mirror of
https://github.com/Zrips/Jobs.git
synced 2024-11-29 05:55:27 +01:00
Fix NPE when item bonus not found
Error: https://hastebin.com/aforinojut.cs
This commit is contained in:
parent
b1037b2fff
commit
a63b259711
@ -955,7 +955,7 @@ public class Jobs extends JavaPlugin {
|
||||
if (income == 0D && pointAmount == 0D)
|
||||
return;
|
||||
|
||||
Boost boost = pManager.getFinalBonus(jPlayer, Jobs.getNoneJob());
|
||||
Boost boost = pManager.getFinalBonus(jPlayer, noneJob);
|
||||
|
||||
// Calculate income
|
||||
|
||||
|
@ -707,9 +707,8 @@ public class PlayerManager {
|
||||
for (JobProgression progression : jPlayer.getJobProgression()) {
|
||||
String jobName = progression.getJob().getName();
|
||||
Job job = Jobs.getJob(jobName);
|
||||
if (job != null) {
|
||||
if (job != null)
|
||||
progression.setJob(job);
|
||||
}
|
||||
}
|
||||
if (jPlayer.isOnline()) {
|
||||
jPlayer.reloadHonorific();
|
||||
@ -727,13 +726,19 @@ public class PlayerManager {
|
||||
|
||||
public BoostMultiplier getItemBoostNBT(Player player, Job prog) {
|
||||
|
||||
HashMap<Job, ItemBonusCache> cj = cache.get(player.getUniqueId());
|
||||
HashMap<Job, ItemBonusCache> cj = null;
|
||||
|
||||
if (cj == null) {
|
||||
cj = new HashMap<>();
|
||||
cache.put(player.getUniqueId(), cj);
|
||||
}
|
||||
|
||||
if (cache.get(player.getUniqueId()) != null)
|
||||
cj = cache.get(player.getUniqueId());
|
||||
|
||||
if (cj == null)
|
||||
return null;
|
||||
|
||||
ItemBonusCache c = cj.get(prog);
|
||||
if (c == null) {
|
||||
c = new ItemBonusCache(player, prog);
|
||||
|
@ -861,7 +861,7 @@ public class JobsPaymentListener implements Listener {
|
||||
|
||||
if (block.hasMetadata(furnaceOwnerMetadata))
|
||||
FurnaceBrewingHandling.removeFurnace(block);
|
||||
} catch (Exception e) {
|
||||
} catch (Throwable e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
@ -885,7 +885,7 @@ public class JobsPaymentListener implements Listener {
|
||||
|
||||
if (block.hasMetadata(brewingOwnerMetadata))
|
||||
FurnaceBrewingHandling.removeBrewing(block);
|
||||
} catch (Exception e) {
|
||||
} catch (Throwable e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
@ -915,7 +915,7 @@ public class JobsPaymentListener implements Listener {
|
||||
UUID uuid = null;
|
||||
try {
|
||||
uuid = UUID.fromString(playerName);
|
||||
} catch (Exception e) {
|
||||
} catch (Throwable e) {
|
||||
}
|
||||
if (uuid == null)
|
||||
return;
|
||||
@ -1025,7 +1025,7 @@ public class JobsPaymentListener implements Listener {
|
||||
try {
|
||||
// So lets remove meta in case some plugin removes entity in wrong way.
|
||||
lVictim.removeMetadata(Jobs.getPlayerManager().getMobSpawnerMetadata(), plugin);
|
||||
} catch (Exception ex) {
|
||||
} catch (Throwable t) {
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
@ -110,11 +110,11 @@ Jobs:
|
||||
Amount: 300
|
||||
# Command list to be performed after quest is finished.
|
||||
# Use [playerName] to insert players name who finished that quest
|
||||
RewardCommands:
|
||||
RewardCommands:
|
||||
- "money give [playerName] 500"
|
||||
- "msg [playerName] Completed quest!"
