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Update quest objective matching to better match job task matching.
Allows the default enchanter quest to actually detect ARROW_DAMAGE enchantment.
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@ -29,8 +29,8 @@ import java.util.Map;
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import java.util.Random;
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import java.util.function.BiPredicate;
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import com.gamingmesh.jobs.CMILib.CMIEnchantment;
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import com.gamingmesh.jobs.actions.EnchantActionInfo;
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import com.gamingmesh.jobs.stuff.Util;
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import org.bukkit.block.Block;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Entity;
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@ -310,16 +310,7 @@ public class Job {
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}
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if (actionInfo instanceof EnchantActionInfo) {
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EnchantActionInfo enchantActionInfo = (EnchantActionInfo)actionInfo;
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String enchantName = CMIEnchantment.get(actionInfo.getName()).toString();
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return (
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// Enchantment without level e.g. silk_touch
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jobInfo.getName().equalsIgnoreCase(enchantName) ||
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// Enchantment with level e.g. fire_aspect:1
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jobInfo.getName().equalsIgnoreCase(enchantName + ":" + enchantActionInfo.getLevel())
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);
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return Util.enchantMatchesActionInfo(jobInfo.getName(), (EnchantActionInfo) actionInfo);
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}
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return jobInfo.getName().equalsIgnoreCase(action.getNameWithSub()) ||
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@ -4,6 +4,8 @@ import java.util.HashMap;
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import java.util.Map;
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import java.util.Map.Entry;
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import com.gamingmesh.jobs.actions.EnchantActionInfo;
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import com.gamingmesh.jobs.stuff.Util;
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import org.bukkit.Bukkit;
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import org.bukkit.event.server.ServerCommandEvent;
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@ -97,7 +99,9 @@ public class QuestProgression {
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return;
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Map<String, QuestObjective> byAction = quest.getObjectives().get(action.getType());
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if (byAction != null && !byAction.containsKey(action.getNameWithSub()) && !byAction.containsKey(action.getName()))
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QuestObjective objective = objectiveForAction(action);
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if (byAction != null && objective == null)
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return;
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org.bukkit.entity.Player player = jPlayer.getPlayer();
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@ -118,20 +122,12 @@ public class QuestProgression {
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}
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}
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if (!isCompleted()) {
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QuestObjective objective = null;
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if (byAction != null) {
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objective = byAction.get(action.getName());
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if (objective == null)
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objective = byAction.get(action.getNameWithSub());
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}
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if (objective != null) {
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Integer old = done.getOrDefault(objective, 0);
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done.put(objective, old < objective.getAmount() ? old + 1 : objective.getAmount());
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}
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if (
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!isCompleted() &&
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objective != null
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) {
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Integer old = done.getOrDefault(objective, 0);
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done.put(objective, old < objective.getAmount() ? old + 1 : objective.getAmount());
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}
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jPlayer.setSaved(false);
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@ -159,4 +155,32 @@ public class QuestProgression {
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public void setGivenReward(boolean givenReward) {
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this.givenReward = givenReward;
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}
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private boolean objectiveKeyMatches(String objectiveKey, ActionInfo actionInfo) {
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if (actionInfo instanceof EnchantActionInfo) {
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return Util.enchantMatchesActionInfo(objectiveKey, (EnchantActionInfo) actionInfo);
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}
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return (
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objectiveKey.equalsIgnoreCase(actionInfo.getNameWithSub()) ||
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objectiveKey.equalsIgnoreCase(actionInfo.getName())
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);
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}
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private QuestObjective objectiveForAction(ActionInfo actionInfo) {
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Map<String, QuestObjective> byAction = quest.getObjectives().get(actionInfo.getType());
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if (byAction == null) {
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return null;
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}
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for (Map.Entry<String, QuestObjective> objectiveEntry : byAction.entrySet()) {
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String objectiveKey = objectiveEntry.getKey();
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if (objectiveKeyMatches(objectiveKey, actionInfo)) {
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return objectiveEntry.getValue();
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}
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}
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return null;
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}
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}
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@ -14,6 +14,8 @@ import java.util.UUID;
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import java.util.jar.JarEntry;
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import java.util.jar.JarFile;
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import com.gamingmesh.jobs.CMILib.CMIEnchantment;
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import com.gamingmesh.jobs.actions.EnchantActionInfo;
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import org.bukkit.Bukkit;
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import org.bukkit.Color;
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import org.bukkit.Location;
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@ -405,4 +407,15 @@ public final class Util {
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return difference;
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}
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public static boolean enchantMatchesActionInfo(String enchant, EnchantActionInfo actionInfo) {
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String enchantName = CMIEnchantment.get(actionInfo.getName()).toString();
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return (
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// Enchantment without level e.g. silk_touch
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enchant.equalsIgnoreCase(enchantName) ||
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// Enchantment with level e.g. fire_aspect:1
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enchant.equalsIgnoreCase(enchantName + ":" + actionInfo.getLevel())
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);
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}
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}
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