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Lets hard limit block protection save to 30 days max
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@ -629,10 +629,10 @@ public class GeneralConfigManager {
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c.addComment("Economy.DynamicPayment.use", "Do you want to use dynamic payment dependent on how many players already working for jobs?",
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"This can help automatically lift up payments for not so popular jobs and lower for most popular ones");
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useDynamicPayment = c.get("Economy.DynamicPayment.use", false);
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c.addComment("Economy.DynamicPayment.equation", "totalworkers: The total number of players on the server who have jobs",
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"totaljobs: The number of jobs that are enabled",
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"jobstotalplayers: The number of people in that particular job",
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"jobstotalplayers: The number of people in that particular job",
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"Exponential equation: totalworkers / totaljobs / jobstotalplayers - 1",
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"Linear equation: ((totalworkers / totaljobs) - jobstotalplayers)/10.0");
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String maxExpEquationInput = c.get("Economy.DynamicPayment.equation", "totalworkers / totaljobs / jobstotalplayers - 1");
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@ -823,8 +823,9 @@ public class GeneralConfigManager {
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c.addComment("ExploitProtections.General.KeepDataFor",
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"For how long in days to keep block protection data in data base", "This will clean block data which ones have -1 as cooldown value",
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"Data base cleanup will be performed on each server startup");
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"Data base cleanup will be performed on each server startup", "This cant be more then 30 days");
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BlockProtectionDays = c.get("ExploitProtections.General.KeepDataFor", 14);
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BlockProtectionDays = BlockProtectionDays > 30 ? 30 : BlockProtectionDays;
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c.addComment("ExploitProtections.General.GlobalBlockTimer", "All blocks will be protected X sec after player places it on ground.");
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useGlobalTimer = c.get("ExploitProtections.General.GlobalBlockTimer.use", true);
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