|
||||
# Quest description to be used to explain quest requirements or rewards for player
|
||||
RewardDesc:
|
||||
RewardDesc:
|
||||
- "Break 300 Oak wood"
|
||||
- "Get 500 bucks for this"
|
||||
# Defines chance in getting this quest.
|
||||
@ -167,50 +167,9 @@ Jobs:
|
||||
#
|
||||
# For kill tags (Kill and custom-kill), the name is the name of the
|
||||
# mob.
|
||||
# Available mobs:
|
||||
# Bat
|
||||
# Blaze
|
||||
# Cave_spider
|
||||
# Chicken
|
||||
# Cow
|
||||
# Creeper
|
||||
# Ender_dragon
|
||||
# Enderman
|
||||
# Endermite
|
||||
# Ghast
|
||||
# Giant
|
||||
# Guardian
|
||||
# GuardianElder
|
||||
# Horse
|
||||
# HorseZombie
|
||||
# HorseSkeleton
|
||||
# Iron_golem
|
||||
# Magma_cube
|
||||
# Mushroom_cow
|
||||
# Ocelot
|
||||
# Pig
|
||||
# Player
|
||||
# Polar_Bear
|
||||
# Rabbit
|
||||
# Sheep
|
||||
# Silverfish
|
||||
# Skeleton
|
||||
# SkeletonWither
|
||||
# SkeletonStray
|
||||
# Shulker
|
||||
# Slime
|
||||
# Snowman
|
||||
# Spider
|
||||
# Squid
|
||||
# Villager
|
||||
# Witch
|
||||
# Wither
|
||||
# Wolf
|
||||
# Zombie
|
||||
# ZombieVillager
|
||||
# Husk
|
||||
# Phantom
|
||||
# Drowned
|
||||
# To get a list of all available entity types, check the
|
||||
# bukkit JavaDocs for a complete list of entity types
|
||||
# https://minecraft.gamepedia.com/Mob#List_of_mobs
|
||||
#
|
||||
# NOTE: mob names are case sensitive.
|
||||
#
|
||||
@ -222,7 +181,7 @@ Jobs:
|
||||
# payment for breaking a block
|
||||
Break:
|
||||
# block name/id (with optional sub-type)
|
||||
LOG:
|
||||
log:
|
||||
# base income, can be not used if using point system
|
||||
income: 5.0
|
||||
# base points, can be not used if using income system
|
||||
@ -243,39 +202,39 @@ Jobs:
|
||||
experience: -1.0
|
||||
# payment for drinking a potion
|
||||
Drink:
|
||||
POTION:
|
||||
potion:
|
||||
income: 0.5
|
||||
experience: 2.0
|
||||
POTION_REGENERATION_2:
|
||||
potion_regeneration_2:
|
||||
income: 1.3
|
||||
experience: 2.0
|
||||
POTION_HEALING_1:
|
||||
potion_healing_1:
|
||||
income: 1.4
|
||||
experience: 2.0
|
||||
# payment for breaking a block with tnt
|
||||
TNTBreak:
|
||||
LOG:
|
||||
log:
|
||||
income: 5.0
|
||||
points: 5.0
|
||||
experience: 5.0
|
||||
# payment for placing a block
|
||||
Place:
|
||||
SAPLING:
|
||||
sapling:
|
||||
income: 1.0
|
||||
points: 1.0
|
||||
experience: 1.0
|
||||
WOOD:
|
||||
wood:
|
||||
income: 2.0
|
||||
points: 2.0
|
||||
experience: 2.0
|
||||
# Payment for trading a villager. Checks results only
|
||||
VTrade:
|
||||
EMERALD:
|
||||
emerald:
|
||||
income: 1.0
|
||||
points: 1.0
|
||||
experience: 2.0
|
||||
# you can add enchanted book with sub-id
|
||||
ENCHANTED_BOOK-12:
|
||||
enchanted_book-12:
|
||||
income: 1.0
|
||||
experience: 2.0
|
||||
# killing a mob
|
||||
@ -377,16 +336,16 @@ Jobs:
|
||||
experience: 5.0
|
||||
# dyeing armor
|
||||
Dye:
|
||||
LEATHER_BOOTS:
|
||||
leather_boots:
|
||||
income: 1.0
|
||||
experience: 1.0
|
||||
LEATHER_CHESTPLATE:
|
||||
leather_chestplate:
|
||||
income: 1.0
|
||||
experience: 1.0
|
||||
LEATHER_HELMET:
|
||||
leather_helmet:
|
||||
income: 1.0
|
||||
experience: 1.0
