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Fix Typos
Fixed a bunch of small typos I found in comments throughout this file
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2215c57791
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@ -556,7 +556,7 @@ public class GeneralConfigManager {
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modifyChatSuffix = c.get("modify-chat.suffix", "&c]&r ", true);
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modifyChatSeparator = c.get("modify-chat.separator", " ", true);
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c.getW().addComment("UseCustomNames", "Do you want to use custom item/block/mob/enchant/color names",
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c.getW().addComment("UseCustomNames", "Do you want to use custom item/block/mob/enchant/color names?",
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"With this set to true names like Stone:1 will be translated to Granite", "Name list is in TranslatableWords.yml file");
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UseCustomNames = c.get("UseCustomNames", true);
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@ -568,7 +568,7 @@ public class GeneralConfigManager {
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economyAsync = c.get("economy-async", true);
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c.getW().addComment("Economy.PaymentMethods",
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"By disabling one of thies, players no longer will get particular payment.",
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"By disabling one of these, players no longer will get particular payment.",
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"Useful for removing particular payment method without editing whole jobConfig file");
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PaymentMethodsMoney = c.get("Economy.PaymentMethods.Money", true);
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PaymentMethodsPoints = c.get("Economy.PaymentMethods.Points", true);
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@ -579,8 +579,8 @@ public class GeneralConfigManager {
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"Amounts are in percentage, above 0 will increase payments",
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"Amount belove 0 will decrease payments",
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"If action pays negative amount, then value above 0 will increase that negative value",
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"So is placing diamond ore takes from you 10 bucks, then by setting 50 for money income, you will be charged 15 bucks for placing it",
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"If you are getting paid 10 for placing wood, then same value of 50 for money income, will result you getting 15 bucks",
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"So if placing diamond ore takes 10 bucks from you, then by setting 50 for money income, you will be charged 15 bucks for placing it",
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"If you are getting paid 10 for placing wood, then same value of 50 for money income, will result in you getting 15 bucks",
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"This only effects base income value");
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for (CurrencyType one : CurrencyType.values()) {
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generalMulti.put(one, c.get("Economy.GeneralMulti." + one.name(), 0D) / 100D);
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@ -597,7 +597,7 @@ public class GeneralConfigManager {
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useMinimumOveralPoints = c.get("Economy.MinimumOveralPoints.use", true);
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MinimumOveralPointsLimit = c.get("Economy.MinimumOveralPoints.limit", 0.1);
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c.getW().addComment("Economy.DynamicPayment.use", "Do you want to use dinamic payment dependent on how many players already working for jobs",
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c.getW().addComment("Economy.DynamicPayment.use", "Do you want to use dynamic payment dependent on how many players already working for jobs?",
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"This can help automatically lift up payments for not so popular jobs and lower for most popular ones");
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useDynamicPayment = c.get("Economy.DynamicPayment.use", false);
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@ -626,13 +626,13 @@ public class GeneralConfigManager {
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UseServerAccount = c.get("Economy.UseServerAccount", false);
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c.getW().addComment("Economy.AccountName", "Username should be with Correct capitalization");
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ServerAccountName = c.get("Economy.AccountName", "Server");
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c.getW().addComment("Economy.Taxes.use", "Do you want to use taxes feature for jobs payment");
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c.getW().addComment("Economy.Taxes.use", "Do you want to use taxes feature for jobs payment?");
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UseTaxes = c.get("Economy.Taxes.use", false);
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c.getW().addComment("Economy.Taxes.AccountName", "Username should be with Correct capitalization, it can be same as setup in server account before");
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ServertaxesAccountName = c.get("Economy.Taxes.AccountName", "Server");
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c.getW().addComment("Economy.Taxes.Amount", "Amount in percentage");
