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update for 1.21 because this pull hasnt been merged yet
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@ -16,7 +16,7 @@ import com.gamingmesh.jobs.container.JobsPlayer;
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public class JobsPayment1_20Listener implements Listener {
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public class JobsPayment1_20Listener implements Listener {
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onEntityBucketed(BlockDropItemEvent event) {
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public void onBlockDropItem(BlockDropItemEvent event) {
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Player player = event.getPlayer();
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Player player = event.getPlayer();
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