|
||||
LEATHER_LEGGINGS:
|
||||
leather_leggings:
|
||||
income: 1.0
|
||||
experience: 1.0
|
||||
351:
|
||||
@ -394,23 +353,27 @@ Jobs:
|
||||
experience: 1.0
|
||||
# Catching fish
|
||||
Fish:
|
||||
'349':
|
||||
raw_fish:
|
||||
income: 20.0
|
||||
experience: 25.0
|
||||
# If you are using below version 1.13
|
||||
legacy_raw_fish:
|
||||
income: 20.0
|
||||
experience: 25.0
|
||||
# Repairing items
|
||||
Repair:
|
||||
WOOD_SWORD:
|
||||
wood_sword:
|
||||
income: 1.0
|
||||
experience: 1.0
|
||||
IRON_SWORD:
|
||||
iron_sword:
|
||||
income: 2.0
|
||||
experience: 2.0
|
||||
# Crafting items
|
||||
Craft:
|
||||
WOOD_SWORD:
|
||||
wood_sword:
|
||||
income: 1.5
|
||||
experience: 3.0
|
||||
LEATHER_BOOTS:
|
||||
leather_boots:
|
||||
income: 1.0
|
||||
experience: 6.0
|
||||
# Add ! at front when you want to pay for crafted items with special names. Always use double quotation marks, same as example
|
||||
@ -419,19 +382,19 @@ Jobs:
|
||||
experience: 6.0
|
||||
# Smelting ores
|
||||
Smelt:
|
||||
IRON_INGOT:
|
||||
iron_ingot:
|
||||
income: 2.0
|
||||
experience: 8.0
|
||||
GOLD_INGOT:
|
||||
gold_ingot:
|
||||
income: 4.5
|
||||
experience: 12
|
||||
# Enchanting items
|
||||
Enchant:
|
||||
# You can set item for which player will get money
|
||||
WOOD_SWORD:
|
||||
wood_sword:
|
||||
income: 1.5
|
||||
experience: 3.0
|
||||
LEATHER_BOOTS:
|
||||
leather_boots:
|
||||
income: 1.0
|
||||
experience: 6.0
|
||||
# Or/and you can give money for each enchantment they got
|
||||
@ -443,10 +406,10 @@ Jobs:
|
||||
experience: 20.0
|
||||
# Brewing potions
|
||||
Brew:
|
||||
NETHER_STALK:
|
||||
nether_stalk:
|
||||
income: 5.0
|
||||
experience: 3.0
|
||||
REDSTONE:
|
||||
redstone:
|
||||
income: 5.0
|
||||
experience: 3.0
|
||||
# Explore options. Each number represents players number in exploring that chunk
|
||||
@ -505,7 +468,7 @@ Jobs:
|
||||
# This can be set to same level as levelFrom, so this command will be executed only once
|
||||
levelUntil: 100
|
||||
kit:
|
||||
command:
|
||||
command:
|
||||
- manuaddp [player] essentials.kits.woodcutter
|
||||
- msg [player] Now you can use woodcutter kit!
|
||||
levelFrom: 150
|
||||
@ -703,7 +666,7 @@ Jobs:
|
||||
points: 0.25
|
||||
experience: 0.5
|
||||
Break:
|
||||
#new 1.13 blocks (some changed blocks are below
|
||||
#new 1.13 blocks (some changed blocks are below)
|
||||
tube_coral_block:
|
||||
income: 2
|
||||
points: 2
|
||||
@ -723,8 +686,8 @@ Jobs:
|
||||
horn_coral_block:
|
||||
income: 2
|
||||
points: 2
|
||||
experience: 3
|
||||
#origial blocks
|
||||
experience: 3
|
||||
#origial blocks
|
||||
andesite:
|
||||
income: 1
|
||||
points: 1
|
||||
@ -865,7 +828,7 @@ Jobs:
|
||||
experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
|
||||
rejoinCooldown: 10
|
||||
Gui:
|
||||
Item: BRICK_STAIRS
|
||||
Item: brick_stairs
|
||||
Place:
|
||||
#new 1.13 blocks
|
||||
stripped_oak_wood:
|
||||
@ -916,7 +879,6 @@ Jobs:
|
||||
income: 2
|
||||
points: 2
|
||||
experience: 3
|
||||
#old blocks
|
||||
stone:
|
||||
income: 1.3
|
||||
points: 1.3
|
||||
@ -1663,7 +1625,7 @@ Jobs:
|
||||
experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
|
||||
rejoinCooldown: 10
|
||||
Gui:
|
||||
Item: WOODEN_HOE
|
||||
Item: wooden_hoe
|
||||
Tame:
|
||||
Wolf:
|
||||
income: 5.0
|
||||
@ -2036,7 +1998,6 @@ Jobs:
|
||||
ChatColour: RED
|
||||
chat-display: full
|
||||
max-level: 200
|
||||
#slots: 10
|
||||
leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
|
||||
income-progression-equation: baseincome+(baseincome*(joblevel-1)*0.01)-((baseincome+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
|
||||
points-progression-equation: basepoints+(basepoints*(joblevel-1)*0.01)-((basepoints+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
|
||||
@ -2182,7 +2143,6 @@ Jobs:
|
||||
ChatColour: AQUA
|
||||
chat-display: full
|
||||
max-level: 200
|
||||
#slots: 10
|
||||
leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
|
||||
income-progression-equation: baseincome+(baseincome*(joblevel-1)*0.01)-((baseincome+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
|
||||
points-progression-equation: basepoints+(basepoints*(joblevel-1)*0.01)-((basepoints+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
|
||||
@ -2223,14 +2183,13 @@ Jobs:
|
||||
ChatColour: RED
|
||||
chat-display: full
|
||||
max-level: 200
|
||||
#slots: 10
|
||||
leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
|
||||
income-progression-equation: baseincome+(baseincome*(joblevel-1)*0.01)-((baseincome+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
|
||||
points-progression-equation: basepoints+(basepoints*(joblevel-1)*0.01)-((basepoints+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
|
||||
experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
|
||||
rejoinCooldown: 10
|
||||
Gui:
|
||||
Item: CRAFTING_TABLE
|
||||
Item: crafting_table
|
||||
Craft:
|
||||
stick:
|
||||
income: 0.1
|
||||
@ -2256,11 +2215,11 @@ Jobs:
|
||||
income: 3.0
|
||||
points: 3.0
|
||||
experience: 3.0
|
||||
'tnt':
|
||||
tnt:
|
||||
income: 4.0
|
||||
points: 4.0
|
||||
experience: 4.0
|
||||
'chest':
|
||||
chest:
|
||||
income: 1.3
|
||||
points: 1.3
|
||||
experience: 1.3
|
||||
@ -2472,7 +2431,7 @@ Jobs:
|
||||
income: 2.5
|
||||
points: 2.5
|
||||
experience: 2.5
|
||||
'hopper':
|
||||
hopper:
|
||||
income: 7.0
|
||||
points: 7.0
|
||||
experience: 7.0
|
||||
@ -2745,7 +2704,7 @@ Jobs:
|
||||
points: 7.0
|
||||
experience: 7.0
|
||||
Smelt:
|
||||
COOKED_CHICKEN:
|
||||
cooked_chicken:
|
||||
income: 3.0
|
||||
points: 3.0
|
||||
experience: 3.0
|
||||
@ -2761,14 +2720,13 @@ Jobs:
|
||||
ChatColour: AQUA
|
||||
chat-display: full
|
||||
max-level: 200
|
||||
#slots: 10
|
||||
leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
|
||||
income-progression-equation: baseincome+(baseincome*(joblevel-1)*0.01)-((baseincome+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
|
||||
points-progression-equation: basepoints+(basepoints*(joblevel-1)*0.01)-((basepoints+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
|
||||
experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
|
||||
rejoinCooldown: 10
|
||||
Gui:
|
||||
Item: FISHING_ROD
|
||||
Item: fishing_rod
|
||||
Fish:
|
||||
cod:
|
||||
income: 15.0