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TaxesAmount = c.get("Economy.Taxes.Amount", 15.0);
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c.getW().addComment("Economy.Taxes.TransferToServerAccount", "Do you want to transfer taxes to server account");
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c.getW().addComment("Economy.Taxes.TransferToServerAccount", "Do you want to transfer taxes to server account?");
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TransferToServerAccount = c.get("Economy.Taxes.TransferToServerAccount", true);
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c.getW().addComment("Economy.Taxes.TakeFromPlayersPayment",
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"With this true, taxes will be taken from players payment and he will get less money than its shown in jobs info",
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@ -742,9 +742,9 @@ public class GeneralConfigManager {
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limit.setAnnouncementDelay(c.get("Economy.Limit.Exp.AnnouncementDelay", 30));
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currencyLimitUse.put(CurrencyType.EXP, limit);
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c.getW().addComment("Economy.Repair.PayForRenaming", "Do you want to give money for only renaming items in anvil",
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"Players will get full pay as they would for remaining two items when they only renaming one",
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"This is not big issue, but if you want to disable it, you can");
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c.getW().addComment("Economy.Repair.PayForRenaming", "Do you want to give money for only renaming items in anvil?",
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"Players will get full pay as they would for remaining two items when they only rename one",
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"This is not a big issue, but if you want to disable it, you can");
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PayForRenaming = c.get("Economy.Repair.PayForRenaming", true);
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c.getW().addComment("Economy.Crafting.PayForEachCraft",
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@ -761,7 +761,7 @@ public class GeneralConfigManager {
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CowMilkingTimer = c.get("Economy.MilkingCow.Timer", 30) * 1000;
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c.getW().addComment("ExploitProtections.Furnaces.Reassign",
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"When enabled, players interacted furnaces will be saved into file and will be reassigned after restart to keep giving out money",
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"When enabled, players interacted furnaces will be saved into a file and will be reassigned after restart to keep giving out money",
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"Players will no longer need to click on furnace to get paid from it after server restart");
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FurnacesReassign = c.get("ExploitProtections.Furnaces.Reassign", true);
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c.getW().addComment("ExploitProtections.Furnaces.MaxDefaultAvailable",
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@ -794,7 +794,7 @@ public class GeneralConfigManager {
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globalblocktimer = c.get("ExploitProtections.General.GlobalBlockTimer.timer", 3);
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c.getW().addComment("ExploitProtections.General.SilkTouchProtection", "Enable silk touch protection.",
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"With this enabled players wont get paid for breaked blocks from restrictedblocks list with silk touch tool.");
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"With this enabled players wont get paid for broken blocks from restrictedblocks list with silk touch tool.");
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useSilkTouchProtection = c.get("ExploitProtections.General.SilkTouchProtection", false);
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c.getW().addComment("ExploitProtections.General.MonsterDamage.Use", "This section controls how much damage player should do to monster for player to get paid",
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@ -834,7 +834,7 @@ public class GeneralConfigManager {
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c.getW().addComment("old-job",
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"Old job save", "Players can leave job and return later with some level loss during that",
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"You can fix players level if hes job level is at max level");
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"You can fix players level if his job level is at max level");
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levelLossPercentage = c.get("old-job.level-loss-percentage", 30);
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fixAtMaxLevel = c.get("old-job.fix-at-max-level", true);
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c.getW().addComment("old-job.level-loss-from-max-level",
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@ -896,15 +896,15 @@ public class GeneralConfigManager {
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"This is update for same job signs, to avoid huge lag if you have bunch of same type signs. Keep it from 1 to as many sec you want");
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InfoUpdateInterval = c.get("Signs.InfoUpdateInterval", 5);
