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Dont break after rewarding first job. Just in case...
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6e9da41829
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@ -1002,7 +1002,6 @@ public class Jobs extends JavaPlugin {
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if (prog.addExperience(expAmount))
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pManager.performLevelUp(jPlayer, prog.getJob(), oldLevel);
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break;
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}
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}
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}
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218
shopItems.yml
218
shopItems.yml
@ -1,109 +1,111 @@
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Items:
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SuperPickAxe:
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# (REQUIRED) Item price in Jobs Points
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Price: 10000.0
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Icon:
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# (REQUIRED) Icon item id
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Id: 278
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# (Optional - Default: 0) Icon item data value
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Data: 0
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# (Optional - Default: 1) Icon item amount
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Amount: 1
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# (Optional) Icon name. Supports usual color codes
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Name: "&eBest pick axe ever!"
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# (Optional) Icon lore. Supports usual color codes
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Lore:
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- "&6Efficiency V"
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- "&6Unbreaking III"
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- "&eAnd one tasty apple!"
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# (Optional - default: false) Hides icon if player dont have permission to get this item
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HideWithoutPermission: true
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# (Optional) List of permissions required to buy this item
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RequiredPermission:
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- jobs.item.pickaxe
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# (Optional) List of jobs and levels to buy this item
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RequiredJobLevels:
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- Miner-50
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- Woodcutter-10
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# (Optional) Performs comands on item purchase
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# use 'msg ' at start of command to send nice message to player
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# all other commands will be performed normaly as they would be executed from console
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# use [player] variable to include buyers name
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PerformCommands:
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- "msg &eThanks for buying this super pick axe!"
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# (Optional) Gives items by defined criteria
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GiveItems:
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# Can be any word
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PickAxe:
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# (Required) Item id
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Id: 278
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# (Optional - Default: 0) Item data
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Data: 0
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# (Optional - Default: 1) Item amount
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Amount: 1
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# (Optional) Item name
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Name: "&eSuper PickAxe"
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# (Optional) Item lore
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Lore:
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- "&eUber pickAxe"
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# (Optional) Item enchants
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Enchants:
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- DIG_SPEED=5
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- DURABILITY=3
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# Can be any word
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Apple:
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# (Required) Item id
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Id: 260
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WoodenShovel:
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Price: 100.0
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Icon:
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Id: 269
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Name: "&eWooden shovel"
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HideWithoutPermission: true
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RequiredPermission:
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- jobs.item.shovel
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RequiredJobLevels:
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- Digger-5
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PerformCommands:
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- "msg &eThanks [player] for buying this shovel!"
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- "give [player] 269 1"
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LureEnchantBook:
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Price: 100.0
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Icon:
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Id: 403
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Name: "&eEnchant book"
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Lore:
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- "&eContains Lure 3 enchant"
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HideWithoutPermission: true
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RequiredPermission:
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- jobs.item.LureBook
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RequiredJobLevels:
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- Fisherman-100
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PerformCommands:
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- "msg &eThanks [player] for buying this book!"
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# (Optional) Gives items by defined criteria
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GiveItems:
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# Can be any word
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Book:
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# (Required) Item id
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Id: 403
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# (Optional) Item enchants
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Enchants:
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- LURE=3
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Elytra:
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Price: 100000.0
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Icon:
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Id: 443
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Name: "&eAngel wings"
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HideWithoutPermission: true
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RequiredPermission:
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- jobs.item.elytra
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PerformCommands:
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- "msg &eThanks [player] for buying Angel Wings!"
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# (Optional) Gives items by defined criteria
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GiveItems:
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# Can be any word
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Elytra:
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# (Required) Item id
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Id: 443
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Items:
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SuperPickAxe:
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# (REQUIRED) Item price in Jobs Points
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Price: 10000.0
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Icon:
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# (REQUIRED) Icon item id
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Id: 278
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# (Optional - Default: 0) Icon item data value
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Data: 0
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# (Optional - Default: 1) Icon item amount
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Amount: 1
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# (Optional) Icon name. Supports usual color codes
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Name: "&eBest pick axe ever!"
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# (Optional) Icon lore. Supports usual color codes
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Lore:
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- "&6Efficiency V"
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- "&6Unbreaking III"
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- "&eAnd one tasty apple!"
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# (Optional - default: false) Hides icon if player dont have permission to get this item
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HideWithoutPermission: true
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# (Optional) List of permissions required to buy this item
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RequiredPermission:
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- jobs.item.pickaxe
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# (Optional) List of jobs and levels to buy this item
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RequiredJobLevels:
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- Miner-50
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- Woodcutter-10
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# (Optional) Total level from all jobs player currently in
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RequiredTotalLevels: 100
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# (Optional) Performs comands on item purchase
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# use 'msg ' at start of command to send nice message to player
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# all other commands will be performed normaly as they would be executed from console
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# use [player] variable to include buyers name
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PerformCommands:
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- "msg &eThanks for buying this super pick axe!"
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# (Optional) Gives items by defined criteria
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GiveItems:
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# Can be any word
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PickAxe:
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# (Required) Item id
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Id: 278
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# (Optional - Default: 0) Item data
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Data: 0
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# (Optional - Default: 1) Item amount
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Amount: 1
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# (Optional) Item name
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Name: "&eSuper PickAxe"
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# (Optional) Item lore
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Lore:
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- "&eUber pickAxe"
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# (Optional) Item enchants
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Enchants:
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- DIG_SPEED=5
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- DURABILITY=3
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# Can be any word
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Apple:
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# (Required) Item id
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Id: 260
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WoodenShovel:
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Price: 100.0
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Icon:
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Id: 269
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Name: "&eWooden shovel"
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HideWithoutPermission: true
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RequiredPermission:
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- jobs.item.shovel
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RequiredJobLevels:
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- Digger-5
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PerformCommands:
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- "msg &eThanks [player] for buying this shovel!"
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- "give [player] 269 1"
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LureEnchantBook:
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Price: 100.0
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Icon:
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Id: 403
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Name: "&eEnchant book"
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Lore:
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- "&eContains Lure 3 enchant"
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HideWithoutPermission: true
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RequiredPermission:
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- jobs.item.LureBook
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RequiredJobLevels:
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- Fisherman-100
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PerformCommands:
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- "msg &eThanks [player] for buying this book!"
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# (Optional) Gives items by defined criteria
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GiveItems:
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# Can be any word
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Book:
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# (Required) Item id
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Id: 403
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# (Optional) Item enchants
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Enchants:
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- LURE=3
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Elytra:
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Price: 100000.0
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Icon:
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Id: 443
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Name: "&eAngel wings"
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HideWithoutPermission: true
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RequiredPermission:
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- jobs.item.elytra
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PerformCommands:
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- "msg &eThanks [player] for buying Angel Wings!"
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# (Optional) Gives items by defined criteria
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GiveItems:
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# Can be any word
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Elytra:
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# (Required) Item id
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Id: 443
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