|
||||
@ -2798,7 +2756,6 @@ Jobs:
|
||||
ChatColour: DARK_PURPLE
|
||||
chat-display: full
|
||||
max-level: 200
|
||||
#slots: 10
|
||||
leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
|
||||
income-progression-equation: baseincome+(baseincome*(joblevel-1)*0.01)-((baseincome+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
|
||||
points-progression-equation: basepoints+(basepoints*(joblevel-1)*0.01)-((basepoints+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
|
||||
@ -2828,71 +2785,71 @@ Jobs:
|
||||
income: 3.5
|
||||
points: 3.5
|
||||
experience: 7.0
|
||||
IRON_SWORD:
|
||||
iron_sword:
|
||||
income: 4.0
|
||||
points: 4.0
|
||||
experience: 8.0
|
||||
IRON_BOOTS:
|
||||
iron_boots:
|
||||
income: 8.0
|
||||
points: 8.0
|
||||
experience: 16.0
|
||||
IRON_CHESTPLATE:
|
||||
iron_chestplate:
|
||||
income: 16.0
|
||||
points: 16.0
|
||||
experience: 32.0
|
||||
IRON_HELMET:
|
||||
iron_helmet:
|
||||
income: 10.0
|
||||
points: 10.0
|
||||
experience: 20.0
|
||||
IRON_LEGGINGS:
|
||||
iron_leggings:
|
||||
income: 14.0
|
||||
points: 14.0
|
||||
experience: 28.0
|
||||
GOLD_SWORD:
|
||||
gold_sword:
|
||||
income: 6.0
|
||||
points: 6.0
|
||||
experience: 12.0
|
||||
GOLD_BOOTS:
|
||||
gold_boots:
|
||||
income: 12.0
|
||||
points: 12.0
|
||||
experience: 24.0
|
||||
GOLD_CHESTPLATE:
|
||||
gold_chestplate:
|
||||
income: 24.0
|
||||
points: 24.0
|
||||
experience: 48.0
|
||||
GOLD_HELMET:
|
||||
gold_helmet:
|
||||
income: 15.0
|
||||
points: 15.0
|
||||
experience: 30.0
|
||||
GOLD_LEGGINGS:
|
||||
gold_leggings:
|
||||
income: 21.0
|
||||
points: 21.0
|
||||
experience: 42.0
|
||||
DIAMOND_SWORD:
|
||||
diamond_sword:
|
||||
income: 8.0
|
||||
points: 8.0
|
||||
experience: 16.0
|
||||
DIAMOND_PICKAXE:
|
||||
diamond_pickaxe:
|
||||
income: 12.0
|
||||
points: 12.0
|
||||
experience: 24.0
|
||||
DIAMOND_AXE:
|
||||
diamond_axe:
|
||||
income: 12.0
|
||||
points: 12.0
|
||||
experience: 24.0
|
||||
DIAMOND_HELMET:
|
||||
diamond_helmet:
|
||||
income: 20.0
|
||||
points: 20.0
|
||||
experience: 40.0
|
||||
DIAMOND_CHESTPLATE:
|
||||
diamond_chestplate:
|
||||
income: 32.0
|
||||
points: 32.0
|
||||
experience: 64.0
|
||||
DIAMOND_LEGGINGS:
|
||||
diamond_leggings:
|
||||
income: 28.0
|
||||
points: 28.0
|
||||
experience: 40.0
|
||||
DIAMOND_BOOTS:
|
||||
diamond_boots:
|
||||
income: 16.0
|
||||
points: 16.0
|
||||
experience: 32.0
|
||||
@ -2901,32 +2858,32 @@ Jobs:
|
||||
points: 20.0
|
||||
experience: 40.0
|
||||
Repair:
|
||||
WOOD_SWORD:
|
||||
wood_sword:
|
||||
income: 1.0
|
||||
points: 1.0
|
||||
experience: 1.0
|
||||
IRON_SWORD:
|
||||
iron_sword:
|
||||
income: 2.0
|
||||
points: 2.0
|
||||
experience: 2.0
|
||||
GOLD_SWORD:
|
||||
gold_sword:
|
||||
income: 3.0
|
||||
points: 3.0
|
||||
experience: 3.0
|
||||
DIAMOND_SWORD:
|
||||
diamond_sword:
|
||||
income: 4.0
|
||||
points: 4.0
|
||||
experience: 4.0
|
||||
Smelt:
|
||||
IRON_INGOT:
|
||||
iron_ingot:
|
||||
income: 1.3
|
||||
points: 1.3
|
||||
experience: 2.0
|
||||
GOLD_INGOT:
|
||||
gold_ingot:
|
||||
income: 5.0
|
||||
points: 5.0
|
||||
experience: 10
|
||||
DIAMOND:
|
||||
