0, 10669, "Dark Oak Door", "DARK_OAK_DOOR_ITEM"),
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DARK_OAK_DOOR(431, 0, 10669, "Dark Oak Door", "DARK_OAK_DOOR_ITEM"),
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DARK_OAK_FENCE(191, 0, 21767, "Dark Oak Fence", ""),
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DARK_OAK_FENCE(191, 0, 21767, "Dark Oak Fence", ""),
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DARK_OAK_FENCE_GATE(186, 0, 10679, "Dark Oak Fence Gate", ""),
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DARK_OAK_FENCE_GATE(186, 0, 10679, "Dark Oak Fence Gate", ""),
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DARK_OAK_LEAVES(161, 1, 22254, "Dark Oak Leaves", ""),
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DARK_OAK_LEAVES(161, 1, 22254, "Dark Oak Leaves", ""),
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DARK_OAK_LOG(162, 1, 14831, "Dark Oak Log", ""),
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DARK_OAK_LOG(162, 1, 14831, "Dark Oak Log", ""),
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DARK_OAK_PLANKS(5, 5, 20869, "Dark Oak Wood Plank", "Dark Oak Planks"),
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DARK_OAK_PLANKS(5, 5, 20869, "Dark Oak Wood Plank", "Dark Oak Planks"),
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DARK_OAK_PRESSURE_PLATE(72, 0, 31375, "Dark Oak Pressure Plate", "Wooden_Pressure_Plate"),
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DARK_OAK_PRESSURE_PLATE(-1, -1, 31375, "Dark Oak Pressure Plate", ""),
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DARK_OAK_SAPLING(6, 5, 14933, "Dark Oak Sapling", ""),
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DARK_OAK_SAPLING(6, 5, 14933, "Dark Oak Sapling", ""),
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DARK_OAK_SLAB(126, 5, 28852, "Dark Oak Wood Slab", "Dark Oak Slab"),
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DARK_OAK_SLAB(126, 5, 28852, "Dark Oak Wood Slab", "Dark Oak Slab"),
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DARK_OAK_STAIRS(164, 0, 22921, "Dark Oak Stairs", ""),
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DARK_OAK_STAIRS(164, 0, 22921, "Dark Oak Stairs", ""),
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@ -863,7 +863,7 @@ public class ItemManager {
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DIAMOND_SWORD(276, 0, 27707, "Diamond Sword", ""),
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DIAMOND_SWORD(276, 0, 27707, "Diamond Sword", ""),
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DIORITE(1, 3, 24688, "Diorite", ""),
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DIORITE(1, 3, 24688, "Diorite", ""),
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DIRT(3, 0, 10580, "Dirt", ""),
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DIRT(3, 0, 10580, "Dirt", ""),
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DISPENSER(23, 0, 20871, "Dispenser", "DISPENSER"),
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DISPENSER(23, 0, 20871, "Dispenser", ""),
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DOLPHIN_SPAWN_EGG(-1, -1, 20787, "Dolphin Spawn Egg", ""),
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DOLPHIN_SPAWN_EGG(-1, -1, 20787, "Dolphin Spawn Egg", ""),
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DONKEY_SPAWN_EGG(383, 31, 14513, "Spawn Donkey", "Donkey Spawn Egg"),
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DONKEY_SPAWN_EGG(383, 31, 14513, "Spawn Donkey", "Donkey Spawn Egg"),
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DRAGON_BREATH(437, 0, 20154, "Dragon's Breath", ""),
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DRAGON_BREATH(437, 0, 20154, "Dragon's Breath", ""),
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@ -872,7 +872,7 @@ public class ItemManager {
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DRAGON_WALL_HEAD(144, 5, 19818, "Dragon Wall Head", ""),
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DRAGON_WALL_HEAD(144, 5, 19818, "Dragon Wall Head", ""),
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DRIED_KELP(-1, -1, 21042, "Dried Kelp", ""),
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DRIED_KELP(-1, -1, 21042, "Dried Kelp", ""),
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DRIED_KELP_BLOCK(-1, -1, 12966, "Dried Kelp Block", ""),
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DRIED_KELP_BLOCK(-1, -1, 12966, "Dried Kelp Block", ""),
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DROPPER(158, 0, 31273, "Dropper", "DROPPER"),
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DROPPER(158, 0, 31273, "Dropper", ""),
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DROWNED_SPAWN_EGG(-1, -1, 19368, "Drowned Spawn Egg", ""),
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DROWNED_SPAWN_EGG(-1, -1, 19368, "Drowned Spawn Egg", ""),
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EGG(344, 0, 21603, "Egg", ""),
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EGG(344, 0, 21603, "Egg", ""),
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ELDER_GUARDIAN_SPAWN_EGG(383, 4, 11418, "Spawn Elder Guardian", "Elder Guardian Spawn Egg"),
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ELDER_GUARDIAN_SPAWN_EGG(383, 4, 11418, "Spawn Elder Guardian", "Elder Guardian Spawn Egg"),
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@ -1013,14 +1013,14 @@ public class ItemManager {
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JACK_O_LANTERN(91, 0, 31612, "Jack o'Lantern", ""),
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JACK_O_LANTERN(91, 0, 31612, "Jack o'Lantern", ""),
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JUKEBOX(84, 0, 19264, "Jukebox", "JUKEBOX"),
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JUKEBOX(84, 0, 19264, "Jukebox", "JUKEBOX"),
