# Jobs configuration.
#
# Stores information about each job.
#
# NOTE: When having multiple jobs, both jobs will give the income payout to the player
# even if they give the pay for one action (make the configurations with this in mind)
# and each job will get the respective experience.
#
# e.g If player has 2 jobs where job1 gives 10 income and experience for killing a player 
# and job2 gives 5 income and experience for killing a player. When the user kills a player
# they will get 15 income and job1 will gain 10 experience and job2 will gain 5 experience.

Jobs:
  # must be one word. This job will be ignored as this is just example of all posible actions
  exampleJob:
    # full name of the job (displayed when browsing a job, used when joining and leaving)
    # also can be used as a prefix for the user's name if the option is enabled.
    # Shown as a prefix only when the user has 1 job.
    #
    # NOTE: Must be 1 word
    fullname: Woodcutter
    # Shortened version of the name of the job. Used as a prefix when the user has more 
    # than 1 job
    shortname: W
    description: Earns money felling and planting trees  
    # The colour of the name, for a full list of supported colours, go to the message config.
    ChatColour: GREEN
    # Option to let you choose what kind of prefix this job adds to your name.
    # options are: full, title, job, shortfull, shorttitle, shortjob and none
    chat-display: full
    # [OPTIONAL] - the maximum level of this class
    max-level: 10
    # [OPTIONAL] - the maximum level of this class with specific permission
    # use jobs.[jobsname].vipmaxlevel, in this case it will be jobs.exampleJob.vipmaxlevel
    vip-max-level: 20
    # [OPTIONAL] - the maximum number of users on the server that can have this job at 
    # any one time (includes offline players).
    slots: 1
    # Equation used for calculating how much experience is needed to go to the next level.
    # Available parameters:
    #   numjobs - the number of jobs the player has
    #   joblevel - the level the player has attained in the job.
    # NOTE: Please take care of the brackets when modifying this equation.
    leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
    # Equation used for calculating how much income is given per action for the job level.
    # Available parameters:
    #   numjobs - the number of jobs the player has
    #   baseincome - the income for the action at level 1 (as set in the configuration).
    #   joblevel - the level the player has attained in the job.
    # NOTE: Please take care of the brackets when modifying this equation.
    income-progression-equation: baseincome+(joblevel-1)*0.01-((baseincome+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    # Equation used for calculating how much points is given per action for the job level.
    # Available parameters:
    #   numjobs - the number of jobs the player has
    #   basepoints - the points for the action at level 1 (as set in the configuration).
    #   joblevel - the level the player has attained in the job.
    # NOTE: Please take care of the brackets when modifying this equation.
    points-progression-equation: basepoints+(joblevel-1)*0.01-((basepoints+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
     # Equation used for calculating how much experience is given per action for the job level.
    # Available parameters:
    #   numjobs - the number of jobs the player has
    #   baseexperience - the experience for the action at level 1 (as set in the configuration).
    #   joblevel - the level the player has attained in the job.
    # NOTE: Please take care of the brackets when modifying this equation.
    experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
    # GUI icon information when using GUI function
    Gui:
    # id of block
      Id: 17
    # data of block, usualy its 0, but in example Diorite will have id of 1 and data of 3
      Data: 2
    ########################################################################
    # Section used to configure what items the job gets paid for, how much
    # they get paid and how much experience they gain.
    #
    # For break and place, the block name or id is used.
    # You can select a sub-type by using a '-' between the id and the bit
    # value for the sub-type. e.g LOG-0 = usual log, LOG-2 = birch log
    # 17-2 = birch log.
    #
    # If no sub-type is give, the payout will be for all sub-types.
    #
    # To get a list of all available block types, check the
    # bukkit JavaDocs for a complete list of block types
    # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
    # 
    # For kill tags (Kill and custom-kill), the name is the name of the
    # mob.
    # Available mobs:
    #   Bat
    #   Blaze
    #   Cave_spider
    #   Chicken
    #   Cow
    #   Creeper
    #   Ender_dragon
    #   Enderman
    #   Endermite
    #   Ghast
    #   Giant
    #   Guardian
    #   Horse
    #   Iron_golem
    #   Magma_cube
    #   Mushroom_cow
    #   Ocelot
    #   Pig
    #   Player
    #   Rabbit
    #   Sheep
    #   Silverfish
    #   Skeleton
    #   Shulker
    #   Slime
    #   Snowman
    #   Spider
    #   Squid
    #   Villager
    #   Witch
    #   Wither
    #   Wolf
    #   Zombie  
    #       
    #
    # NOTE: mob names are case sensitive.
    #
    # For custom-kill, it is the name of the job (also case sensitive).
    # 
    # NOTE: If a job has both the pay for killing a player and for killing a
    # specific class, they will get both payments.
    ########################################################################
    # payment for breaking a block
    Break:
      # block name/id (with optional sub-type)
      LOG:
        # base income, can be not used if using point system
        income: 5.0
        # base points, can be not used if using income system
        points: 5.0
        # base experience
        experience: 5.0
        # (OPTIONAL) from which level of this job player can get money for this action  
        # if not given, then player will always get money for this action
        # this can be used for any action
        from-level: 1
        # (OPTIONAL) until which level player can get money for this action.
        # if not given, then there is no limit
        # this can be used for any action
        until-level: 30
    # payment for breaking a block with tnt
    TNTBreak:
      LOG:
        income: 5.0
        points: 5.0
        experience: 5.0
    # payment for placing a block
    Place:
      SAPLING: 
        income: 1.0
        points: 1.0
        experience: 1.0
      WOOD: 
        income: 2.0
        points: 2.0
        experience: 2.0
    # killing a mob
    Kill:
      # mob name
      Player:
        # base income
        income: 7.5
        # base experience
        experience: 7.5
    # killing a MythicMob
    MMKill:
      # mob name
      CustomNameHere:
        # base income
        income: 7.5
        # base experience
        experience: 7.5
    # Killing player with certain job
    custom-kill:
      Woodcutter:
        income: 10.0
        experience: 10.0
    # Tamig animals
    Tame:
      Wolf:
        income: 2.0
        experience: 5.0
    # Breeding animals
    Breed:
      Wolf:
        income: 2.0
        experience: 5.0
    # Eating food
    Eat:
      cooked_rabbit:
        income: 5
        experience: 5
      baked_potato:
        income: 5
        experience: 5    
    # Milking cows, only one option is available
    Milk:
      Cow:
        income: 2.0
        experience: 5.0
      Mushroomcow:
        income: 5.0
        experience: 10.0
    # Shear sheeps by its color
    Shear:
      Black:
        income: 2.0
        experience: 5.0
      Blue:
        income: 2.0
        experience: 5.0 
      Brown:
        income: 2.0
        experience: 5.0 
      Cyan:
        income: 2.0
        experience: 5.0 
      Gray:
        income: 2.0
        experience: 5.0 
      Green:
        income: 2.0
        experience: 5.0 
      Light_blue:
        income: 2.0
        experience: 5.0 
      Lime:
        income: 2.0
        experience: 5.0 
      Magenta:
        income: 2.0
        experience: 5.0 
      Orange:
        income: 2.0
        experience: 5.0 
      Pink:
        income: 2.0
        experience: 5.0 
      Purple:
        income: 2.0
        experience: 5.0 
      Red:
        income: 2.0
        experience: 5.0 
      Silver:
        income: 2.0
        experience: 5.0 
      White:
        income: 2.0
        experience: 5.0 
      Yellow:
        income: 2.0
        experience: 5.0 
    # dyeing armor
    Dye:    
      LEATHER_BOOTS:
        income: 1.0
        experience: 1.0
      LEATHER_CHESTPLATE:
        income: 1.0
        experience: 1.0
      LEATHER_HELMET:
        income: 1.0
        experience: 1.0
      LEATHER_LEGGINGS:
        income: 1.0
        experience: 1.0
      351:
        income: 1.0
        experience: 1.0
    # Catching fish
    Fish:
      '349':
        income: 20.0
        experience: 25.0