diamond:
|
||||
income: 7.0
|
||||
points: 7.0
|
||||
experience: 20
|
||||
@ -3031,95 +2988,95 @@ Jobs:
|
||||
Id: 116
|
||||
Data: 0
|
||||
Enchant:
|
||||
WOOD_SWORD:
|
||||
wood_sword:
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 3.0
|
||||
LEATHER_BOOTS:
|
||||
leather_boots:
|
||||
income: 1.0
|
||||
points: 1.0
|
||||
experience: 6.0
|
||||
LEATHER_CHESTPLATE:
|
||||
leather_chestplate:
|
||||
income: 2.0
|
||||
points: 2.0
|
||||
experience: 6.0
|
||||
LEATHER_HELMET:
|
||||
leather_helmet:
|
||||
income: 1.0
|
||||
points: 1.0
|
||||
experience: 6.0
|
||||
LEATHER_LEGGINGS:
|
||||
leather_leggings:
|
||||
income: 2.0
|
||||
points: 2.0
|
||||
experience: 6.0
|
||||
IRON_SWORD:
|
||||
iron_sword:
|
||||
income: 3.0
|
||||
points: 3.0
|
||||
experience: 6.0
|
||||
IRON_BOOTS:
|
||||
iron_boots:
|
||||
income: 2.5
|
||||
points: 2.5
|
||||
experience: 9.0
|
||||
IRON_CHESTPLATE:
|
||||
iron_chestplate:
|
||||
income: 4.5
|
||||
points: 4.5
|
||||
experience: 9.0
|
||||
IRON_HELMET:
|
||||
iron_helmet:
|
||||
income: 2.5
|
||||
points: 2.5
|
||||
experience: 9.0
|
||||
IRON_LEGGINGS:
|
||||
iron_leggings:
|
||||
income: 4.5
|
||||
points: 4.5
|
||||
experience: 9.0
|
||||
GOLD_SWORD:
|
||||
gold_sword:
|
||||
income: 4.5
|
||||
points: 4.5
|
||||
experience: 15.0
|
||||
GOLD_BOOTS:
|
||||
gold_boots:
|
||||
income: 2.5
|
||||
points: 2.5
|
||||
experience: 15.0
|
||||
GOLD_CHESTPLATE:
|
||||
gold_chestplate:
|
||||
income: 5.5
|
||||
points: 5.5
|
||||
experience: 15.0
|
||||
GOLD_HELMET:
|
||||
gold_helmet:
|
||||
income: 2.5
|
||||
points: 2.5
|
||||
experience: 15.0
|
||||
GOLD_LEGGINGS:
|
||||
gold_leggings:
|
||||
income: 5.5
|
||||
points: 5.5
|
||||
experience: 15.0
|
||||
DIAMOND_SWORD:
|
||||
diamond_sword:
|
||||
income: 9.0
|
||||
points: 9.0
|
||||
experience: 30.0
|
||||
DIAMOND_SPADE:
|
||||
diamond_spade:
|
||||
income: 5.0
|
||||
points: 5.0
|
||||
experience: 30.0
|
||||
DIAMOND_PICKAXE:
|
||||
diamond_pickaxe:
|
||||
income: 10.0
|
||||
points: 10.0
|
||||
experience: 30.0
|
||||
DIAMOND_AXE:
|
||||
diamond_axe:
|
||||
income: 10.0
|
||||
points: 10.0
|
||||
experience: 30.0
|
||||
DIAMOND_HELMET:
|
||||
diamond_helmet:
|
||||
income: 6.0
|
||||
points: 6.0
|
||||
experience: 30.0
|
||||
DIAMOND_CHESTPLATE:
|
||||
diamond_chestplate:
|
||||
income: 12.0
|
||||
points: 12.0
|
||||
experience: 50.0
|
||||
DIAMOND_LEGGINGS:
|
||||
diamond_leggings:
|
||||
income: 12.0
|
||||
points: 12.0
|
||||
experience: 50.0
|
||||
DIAMOND_BOOTS:
|
||||
diamond_boots:
|
||||
income: 6.0
|
||||
points: 6.0
|
||||
experience: 30.0
|
||||
@ -3472,7 +3429,6 @@ Jobs:
|
||||
income: 5
|
||||
points: 5
|
||||
experience: 5
|
||||
#Frost Walker 2
|
||||
frost_walker-1:
|
||||
income: 10
|
||||
points: 10
|
||||
@ -3481,7 +3437,6 @@ Jobs:
|
||||
income: 20
|
||||
points: 20
|
||||
experience: 20
|
||||
#Impaling 5
|
||||
impaling-1:
|
||||
income: 10
|
||||
points: 10
|
||||
@ -3502,7 +3457,6 @@ Jobs:
|
||||
income: 50
|
||||
points: 50
|
||||
experience: 50
|
||||
#Loyalty 3
|
||||
loyalty-1:
|
||||
income: 10
|
||||
points: 10
|
||||
|
Loading…
Reference in New Issue
Block a user