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c.getW().addComment("Scoreboard.ShowToplist", "This will enables to show top list in scoreboard instead of chat");
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c.getW().addComment("Scoreboard.ShowToplist", "This will enable to show top list in scoreboard instead of chat");
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ShowToplistInScoreboard = c.get("Scoreboard.ShowToplist", true);
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c.getW().addComment("Scoreboard.interval", "For how long to show scoreboard");
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ToplistInScoreboardInterval = c.get("Scoreboard.interval", 10);
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c.getW().addComment("JobsBrowse.ShowTotalWorkers", "Do you want to show total amount of workers for job in jobs browse window");
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c.getW().addComment("JobsBrowse.ShowTotalWorkers", "Do you want to show total amount of workers for job in jobs browse window?");
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ShowTotalWorkers = c.get("JobsBrowse.ShowTotalWorkers", true);
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c.getW().addComment("JobsBrowse.ShowPenaltyBonus", "Do you want to show penalty and bonus in jobs browse window. Only works if this feature is enabled");
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c.getW().addComment("JobsBrowse.ShowPenaltyBonus", "Do you want to show penalty and bonus in jobs browse window? Only works if this feature is enabled");
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ShowPenaltyBonus = c.get("JobsBrowse.ShowPenaltyBonus", true);
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c.getW().addComment("JobsBrowse.UseNewLook", "Defines if you want to use new /jobs browse look or old one");
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@ -912,9 +912,9 @@ public class GeneralConfigManager {
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c.getW().addComment("JobsBrowse.AmountToShow", "Defines amount of jobs to be shown in one page for /jobs browse");
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BrowseAmountToShow = c.get("JobsBrowse.AmountToShow", 5);
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c.getW().addComment("JobsGUI.OpenOnBrowse", "Do you want to show GUI when performing /jobs browse command");
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c.getW().addComment("JobsGUI.OpenOnBrowse", "Do you want to show GUI when performing /jobs browse command?");
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JobsGUIOpenOnBrowse = c.get("JobsGUI.OpenOnBrowse", true);
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c.getW().addComment("JobsGUI.ShowChatBrowse", "Do you want to show chat information when performing /jobs browse command");
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c.getW().addComment("JobsGUI.ShowChatBrowse", "Do you want to show chat information when performing /jobs browse command?");
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JobsGUIShowChatBrowse = c.get("JobsGUI.ShowChatBrowse", true);
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c.getW().addComment("JobsGUI.SwitcheButtons", "With true left mouse button will join job and right will show more info",
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"With false left mouse button will show more info, right will join job", "Don't forget to adjust locale file");
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@ -925,9 +925,9 @@ public class GeneralConfigManager {
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JobsGUIBackButton = c.get("JobsGUI.BackButtonSlot", 37);
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c.getW().addComment("JobsGUI.StartPosition", "Defines start position in gui from which job icons will be shown");
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JobsGUIStartPosition = c.get("JobsGUI.StartPosition", 11);
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c.getW().addComment("JobsGUI.GroupAmount", "Defines By how many jobs we need to group up");
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c.getW().addComment("JobsGUI.GroupAmount", "Defines by how many jobs we need to group up");
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JobsGUIGroupAmount = c.get("JobsGUI.GroupAmount", 7);
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c.getW().addComment("JobsGUI.SkipAmount", "Defines By how many slot we need to skip after group");
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c.getW().addComment("JobsGUI.SkipAmount", "Defines by how many slots we need to skip after group");
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JobsGUISkipAmount = c.get("JobsGUI.SkipAmount", 2);
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c.getW().addComment("JobsTop.AmountToShow", "Defines amount of players to be shown in one page for /jobs top & /jobs gtop");
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@ -940,7 +940,7 @@ public class GeneralConfigManager {
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tmat = CMIMaterial.get(c.get("JobsGUI.Filler.Material", "STAINED_GLASS_PANE"));
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guiFiller = tmat == null ? CMIMaterial.GREEN_STAINED_GLASS_PANE.newItemStack() : tmat.newItemStack();
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// c.getW().addComment("Schedule.Boost.Enable", "Do you want to enable scheduler for global boost");
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// c.getW().addComment("Schedule.Boost.Enable", "Do you want to enable scheduler for global boost?");
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// useGlobalBoostScheduler = c.get("Schedule.Boost.Enable", false);
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try {
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