    # Repairing items
    Repair:
      WOOD_SWORD:
        income: 1.0
        experience: 1.0
      IRON_SWORD:
        income: 2.0
        experience: 2.0
    # Crafting items
    Craft:
      WOOD_SWORD:
        income: 1.5
        experience: 3.0
      LEATHER_BOOTS:
        income: 1.0
        experience: 6.0
    # Smelting ores
    Smelt:
      IRON_INGOT:
        income: 2.0
        experience: 8.0
      GOLD_INGOT:
        income: 4.5
        experience: 12
    # Enchanting items
    Enchant:
      # You can set item for which player will get money
      WOOD_SWORD:
        income: 1.5
        experience: 3.0
      LEATHER_BOOTS:
        income: 1.0
        experience: 6.0
      # Or/and you can give money for each enchantment they got
      DIG_SPEED-1:
        income: 3.0
        experience: 10.0
      DIG_SPEED-2:
        income: 6.0
        experience: 20.0
    # Brewing potions
    Brew:
      NETHER_STALK:
        income: 5.0
        experience: 3.0
      REDSTONE:
        income: 5.0
        experience: 3.0
    # Explore options. Each number represents players number in exploring that chunk
    # 1 means that player is first in this chunk, 2 is second and so on, so you can give money not only for first player ho discovers that chunk
    Explore:
      1:
        income: 5.0
        experience: 5.0
      2:
        income: 2.5
        experience: 2.5
      3:
        income: 1.0
        experience: 1.0
      4:
        income: 0.5
        experience: 0.5
      5:
        income: 0.1
        experience: 0.1
    # permissions granted for joining class
    permissions:
      # example node
      aaaaaatest.node:
        # true to give, false to revoke
        value: true
        # minimum level needed to grant permission.  Use 0 for all levels
        level: 0
      aaaaaatest.node2:
        value: true
        # Permission granted when reaching level 10
        level: 10
    # Permissions granted when perticular conditions are meet
    conditions:
      # Condition mane, irelevent, you can write anything in here
      first:
        requires:
        # j marks that player should have particular jobs level and higher
        - j:Miner-50
        - j:Digger-50
        # p marks permission requirement
        - p:essentials.notnoob
        perform:
        # p marks permission, player will get if given true value, if used false, permission will be taken
        - p:essentials.fly-true        
    # Commands executed when player reached level
    commands:
      # command name, just to have better idea what this do
      fly:
        # Command its self, this will be executed from console, so all commands should work
        # Possible variables are: [player] [jobname] [oldlevel] [newlevel]
        command: manuaddp [player] essentials.fly
        # When to execute this command first time
        levelFrom: 100
        # Until when to do this command
        # This can be set to same level as levelFrom, so this command will be executed only once
        levelUntil: 100
      kit:
        command: manuaddp [player] essentials.kits.woodcutter
        levelFrom: 150
        levelUntil: 150
    # Getting more money when equiped with specific weapon/tool ar wearing armor
    items:
      # Just name, dont have any impact
      firstOne:
        # Tool/Weapon id. Works for block Break, Fish, Animal tame, Breed, Monster/Player kill.
        id: 278
        # Items name, should be with color codes
        name: '&8Miner Pickaxe'
        # Item lore, again should come with color codes
        lore:
        - '&eBobs pick'
        - '&710% bonus XP'
        # Item enchantments, all enchantment names can be found https://hub.spigotmc.org/javadocs/spigot/org/bukkit/enchantments/Enchantment.html
        enchants:
        - DAMAGE_ALL=1
        - FIRE_ASPECT=1
        # Money boost: 1.1 is equals 10% more income when 0.9 is equals 10% less from base income
        moneyBoost: 1.1
        # Exp boost
        expBoost: 1.1
      helmet:
        # Armor id. This one works with all jobs
        id: 310
        name: '&8Armor'
        lore:
        - '&eBobs armor'
        - '&710% bonus XP'
        moneyBoost: 1.1
        expBoost: 1.1
    # Limit item use to jobs level
    limitedItems:
      # Just name, dont have any impact
      firstOne:
        # Tool/Weapon id. Works for any interact action.
        id: 278
        # Level of this job player can start using this item
        level: 5
        # (optional) Items name, option to use color codes
        name: '&8Miner Pickaxe'
        # (optional) Item lore, again can come with color codes
        lore:
        - '&eBobs pick'
        - '&710% bonus XP'
        # (optional) Item enchantments, all enchantment names can be found https://hub.spigotmc.org/javadocs/spigot/org/bukkit/enchantments/Enchantment.html
        # enchant level can inrease with jobs level to give best RPG experiance
        enchants:
        - DAMAGE_ALL=1
        - FIRE_ASPECT=1
    cmd-on-join:
    - 'msg [name] Thx for joining this job!'
    - 'msg [name] Now start working and get money from [jobname] job!'
    cmd-on-leave:
    - 'msg [name] You have left this awesome [jobname] job'
    - 'msg [name] See you soon!'
