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Revert back to old permission check
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parent
e9187ad9fa
commit
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@ -35,7 +35,6 @@ import com.gamingmesh.jobs.container.JobConditions;
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import com.gamingmesh.jobs.container.JobPermission;
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import com.gamingmesh.jobs.container.JobProgression;
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import com.gamingmesh.jobs.container.JobsPlayer;
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import com.gamingmesh.jobs.stuff.Debug;
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public class PermissionHandler {
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private Jobs plugin;
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@ -63,9 +62,9 @@ public class PermissionHandler {
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this.plugin.getServer().getPluginManager().removePermission(permission);
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changed = true;
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}
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// Permissions should only apply if we have permission to use jobs in this world
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if (hasWorldPermission2(player, player.getWorld().getName())) {
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if (hasWorldPermission(player, player.getWorld().getName())) {
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List<JobProgression> progression = jPlayer.getJobProgression();
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// calculate new permissions
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HashMap<String, Boolean> permissions = new HashMap<String, Boolean>();
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@ -252,26 +251,6 @@ public class PermissionHandler {
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return player.hasPermission("jobs.world." + world.toLowerCase());
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}
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public boolean hasWorldPermission2(Player player, String world) {
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boolean foundMain = false;
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boolean foundWorld = false;
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for (PermissionAttachmentInfo one : player.getEffectivePermissions()) {
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if (one.getPermission().equalsIgnoreCase("jobs.use")) {
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foundMain = true;
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if (foundWorld)
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break;
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}
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if (one.getPermission().equalsIgnoreCase("jobs.world." + world.toLowerCase())) {
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foundWorld = true;
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if (foundMain)
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break;
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}
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}
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if (!foundMain || !foundWorld)
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return false;
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return true;
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}
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public boolean hasWorldPermission(JobsPlayer player, String world) {
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if (!Jobs.getPermissionManager().hasPermission(player, "jobs.use")) {
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return false;
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@ -270,9 +270,6 @@ public class JobsPaymentListener implements Listener {
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if (!Jobs.getPermissionHandler().hasWorldPermission(player, player.getLocation().getWorld().getName()))
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return;
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if (!Jobs.getPermissionHandler().hasWorldPermission2(player, player.getLocation().getWorld().getName()))
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return;
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BlockActionInfo bInfo = new BlockActionInfo(block, ActionType.BREAK);
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FastPayment fp = Jobs.FastPayment.get(player.getName());
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if (fp != null) {
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