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JUNGLE_BOAT(446, 0, 4495, "Jungle Boat", "BOAT_JUNGLE"),
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JUNGLE_BOAT(446, 0, 4495, "Jungle Boat", "BOAT_JUNGLE"),
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JUNGLE_BUTTON(143, 0, 25317, "Jungle Button", "wooden_button"),
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JUNGLE_BUTTON(-1, -1, 25317, "Jungle Button", ""),
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JUNGLE_DOOR(429, 0, 28163, "Jungle Door", "JUNGLE_DOOR_ITEM"),
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JUNGLE_DOOR(429, 0, 28163, "Jungle Door", "JUNGLE_DOOR_ITEM"),
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JUNGLE_FENCE(190, 0, 14358, "Jungle Fence", ""),
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JUNGLE_FENCE(190, 0, 14358, "Jungle Fence", ""),
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JUNGLE_FENCE_GATE(185, 0, 21360, "Jungle Fence Gate", ""),
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JUNGLE_FENCE_GATE(185, 0, 21360, "Jungle Fence Gate", ""),
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JUNGLE_LEAVES(18, 3, 5133, "Jungle Leaves", ""),
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JUNGLE_LEAVES(18, 3, 5133, "Jungle Leaves", ""),
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JUNGLE_LOG(17, 3, 20721, "Jungle Log", ""),
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JUNGLE_LOG(17, 3, 20721, "Jungle Log", ""),
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JUNGLE_PLANKS(5, 3, 26445, "Jungle Wood Plank", "Jungle Planks"),
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JUNGLE_PLANKS(5, 3, 26445, "Jungle Wood Plank", "Jungle Planks"),
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JUNGLE_PRESSURE_PLATE(72, 0, 11376, "Jungle Pressure Plate", "Wooden_Pressure_Plate"),
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JUNGLE_PRESSURE_PLATE(-1, -1, 11376, "Jungle Pressure Plate", ""),
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JUNGLE_SAPLING(6, 3, 17951, "Jungle Sapling", ""),
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JUNGLE_SAPLING(6, 3, 17951, "Jungle Sapling", ""),
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JUNGLE_SLAB(43, 0, 19117, "Double Stone Slab", ""),
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JUNGLE_SLAB(43, 0, 19117, "Double Stone Slab", ""),
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JUNGLE_STAIRS(136, 0, 20636, "Jungle Wood Stairs", "Jungle Stairs"),
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JUNGLE_STAIRS(136, 0, 20636, "Jungle Wood Stairs", "Jungle Stairs"),
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@ -1396,14 +1396,14 @@ public class ItemManager {
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SPLASH_POTION(438, 0, 30248, "Splash Potion", ""),
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SPLASH_POTION(438, 0, 30248, "Splash Potion", ""),
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SPONGE(19, 0, 15860, "Sponge", ""),
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SPONGE(19, 0, 15860, "Sponge", ""),
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SPRUCE_BOAT(444, 0, 9606, "Spruce Boat", "BOAT_SPRUCE"),
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SPRUCE_BOAT(444, 0, 9606, "Spruce Boat", "BOAT_SPRUCE"),
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SPRUCE_BUTTON(143, 0, 23281, "Spruce Button", "wooden_button"),
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SPRUCE_BUTTON(-1, -1, 23281, "Spruce Button", ""),
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SPRUCE_DOOR(427, 0, 10642, "Spruce Door", "SPRUCE_DOOR_ITEM"),
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SPRUCE_DOOR(427, 0, 10642, "Spruce Door", "SPRUCE_DOOR_ITEM"),
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SPRUCE_FENCE(188, 0, 25416, "Spruce Fence", ""),
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SPRUCE_FENCE(188, 0, 25416, "Spruce Fence", ""),
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SPRUCE_FENCE_GATE(183, 0, 26423, "Spruce Fence Gate", ""),
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SPRUCE_FENCE_GATE(183, 0, 26423, "Spruce Fence Gate", ""),
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SPRUCE_LEAVES(18, 1, 20039, "Spruce Leaves", ""),
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SPRUCE_LEAVES(18, 1, 20039, "Spruce Leaves", ""),
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SPRUCE_LOG(17, 1, 9726, "Spruce Log", ""),
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SPRUCE_LOG(17, 1, 9726, "Spruce Log", ""),
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SPRUCE_PLANKS(5, 1, 14593, "Spruce Wood Plank", "Spruce Planks"),
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SPRUCE_PLANKS(5, 1, 14593, "Spruce Wood Plank", "Spruce Planks"),
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SPRUCE_PRESSURE_PLATE(72, 0, 15932, "Spruce Pressure Plate", "Wooden_Pressure_Plate"),
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SPRUCE_PRESSURE_PLATE(-1, -1, 15932, "Spruce Pressure Plate", ""),
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SPRUCE_SAPLING(6, 1, 19874, "Spruce Sapling", ""),
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SPRUCE_SAPLING(6, 1, 19874, "Spruce Sapling", ""),
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SPRUCE_SLAB(126, 1, 4348, "Spruce Slab", ""),
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SPRUCE_SLAB(126, 1, 4348, "Spruce Slab", ""),
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SPRUCE_STAIRS(134, 0, 11192, "Spruce Wood Stairs", "Spruce Stairs"),
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SPRUCE_STAIRS(134, 0, 11192, "Spruce Wood Stairs", "Spruce Stairs"),
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