# from this point you can edit jobs by your liking, rename, remove or add new ones
  Woodcutter:
    fullname: Woodcutter
    shortname: W
    description: Earns money felling and planting trees
    ChatColour: GREEN
    chat-display: full
    leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
    income-progression-equation: baseincome+(joblevel-1)*0.01-((baseincome+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    points-progression-equation: basepoints+(joblevel-1)*0.01-((basepoints+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
    Gui:
      Id: 17
      Data: 2
    Break:
      17-0:
        income: 2.5
        points: 2.5
        experience: 2.5
      17-1:
        income: 2.0
        points: 2.5
        experience: 2.0
      17-2:
        income: 2.5
        points: 2.5
        experience: 2.5
      17-3:
        income: 2.5
        points: 2.5
        experience: 2.5
      18-0:
        income: 0.5
        points: 0.5
        experience: 0.5
      18-1:
        income: 0.5
        points: 0.5
        experience: 0.5
      18-2:
        income: 0.5
        points: 0.5
        experience: 0.5
      18-3:
        income: 0.5
        points: 0.5
        experience: 0.5
      161-0:
        income: 0.5
        points: 0.5
        experience: 0.5
      161-1:
        income: 0.5
        points: 0.5
        experience: 0.5
      162-0:
        income: 2.5
        points: 2.5
        experience: 2.5
      162-1:
        income: 2.5
        points: 2.5
        experience: 2.5
    Kill:
      Player:
        income: 7.5
        points: 7.5
        experience: 7.5
    custom-kill:
      Woodcutter:
        income: 10.0
        points: 10.0
        experience: 10.0
    max-level: 200
  Miner:
    fullname: Miner
    shortname: M
    description: Earns money mining minerals and ores.
    ChatColour: DARK_GRAY
    chat-display: full
    #max-level: 10
    #slots: 10
    leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
    income-progression-equation: baseincome+(joblevel-1)*0.01-((baseincome+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    points-progression-equation: basepoints+(joblevel-1)*0.01-((basepoints+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
    Gui:
      Id: 270
      Data: 0
    TNTBreak:
      STONE:
        income: 0.3
        points: 0.3
        experience: 0.3
      STONE-1:
        income: 1
        points: 1
        experience: 1
      STONE-3:
        income: 1
        points: 1
        experience: 1
      STONE-5:
        income: 1
        points: 1
        experience: 1
    Break:
      STONE:
        income: 0.3
        points: 0.3
        experience: 0.3
      STONE-1:
        income: 1
        points: 1
        experience: 1
      STONE-3:
        income: 1
        points: 1
        experience: 1
      STONE-5:
        income: 1
        points: 1
        experience: 1
      COAL_ORE:
        income: 3
        points: 2
        experience: 2
      SANDSTONE:
        income: 0.15
        points: 0.15
        experience: 0.2
      SANDSTONE-1:
        income: 0.15
        points: 0.15
        experience: 0.2
      SANDSTONE-2:
        income: 0.15
        points: 0.15
        experience: 0.2
      GLOWING_REDSTONE_ORE:
        income: 2.5
        points: 2
        experience: 2
      IRON_ORE:
        income: 3.5
        points: 3
        experience: 2
      GOLD_ORE:
        income: 5
        points: 4
        experience: 2
      LAPIS_ORE:
        income: 7.5
        points: 6
        experience: 2
      DIAMOND_ORE:
        income: 10
        points: 10
        experience: 10
      EMERALD_ORE:
        income: 15
        points: 15
        experience: 30
      QUARTZ_ORE:
        income: 2.5
        points: 2.5
        experience: 2.5
      OBSIDIAN:
        income: 5
        points: 5
        experience: 5
      MOSSY_COBBLESTONE:
        income: 2.5
        points: 2.5
        experience: 2.5
      NETHER_BRICK:
        income: 1.0
        points: 1
        experience: 1.0
      NETHER_BRICK_STAIRS:
        income: 3
        points: 3
        experience: 3
      NETHER_FENCE:
        income: 1
        points: 1
        experience: 1
      NETHERRACK:
        income: 0.1
        points: 0.1
        experience: 0.1
      PRISMARINE:
        income: 2.5
        points: 2.5
        experience: 2.5
    Place:
      RAILS:
        income: 2.0
        points: 2.0
        experience: 2.0
      IRON_ORE:
        income: -5.0
        points: -5
        experience: -5.0
      GOLD_ORE:
        income: -6.0
        points: -6
        experience: -6.0
      DIAMOND_ORE:
        income: -10.0
        points: -10
        experience: -10.0
    Kill:
      Player:
        income: 7.5
        points: 7.5
        experience: 7.5
    max-level: 200
  Builder:
    fullname: Builder
    shortname: B
    description: Earns money for building structures.
