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mirror of https://github.com/Zrips/Jobs.git synced 2024-11-29 14:05:25 +01:00

Document some of api events

This commit is contained in:
montlikadani 2020-11-24 20:43:58 +01:00
parent 516df9ad01
commit 891262ca00
12 changed files with 281 additions and 37 deletions

View File

@ -688,7 +688,8 @@ public class PlayerManager {
message = message.replace("%jobname%", job.getNameWithColor());
if (levelUpEvent.getOldTitle() != null)
message = message.replace("%titlename%", levelUpEvent.getOldTitleColor() + levelUpEvent.getOldTitleName());
message = message.replace("%titlename%", levelUpEvent.getOldTitle()
.getChatColor().toString() + levelUpEvent.getOldTitle().getName());
message = message.replace("%playername%", player != null ? player.getDisplayName() : jPlayer.getName());
message = message.replace("%joblevel%", "" + prog.getLevel());
@ -724,7 +725,8 @@ public class PlayerManager {
message = Jobs.getLanguage().getMessage("message.skillup.nobroadcast");
message = message.replace("%playername%", player != null ? player.getDisplayName() : jPlayer.getName());
message = message.replace("%titlename%", levelUpEvent.getNewTitleColor() + levelUpEvent.getNewTitleName());
message = message.replace("%titlename%", levelUpEvent.getNewTitle()
.getChatColor().toString() + levelUpEvent.getNewTitle().getName());
message = message.replace("%jobname%", job.getNameWithColor());
for (String line : message.split("\n")) {

View File

@ -4,6 +4,9 @@ import org.bukkit.entity.Player;
import com.gamingmesh.jobs.container.CuboidArea;
/**
* Called when a player attempted to select an area.
*/
public final class JobsAreaSelectionEvent extends BaseEvent {
private CuboidArea area;
private Player player;
@ -13,10 +16,20 @@ public final class JobsAreaSelectionEvent extends BaseEvent {
this.area = area;
}
/**
* The player who selected an area.
*
* @return {@link Player}
*/
public Player getPlayer() {
return player;
}
/**
* Gets the selected area.
*
* @return {@link CuboidArea}
*/
public CuboidArea getArea() {
return area;
}

View File

@ -3,7 +3,11 @@ package com.gamingmesh.jobs.api;
import org.bukkit.Chunk;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
/**
* Fired when there is a new chunk explored by player moving.
* <p>
* <b>This is same behaviour when using {@link org.bukkit.event.player.PlayerMoveEvent}
*/
public final class JobsChunkChangeEvent extends BaseEvent implements Cancellable {
private Player player;
private Chunk oldChunk;
@ -16,14 +20,29 @@ public final class JobsChunkChangeEvent extends BaseEvent implements Cancellable
this.newChunk = newChunk;
}
/**
* Gets the player who explored a chunk.
*
* @return {@link Player}
*/
public Player getPlayer() {
return player;
}
/**
* Returns the old explored chunk.
*
* @return {@link Chunk}
*/
public Chunk getOldChunk() {
return oldChunk;
}
/**
* Returns the new explored chunk.
*
* @return {@link Chunk}
*/
public Chunk getNewChunk() {
return newChunk;
}

