mirror of
https://github.com/Zrips/Jobs.git
synced 2025-01-23 00:21:20 +01:00
Better way to fire everyone from every job
fireall all needs a console check
This commit is contained in:
parent
b6e4b9cfb2
commit
83377ddee0
@ -1,6 +1,8 @@
|
|||||||
package com.gamingmesh.jobs.commands.list;
|
package com.gamingmesh.jobs.commands.list;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
import java.util.Map.Entry;
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.command.CommandSender;
|
import org.bukkit.command.CommandSender;
|
||||||
@ -11,6 +13,7 @@ import com.gamingmesh.jobs.commands.Cmd;
|
|||||||
import com.gamingmesh.jobs.commands.JobCommand;
|
import com.gamingmesh.jobs.commands.JobCommand;
|
||||||
import com.gamingmesh.jobs.container.JobProgression;
|
import com.gamingmesh.jobs.container.JobProgression;
|
||||||
import com.gamingmesh.jobs.container.JobsPlayer;
|
import com.gamingmesh.jobs.container.JobsPlayer;
|
||||||
|
import com.gamingmesh.jobs.dao.JobsDAO.DBTables;
|
||||||
|
|
||||||
public class fireall implements Cmd {
|
public class fireall implements Cmd {
|
||||||
|
|
||||||
@ -23,22 +26,22 @@ public class fireall implements Cmd {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (args[0].equalsIgnoreCase("all")) {
|
if (args[0].equalsIgnoreCase("all")) {
|
||||||
boolean success = false;
|
|
||||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
|
||||||
JobsPlayer jPlayer = Jobs.getPlayerManager().getJobsPlayer(player);
|
|
||||||
List<JobProgression> jobs = jPlayer.getJobProgression();
|
|
||||||
if (jobs.isEmpty()) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
Jobs.getPlayerManager().leaveAllJobs(jPlayer);
|
if (sender instanceof Player) {
|
||||||
|
sender.sendMessage(Jobs.getLanguage().getMessage("general.error.fromconsole"));
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
player.sendMessage(Jobs.getLanguage().getMessage("command.fireall.output.target"));
|
Jobs.getDBManager().getDB().truncate(DBTables.JobsTable.getTableName());
|
||||||
success = true;
|
|
||||||
|
for (Entry<UUID, JobsPlayer> one : Jobs.getPlayerManager().getPlayersCache().entrySet()) {
|
||||||
|
one.getValue().leaveAllJobs();
|
||||||
|
// No need to save as we are clearing database with more efficient method
|
||||||
|
one.getValue().setSaved(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
sender.sendMessage(Jobs.getLanguage().getMessage(success ? "general.admin.success" : "command.fireall.error.nojobs"));
|
sender.sendMessage(Jobs.getLanguage().getMessage("general.admin.success"));
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
JobsPlayer jPlayer = Jobs.getPlayerManager().getJobsPlayer(args[0]);
|
JobsPlayer jPlayer = Jobs.getPlayerManager().getJobsPlayer(args[0]);
|
||||||
|
Loading…
Reference in New Issue
Block a user