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General permission over specific
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@ -95,7 +95,8 @@ public class GeneralConfigManager {
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SignsColorizeJobName, ShowToplistInScoreboard, useGlobalTimer, useSilkTouchProtection, UseCustomNames,
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PreventSlimeSplit, PreventMagmaCubeSplit, PreventHopperFillUps, PreventBrewingStandFillUps, informOnPaymentDisable,
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BrowseUseNewLook, payExploringWhenGliding = false, resetExploringData = false, disablePaymentIfMaxLevelReached, disablePaymentIfRiding,
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boostedItemsInOffHand = false, boostedItemsInMainHand, boostedArmorItems, boostedItemsSlotSpecific, multiplyBoostedExtraValues, addPermissionBoost /*, preventCropResizePayment*/, payItemDurabilityLoss,
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boostedItemsInOffHand = false, boostedItemsInMainHand, boostedArmorItems, boostedItemsSlotSpecific, multiplyBoostedExtraValues, addPermissionBoost, highestPermissionBoost /*, preventCropResizePayment*/,
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payItemDurabilityLoss,
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applyToNegativeIncome, useMinimumOveralPayment, useMinimumOveralPoints, useMinimumOveralExp, useBreederFinder,
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CancelCowMilking, fixAtMaxLevel, TitleChangeChat, TitleChangeActionBar, LevelChangeChat,
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LevelChangeActionBar, SoundLevelupUse, SoundTitleChangeUse, UseServerAccount, EmptyServerAccountChat,
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@ -494,6 +495,12 @@ public class GeneralConfigManager {
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"If set to false all bonus are sumed to one");
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multiplyBoostedExtraValues = c.get("multiply-boosted-extra-values", false);
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c.addComment("highest-permission-boost",
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"Default (false) and we will prioritize specific permission over general, which means that jobs.boost.miner.money.0.5 will override and be used instead of jobs.boost.all.money.0.8",
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"When enabled we will pick highest permission node from all accesible ones",
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"Only applies while add-permission-boost set to false");
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highestPermissionBoost = c.get("highest-permission-boost", false);
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c.addComment("add-permission-boost", "When enabled we will add all permission bonuses and penalties instead of picking highest one",
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"This will add access to all permissions from jobs.boost.[jobName].[type].[amount] jobs.boost.all.[type].[amount] jobs.boost.[jobName].all.[amount] and jobs.boost.all.all.[amount] category");
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addPermissionBoost = c.get("add-permission-boost", false);
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@ -1051,7 +1058,7 @@ public class GeneralConfigManager {
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c.addComment("JobsGUI.SkipAmount", "Defines by how many slots we need to skip after group");
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JobsGUISkipAmount = c.get("JobsGUI.SkipAmount", 2);
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c.addComment("JobsGUI.InfoButton.Slot", "Slot for info button. Set it to 0 if you want to disable it","Locale can be customized in locale file under gui->infoLore section");
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c.addComment("JobsGUI.InfoButton.Slot", "Slot for info button. Set it to 0 if you want to disable it", "Locale can be customized in locale file under gui->infoLore section");
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InfoButtonSlot = c.get("JobsGUI.InfoButton.Slot", 9);
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CMIItemStack item = CMILib.getInstance().getItemManager().getItem(c.get("JobsGUI.InfoButton.Material",
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@ -406,15 +406,15 @@ public class JobsPlayer {
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Double boost = Jobs.getPermissionManager().getMaxPermission(this, "jobs.boost." + jobName + "." + type.getName(), true, false);
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Double v1 = Jobs.getPermissionManager().getMaxPermission(this, "jobs.boost." + jobName + ".all", false, false);
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if (v1 != 0d && (v1 > boost || v1 < boost))
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if (v1 != 0d && (v1 > boost || v1 < boost && !Jobs.getGCManager().highestPermissionBoost))
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boost = v1;
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v1 = Jobs.getPermissionManager().getMaxPermission(this, "jobs.boost.all.all", false, false);
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if (v1 != 0d && (v1 > boost || v1 < boost))
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if (v1 != 0d && (v1 > boost || v1 < boost && !Jobs.getGCManager().highestPermissionBoost))
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boost = v1;
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v1 = Jobs.getPermissionManager().getMaxPermission(this, "jobs.boost.all." + type.getName(), false, false);
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if (v1 != 0d && (v1 > boost || v1 < boost))
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if (v1 != 0d && (v1 > boost || v1 < boost && !Jobs.getGCManager().highestPermissionBoost))
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boost = v1;
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return boost;
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