View File

@ -9,6 +9,9 @@ import org.bukkit.event.Cancellable;
import com.gamingmesh.jobs.container.ActionInfo;
import com.gamingmesh.jobs.container.Job;
/**
* Called when a player gains exp from jobs.
*/
public final class JobsExpGainEvent extends BaseEvent implements Cancellable {
private OfflinePlayer offlinePlayer;
@ -37,34 +40,76 @@ public final class JobsExpGainEvent extends BaseEvent implements Cancellable {
this.info = info;
}
/**
* Returns the player who got exp.
*
* @return {@link OfflinePlayer}
*/
public OfflinePlayer getPlayer() {
return offlinePlayer;
}
/**
* Returns the job where the player is got the exp from.
*
* @return {@link Job}
*/
public Job getJob() {
return job;
}
/**
* Returns the amount of gained exp for player.
*
* @return got exp amount
*/
public double getExp() {
return exp;
}
/**
* Sets the exp to a new value.
*
* @param exp the new value
*/
public void setExp(double exp) {
this.exp = exp;
}
/**
* Returns the block which the player broken and got income.
*
* @return {@link Block}
*/
public Block getBlock() {
return block;
}
/**
* Returns the entity that the player killed or did something before.
* <p>
* This method is used for Citizens NPCs and armor stand breaking.
*
* @return {@link Entity}
*/
public Entity getEntity() {
return entity;
}
/**
* Returns the living entity that the player killed.
*
* @return {@link LivingEntity}
*/
public LivingEntity getLivingEntity() {
return living;
}
/**
* Returns the action info, containing the action which the player performed.
*
* @return {@link ActionInfo}
*/
public ActionInfo getActionInfo() {
return info;
}

View File

@ -15,10 +15,20 @@ public final class JobsJoinEvent extends BaseEvent implements Cancellable {
this.job = job;
}
/**
* Returns the player who joined to a job.
*
* @return {@link JobsPlayer}
*/
public JobsPlayer getPlayer() {
return player;
}
/**
* Returns the job where the player joined.
*
* @return {@link Job}
*/
public Job getJob() {
return job;
}

View File

@ -15,10 +15,20 @@ public final class JobsLeaveEvent extends BaseEvent implements Cancellable {
this.job = job;
}
/**
* Returns the player who left a job.
*
* @return {@link JobsPlayer}
*/
public JobsPlayer getPlayer() {
return player;
}
/**
* Returns the job where the player left.
*
* @return {@link Job}
*/
public Job getJob() {
return job;
}

