diff --git a/src/main/java/com/gamingmesh/jobs/CMILib/ItemManager.java b/src/main/java/com/gamingmesh/jobs/CMILib/ItemManager.java index 3e657b9b..a457db55 100644 --- a/src/main/java/com/gamingmesh/jobs/CMILib/ItemManager.java +++ b/src/main/java/com/gamingmesh/jobs/CMILib/ItemManager.java @@ -611,14 +611,14 @@ public class ItemManager { public static enum CMIMaterial { NONE(-1, -1, -1, "None"), ACACIA_BOAT(447, 0, 27326, "Acacia Boat", "BOAT_ACACIA"), - ACACIA_BUTTON(-1, -1, 13993, "Acacia Button", ""), + ACACIA_BUTTON(143, 0, 13993, "Acacia Button", "wooden_button"), ACACIA_DOOR(430, 0, 23797, "Acacia Door", "ACACIA_DOOR_ITEM"), ACACIA_FENCE(192, 0, 4569, "Acacia Fence", ""), ACACIA_FENCE_GATE(187, 0, 14145, "Acacia Fence Gate", ""), ACACIA_LEAVES(161, 0, 16606, "Acacia Leaves", "LEAVES_2"), ACACIA_LOG(162, 0, 8385, "Acacia Log", "LOG_2"), ACACIA_PLANKS(5, 4, 31312, "Acacia Wood Plank", "Acacia Planks"), - ACACIA_PRESSURE_PLATE(-1, -1, 17586, "Acacia Pressure Plate", ""), + ACACIA_PRESSURE_PLATE(72, 0, 17586, "Acacia Pressure Plate", "Wooden_Presure_Plate"), ACACIA_SAPLING(6, 4, 20806, "Acacia Sapling", ""), ACACIA_SLAB(126, 4, 23730, "Acacia Wood Slab", "Acacia Slab"), ACACIA_STAIRS(163, 0, 17453, "Acacia Stairs", ""), @@ -646,14 +646,14 @@ public class ItemManager { BEETROOT_SEEDS(435, 0, 21282, "Beetroot Seeds", ""), BEETROOT_SOUP(436, 0, 16036, "Beetroot Soup", ""), BIRCH_BOAT(445, 0, 28104, "Birch Boat", "BOAT_BIRCH"), - BIRCH_BUTTON(-1, -1, 26934, "Birch Button", ""), + BIRCH_BUTTON(143, 0, 26934, "Birch Button", "wooden_button"), BIRCH_DOOR(428, 0, 14759, "Birch Door", "BIRCH_DOOR_ITEM"), BIRCH_FENCE(189, 0, 17347, "Birch Fence", ""), BIRCH_FENCE_GATE(184, 0, 6322, "Birch Fence Gate", ""), BIRCH_LEAVES(18, 2, 12601, "Birch Leaves", "LEAVES"), BIRCH_LOG(17, 2, 26727, "Birch Log", "LOG"), BIRCH_PLANKS(5, 2, 29322, "Birch Wood Plank", "Birch Planks"), - BIRCH_PRESSURE_PLATE(-1, -1, 9664, "Birch Pressure Plate", ""), + BIRCH_PRESSURE_PLATE(72, 0, 9664, "Birch Pressure Plate", "Wooden_Presure_Plate"), BIRCH_SAPLING(6, 2, 31533, "Birch Sapling", ""), BIRCH_SLAB(126, 2, 13807, "Birch Slab", ""), BIRCH_STAIRS(135, 0, 7657, "Birch Wood Stairs", "Birch Stairs"), @@ -731,9 +731,9 @@ public class ItemManager { CARROT(391, 0, 22824, "Carrot", "Carrotitem"), CARROTS(141, 0, 17258, "Carrots", "CARROT"), CARROT_ON_A_STICK(398, 0, 27809, "Carrot on a Stick", "carrotstick"), - CARVED_PUMPKIN(-1, -1, 25833, "Carved Pumpkin", ""), + CARVED_PUMPKIN(86, 