diff --git a/src/main/java/com/gamingmesh/jobs/commands/list/exp.java b/src/main/java/com/gamingmesh/jobs/commands/list/exp.java index 0c7f6361..69abd48c 100644 --- a/src/main/java/com/gamingmesh/jobs/commands/list/exp.java +++ b/src/main/java/com/gamingmesh/jobs/commands/list/exp.java @@ -64,19 +64,16 @@ public class exp implements Cmd { // check if player already has the job if (jPlayer.isInJob(job)) { JobProgression prog = jPlayer.getJobProgression(job); - double total = 0d; switch (action) { case Add: - total = (prog.getExperience() + amount); - prog.addExperience(total); + prog.addExperience(amount); break; case Set: prog.setExperience(amount); break; case Take: - total = (prog.getExperience() - amount); - prog.takeExperience(total); + prog.takeExperience(amount); break; default: break; diff --git a/src/main/java/com/gamingmesh/jobs/config/ConfigManager.java b/src/main/java/com/gamingmesh/jobs/config/ConfigManager.java index 1c5bf53f..97b07e9d 100644 --- a/src/main/java/com/gamingmesh/jobs/config/ConfigManager.java +++ b/src/main/java/com/gamingmesh/jobs/config/ConfigManager.java @@ -291,9 +291,9 @@ public class ConfigManager { } else if (actionType == ActionType.KILL || actionType == ActionType.TAME || actionType == ActionType.BREED || actionType == ActionType.MILK) { // check entities - EntityType entity = EntityType.fromName(myKey.toUpperCase()); + EntityType entity = EntityType.fromName(myKey); if (entity == null) { - entity = EntityType.valueOf(myKey.toUpperCase()); + entity = EntityType.valueOf(myKey); } if (entity != null && entity.isAlive()) {