View File

@ -7,25 +7,25 @@ import com.gamingmesh.jobs.container.JobsPlayer;
import com.gamingmesh.jobs.container.Title;
public final class JobsLevelUpEvent extends BaseEvent implements Cancellable {
private JobsPlayer player;
private String JobName;
private Title OldTitle;
private Title NewTitle;
private int level;
private Sound soundLevelupSound = Sound.values()[0];
private int soundLevelupVolume = 1;
private int soundLevelupPitch = 3;
private Sound soundTitleChangeSound = Sound.values()[0];
private int soundTitleChangeVolume = 1;
private int soundTitleChangePitch = 3;
private String jobName;
private Title oldTitle;
private Title newTitle;
private Sound soundLevelupSound;
private Sound soundTitleChangeSound;
private int level, soundLevelupVolume = 1, soundLevelupPitch = 3,
soundTitleChangeVolume = 1, soundTitleChangePitch = 3;
private boolean cancelled = false;
public JobsLevelUpEvent(JobsPlayer jPlayer, String JobName, int level, Title OldTitle, Title NewTitle, String soundLevelupSound, Integer soundLevelupVolume,
Integer soundLevelupPitch, String soundTitleChangeSound, Integer soundTitleChangeVolume, Integer soundTitleChangePitch) {
this.player = jPlayer;
this.JobName = JobName;
this.OldTitle = OldTitle;
this.NewTitle = NewTitle;
this.jobName = JobName;
this.oldTitle = OldTitle;
this.newTitle = NewTitle;
this.level = level;
this.soundLevelupSound = getSound(soundLevelupSound);
this.soundLevelupVolume = soundLevelupVolume;
@ -35,52 +35,99 @@ public final class JobsLevelUpEvent extends BaseEvent implements Cancellable {
this.soundTitleChangePitch = soundTitleChangePitch;
}
private static Sound getSound(String soundName) {
for (Sound one : Sound.values()) {
if (one.name().equalsIgnoreCase(soundName))
return one;
private Sound getSound(String soundName) {
if (soundName != null) {
for (Sound one : Sound.values()) {
if (one.name().equalsIgnoreCase(soundName))
return one;
}
}
return null;
return Sound.values()[0];
}
/**
* Returns the player who got level up in a job.
*
* @return {@link JobsPlayer}
*/
public JobsPlayer getPlayer() {
return player;
}
/**
* Gets the job name where the player level up.
*
* @return the job name
*/
public String getJobName() {
return JobName;
return jobName;
}
/**
* Gets the old title of the player.
*
* @return {@link Title}
*/
public Title getOldTitle() {
return OldTitle;
return oldTitle;
}
/**
* @deprecated use {@link #getOldTitle()}
*/
@Deprecated(forRemoval = true)
public String getOldTitleName() {
return OldTitle.getName();
return oldTitle.getName();
}
/**
* @deprecated use {@link #getOldTitle()}
*/
@Deprecated(forRemoval = true)
public String getOldTitleShort() {
return OldTitle.getShortName();
return oldTitle.getShortName();
}
/**
* @deprecated use {@link #getOldTitle()}
*/
@Deprecated(forRemoval = true)
public String getOldTitleColor() {
return OldTitle.getChatColor().toString();
return oldTitle.getChatColor().toString();
}
/**
* Gets the new title of the player.
*
* @return {@link Title}
*/
public Title getNewTitle() {
return NewTitle;
return newTitle;
}
/**
* @deprecated use {@link #getNewTitle()}
*/
@Deprecated(forRemoval = true)
public String getNewTitleName() {
return NewTitle.getName();
return newTitle.getName();
}
/**
* @deprecated use {@link #getNewTitle()}
*/
@Deprecated(forRemoval = true)
public String getNewTitleShort() {
return NewTitle.getShortName();
return newTitle.getShortName();
}
/**
* @deprecated use {@link #getNewTitle()}
*/
@Deprecated(forRemoval = true)
public String getNewTitleColor() {
return NewTitle.getChatColor().toString();
return newTitle.getChatColor().toString();
}
@Deprecated
@ -89,11 +136,11 @@ public final class JobsLevelUpEvent extends BaseEvent implements Cancellable {
}
public Sound getSound() {
return this.soundLevelupSound == null ? Sound.values()[0] : this.soundLevelupSound;
return soundLevelupSound;
}
public void setSound(Sound soundLevelupSound) {
this.soundLevelupSound = soundLevelupSound;
this.soundLevelupSound = soundLevelupSound == null ? Sound.values()[0] : soundLevelupSound;
}
public int getSoundVolume() {
@ -118,11 +165,11 @@ public final class JobsLevelUpEvent extends BaseEvent implements Cancellable {
}
public Sound getTitleChangeSound() {
return this.soundTitleChangeSound == null ? Sound.values()[0] : this.soundTitleChangeSound;
return soundTitleChangeSound;
}
public void setTitleChangeSound(Sound soundTitleChangeSound) {
this.soundTitleChangeSound = soundTitleChangeSound;
this.soundTitleChangeSound = soundTitleChangeSound == null ? Sound.values()[0] : soundTitleChangeSound;
}
public int getTitleChangeVolume() {
@ -141,6 +188,11 @@ public final class JobsLevelUpEvent extends BaseEvent implements Cancellable {
this.soundTitleChangePitch = soundTitleChangePitch;
}
/**
* Returns the player job progression level.
*
* @return player job progression level
*/
public int getLevel() {
return level;
}

View File

@ -30,6 +30,11 @@ public final class JobsPaymentEvent extends Event implements Cancellable {
this.payments = payments;
}
/**
* Returns the player who got payment.
*
* @return {@link OfflinePlayer}
*/
public OfflinePlayer getPlayer() {
return offlinePlayer;
}
@ -68,15 +73,32 @@ public final class JobsPaymentEvent extends Event implements Cancellable {
this.payments.put(CurrencyType.POINTS, points);
}
/**
* Returns the payment amount of currency type.
*
* @param type {@link CurrencyType}
* @return the amount of payment in specific type
*/
public Double get(CurrencyType type) {
Double amount = payments.get(type);
return amount == null ? 0 : amount;
return payments.getOrDefault(type, 0D);
}
/**
* Sets the payment amount to a new one for the given currency type.
*
* @param type {@link CurrencyType}
* @param amount the new amount
* @return the given amount
*/
public Double set(CurrencyType type, double amount) {
return payments.put(type, amount);
}
/**
* Returns all payment types map.
*
* @return {@link HashMap}
*/
public HashMap<CurrencyType, Double> getPayment() {
return payments;
}