0, 25833, "Carved Pumpkin", "PUMPKIN"), CAULDRON(380, 0, 26531, "Cauldron", "CAULDRON_ITEM"), - CAVE_AIR(-1, -1, 17422, "Air", ""), + CAVE_AIR(0, 0, 17422, "Air", "AIR"), CAVE_SPIDER_SPAWN_EGG(383, 59, 23341, "Spawn Cave Spider", "Cave Spider Spawn Egg"), CHAINMAIL_BOOTS(305, 0, 17953, "Chainmail Boots", ""), CHAINMAIL_CHESTPLATE(303, 0, 23602, "Chainmail Chestplate", ""), @@ -755,10 +755,10 @@ public class ItemManager { CHORUS_PLANT(199, 0, 28243, "Chorus Plant", ""), CLAY(82, 0, 27880, "Clay", "Clay Block"), CLAY_BALL(337, 0, 24603, "Clay Ball"), - CLOCK(347, 0, 14980, "Clock", "watch"), + CLOCK(347, 0, 14980, "Clock", "WATCH"), COAL(263, 0, 29067, "Coal", ""), COAL_BLOCK(173, 0, 27968, "Block of Coal", ""), - COAL_ORE(16, 0, 30965, "Coal Ore", ""), + COAL_ORE(16, 0, 30965, "Coal Ore", "COAL_ORE"), COARSE_DIRT(3, 1, 15411, "Coarse Dirt", ""), COBBLESTONE(4, 0, 32147, "Cobblestone", ""), COBBLESTONE_SLAB(44, 3, 6340, "Cobblestone Slab", ""), @@ -768,7 +768,7 @@ public class ItemManager { COCOA(127, 0, 29709, "Cocoa", ""), COCOA_BEANS(351, 3, 27381, "Coco Beans", "INK_SACK"), COD(349, 0, 24691, "Raw Cod", "RAW_FISH"), - COD_BUCKET(-1, -1, 28601, "Bucket of Cod", ""), + COD_BUCKET(326, 0, 28601, "Bucket of Cod", "WATER_BUCKET"), COD_SPAWN_EGG(-1, -1, 27248, "Cod Spawn Egg", ""), COMMAND_BLOCK(137, 0, 4355, "Command Block", "COMMAND"), COMMAND_BLOCK_MINECART(422, 0, 7992, "Minecart with Command Block", ""), @@ -808,14 +808,14 @@ public class ItemManager { DANDELION(37, 0, 30558, "Dandelion", "YELLOW_FLOWER"), DANDELION_YELLOW(351, 11, 21789, "Dandelion Yellow", ""), DARK_OAK_BOAT(448, 0, 28618, "Dark Oak Boat", "BOAT_DARK_OAK"), - DARK_OAK_BUTTON(-1, -1, 6214, "Dark Oak Button", ""), + DARK_OAK_BUTTON(143, 0, 6214, "Dark Oak Button", "wooden_button"), DARK_OAK_DOOR(431, 0, 10669, "Dark Oak Door", "DARK_OAK_DOOR_ITEM"), DARK_OAK_FENCE(191, 0, 21767, "Dark Oak Fence", ""), DARK_OAK_FENCE_GATE(186, 0, 10679, "Dark Oak Fence Gate", ""), DARK_OAK_LEAVES(161, 1, 22254, "Dark Oak Leaves", ""), DARK_OAK_LOG(162, 1, 14831, "Dark Oak Log", ""), DARK_OAK_PLANKS(5, 5, 20869, "Dark Oak Wood Plank", "Dark Oak Planks"), - DARK_OAK_PRESSURE_PLATE(-1, -1, 31375, "Dark Oak Pressure Plate", ""), + DARK_OAK_PRESSURE_PLATE(72, 0, 31375, "Dark Oak Pressure Plate", "Wooden_Presure_Plate"), DARK_OAK_SAPLING(6, 5, 14933, "Dark Oak Sapling", ""), DARK_OAK_SLAB(126, 5, 28852, "Dark Oak Wood Slab", "Dark Oak Slab"), DARK_OAK_STAIRS(164, 0, 