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Update BlockProtectionManager.java

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montlikadani 2018-08-16 18:24:38 +02:00 committed by GitHub
parent 5702d8ef7d
commit a7d0653468
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@ -14,8 +14,7 @@ import com.gamingmesh.jobs.container.DBAction;
public class BlockProtectionManager {
private HashMap<World, HashMap<String, HashMap<String, HashMap<String, BlockProtection>>>> map =
new HashMap<World, HashMap<String, HashMap<String, HashMap<String, BlockProtection>>>>();
private HashMap<World, HashMap<String, HashMap<String, HashMap<String, BlockProtection>>>> map = new HashMap<>();
public Long timer = 0L;
@ -60,15 +59,15 @@ public class BlockProtectionManager {
String v = loc.getBlockX() + ":" + loc.getBlockY() + ":" + loc.getBlockZ();
HashMap<String, HashMap<String, HashMap<String, BlockProtection>>> regions = map.get(loc.getWorld());
if (regions == null)
regions = new HashMap<String, HashMap<String, HashMap<String, BlockProtection>>>();
regions = new HashMap<>();
String region = locToRegion(loc);
HashMap<String, HashMap<String, BlockProtection>> chunks = regions.get(region);
if (chunks == null)
chunks = new HashMap<String, HashMap<String, BlockProtection>>();
chunks = new HashMap<>();
String chunk = locToChunk(loc);
HashMap<String, BlockProtection> Bpm = chunks.get(chunk);
if (Bpm == null)
Bpm = new HashMap<String, BlockProtection>();
Bpm = new HashMap<>();
BlockProtection Bp = Bpm.get(v);