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@ -8,6 +8,9 @@ import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.Cancellable;
/**
* Event fired, before the payment calculation process should beginning.
*/
public final class JobsPrePaymentEvent extends BaseEvent implements Cancellable {
private OfflinePlayer offlinePlayer;
private double money;
@ -39,42 +42,94 @@ public final class JobsPrePaymentEvent extends BaseEvent implements Cancellable
this.info = info;
}
/**
* Returns the player who performed something in a job.
*
* @return {@link OfflinePlayer}
*/
public OfflinePlayer getPlayer() {
return offlinePlayer;
}
/**
* Returns the amount of expected income.
*
* @return expected income before calculations
*/
public double getAmount() {
return money;
}
/**
* Returns the amount of expected points.
*
* @return expected points before calculations
*/
public double getPoints() {
return points;
}
/**
* Returns the job where the payment will calculate.
*
* @return {@link Job}
*/
public Job getJob() {
return job;
}
/**
* Sets a new money amount before calculations.
*
* @param money new amount
*/
public void setAmount(double money) {
this.money = money;
}
/**
* Sets a new points amount before calculations.
*
* @param points
*/
public void setPoints(double points) {
this.points = points;
}
/**
* Returns the block which the player performed to break.
*
* @return {@link Block}
*/
public Block getBlock() {
return block;
}
/**
* Returns the entity that the player killed or did something before.
* <p>
* This method is used for Citizens NPCs and armor stand breaking.
*
* @return {@link Entity}
*/
public Entity getEntity() {
return entity;
}
/**
* Returns the living entity that the player killed.
*
* @return {@link LivingEntity}
*/
public LivingEntity getLivingEntity() {
return living;
}
/**
* Returns the action info, containing the action which the player performed.
*
* @return {@link ActionInfo}
*/
public ActionInfo getActionInfo() {
return info;
}

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@ -3,6 +3,9 @@ package com.gamingmesh.jobs.api;
import com.gamingmesh.jobs.container.Schedule;
import org.bukkit.event.Cancellable;
/**
* Called when a schedule has been started.
*/
public class JobsScheduleStartEvent extends BaseEvent implements Cancellable {
private boolean cancelled = false;
private Schedule schedule;
@ -11,6 +14,11 @@ public class JobsScheduleStartEvent extends BaseEvent implements Cancellable {
this.schedule = schedule;
}
/**
* Returns the schedule which started.
*
* @return {@link Schedule}
*/
public Schedule getSchedule() {
return schedule;
}

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@ -3,6 +3,9 @@ package com.gamingmesh.jobs.api;
import com.gamingmesh.jobs.container.Schedule;
import org.bukkit.event.Cancellable;
/**
* Called when a schedule has been stopped.
*/
public class JobsScheduleStopEvent extends BaseEvent implements Cancellable {
private boolean cancelled = false;
private Schedule schedule;
@ -11,6 +14,11 @@ public class JobsScheduleStopEvent extends BaseEvent implements Cancellable {
this.schedule = schedule;
}
/**
* Returns the schedule which stopped.
*
* @return {@link Schedule}
*/
public Schedule getSchedule() {
return schedule;
}

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@ -25,7 +25,7 @@ import com.gamingmesh.jobs.listeners.JobsPaymentListener;
* marked as "removeable". In the future this class will get removed
* and not used anymore by anyone. Instead use {@link Jobs#getBlockOwnerShips()}
*/
@Deprecated
@Deprecated(forRemoval = true)
public class FurnaceBrewingHandling {
static HashMap<UUID, List<blockLoc>> furnaceMap = new HashMap<>();