22921, "Dark Oak Stairs", ""), @@ -1013,14 +1013,14 @@ public class ItemManager { JACK_O_LANTERN(91, 0, 31612, "Jack o'Lantern", ""), JUKEBOX(84, 0, 19264, "Jukebox", "JUKEBOX"), JUNGLE_BOAT(446, 0, 4495, "Jungle Boat", "BOAT_JUNGLE"), - JUNGLE_BUTTON(-1, -1, 25317, "Jungle Button", ""), + JUNGLE_BUTTON(143, 0, 25317, "Jungle Button", "wooden_button"), JUNGLE_DOOR(429, 0, 28163, "Jungle Door", "JUNGLE_DOOR_ITEM"), JUNGLE_FENCE(190, 0, 14358, "Jungle Fence", ""), JUNGLE_FENCE_GATE(185, 0, 21360, "Jungle Fence Gate", ""), JUNGLE_LEAVES(18, 3, 5133, "Jungle Leaves", ""), JUNGLE_LOG(17, 3, 20721, "Jungle Log", ""), JUNGLE_PLANKS(5, 3, 26445, "Jungle Wood Plank", "Jungle Planks"), - JUNGLE_PRESSURE_PLATE(-1, -1, 11376, "Jungle Pressure Plate", ""), + JUNGLE_PRESSURE_PLATE(72, 0, 11376, "Jungle Pressure Plate", "Wooden_Presure_Plate"), JUNGLE_SAPLING(6, 3, 17951, "Jungle Sapling", ""), JUNGLE_SLAB(43, 0, 19117, "Double Stone Slab", ""), JUNGLE_STAIRS(136, 0, 20636, "Jungle Wood Stairs", "Jungle Stairs"), @@ -1147,7 +1147,7 @@ public class ItemManager { NETHER_WART_BLOCK(214, 0, 15486, "Nether Wart Block", ""), NOTE_BLOCK(25, 0, 20979, "Note Block", "NOTE_BLOCK"), OAK_BOAT(333, 0, 17570, "Boat", "Oak Boat"), - OAK_BUTTON(143, 0, 13510, "Oak Button", "Wooden_button"), + OAK_BUTTON(143, 0, 13510, "Oak Button", "wooden_button"), OAK_DOOR(324, 0, 20341, "Wooden Door", "Wood Door"), OAK_FENCE(85, 0, 6442, "Oak Fence", "FENCE"), OAK_FENCE_GATE(107, 0, 16689, "Oak Fence Gate", "FENCE_GATE"), @@ -1396,14 +1396,14 @@ public class ItemManager { SPLASH_POTION(438, 0, 30248, "Splash Potion", ""), SPONGE(19, 0, 15860, "Sponge", ""), SPRUCE_BOAT(444, 0, 9606, "Spruce Boat", "BOAT_SPRUCE"), - SPRUCE_BUTTON(-1, -1, 23281, "Spruce Button", ""), + SPRUCE_BUTTON(143, 0, 23281, "Spruce Button", "wooden_button"), SPRUCE_DOOR(427, 0, 10642, "Spruce Door", "SPRUCE_DOOR_ITEM"), SPRUCE_FENCE(188, 0, 25416, "Spruce Fence", ""), SPRUCE_FENCE_GATE(183, 0, 26423, "Spruce Fence Gate", ""), SPRUCE_LEAVES(18, 1, 20039, "Spruce Leaves", ""), SPRUCE_LOG(17, 1, 9726, "Spruce Log", ""), SPRUCE_PLANKS(5, 1, 14593, "Spruce Wood Plank", "Spruce Planks"), - SPRUCE_PRESSURE_PLATE(-1, -1, 15932, "Spruce Pressure Plate", ""), + SPRUCE_PRESSURE_PLATE(72, 0, 15932, "Spruce Pressure Plate", "Wooden_Presure_Plate"), SPRUCE_SAPLING(6, 1, 19874, "Spruce Sapling", ""), SPRUCE_SLAB(126, 1, 4348, "Spruce Slab", ""), SPRUCE_STAIRS(134, 0, 11192, "Spruce Wood Stairs", "Spruce Stairs"),