    ChatColour: WHITE
    chat-display: full
    #max-level: 10
    #slots: 10
    leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
    income-progression-equation: baseincome+(joblevel-1)*0.01-((baseincome+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    points-progression-equation: basepoints+(joblevel-1)*0.01-((basepoints+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
    Gui:
      Id: 108
      Data: 0
    Place:
      STONE-2:
        income: 1.3
        points: 1.3
        experience: 2
      STONE-4:
        income: 1.3
        points: 1.3
        experience: 2
      STONE-6:
        income: 1.3
        points: 1.3
        experience: 2
      COBBLESTONE:
        income: 0.7
        points: 0.7
        experience: 2
      '5':
        income: 1.5
        points: 1.5
        experience: 2
      '35':
        income: 1.5
        points: 1.5
        experience: 2
      '41':
        income: 1.5
        points: 1.5
        experience: 2
      '42':
        income: 1.5
        points: 1.5
        experience: 2
      '44':
        income: 0.8
        points: 0.8
        experience: 2
      '45':
        income: 1.5
        points: 1.5
        experience: 2
      '47':
        income: 1.5
        points: 1.5
        experience: 2
      '48':
        income: 1.5
        points: 1.5
        experience: 2
      '49':
        income: 1.5
        points: 1.5
        experience: 2
      '53':
        income: 1.5
        points: 1.5
        experience: 2
      '54':
        income: 1.5
        points: 1.5
        experience: 2
      '57':
        income: 1.5
        points: 1.5
        experience: 2
      '58':
        income: 1.5
        points: 1.5
        experience: 2
      '61':
        income: 1.5
        points: 1.5
        experience: 2
      '65':
        income: 1.5
        points: 1.5
        experience: 2
      '67':
        income: 1.5
        points: 1.5
        experience: 2
      '79':
        income: 1.5
        points: 1.5
        experience: 2
      '80':
        income: 1.0
        points: 1.0
        experience: 2
      '84':
        income: 1.0
        points: 1.0
        experience: 2
      '85':
        income: 1.5
        points: 1.5
        experience: 2
      '89':
        income: 1.5
        points: 1.5
        experience: 2
      '95':
        income: 1.5
        points: 1.5
        experience: 2
      '96':
        income: 1.5
        points: 1.5
        experience: 2
      '98':
        income: 1.5
        points: 1.5
        experience: 2
      '101':
        income: 1.5
        points: 1.5
        experience: 2
      '102':
        income: 1.5
        points: 1.5
        experience: 2
      '107':
        income: 1.5
        points: 1.5
        experience: 2
      '108':
        income: 1.5
        points: 1.5
        experience: 2
      '109':
        income: 1.5
        points: 1.5
        experience: 2
      '112':
        income: 1.5
        points: 1.5
        experience: 2
      '113':
        income: 1.5
        points: 1.5
        experience: 2
      '114':
        income: 1.5
        points: 1.5
        experience: 2
      '116':
        income: 1.5
        points: 1.5
        experience: 2
      '120':
        income: 1.5
        points: 1.5
        experience: 2
      '123':
        income: 1.0
        points: 1.0
        experience: 2
      '126':
        income: 0.8
        points: 0.8
        experience: 2
      '128':
        income: 1.5
        points: 1.5
        experience: 2
      '130':
        income: 1.5
        points: 1.5
        experience: 2
      '133':
        income: 1.5
        points: 1.5
        experience: 2
      '134':
        income: 1.5
        points: 1.5
        experience: 2
      '139':
        income: 1.5
        points: 1.5
        experience: 2
      '146':
        income: 1.5
        points: 1.5
        experience: 2
      '152':
        income: 1.5
        points: 1.5
        experience: 2
      '154':
        income: 1.5
        points: 1.5
        experience: 2
      '155':
        income: 1.5
        points: 1.5
        experience: 2
      '156':
        income: 1.5
        points: 1.5
        experience: 2
      '159':
        income: 1.5
        points: 1.5
        experience: 2
      '160':
        income: 1.5
        points: 1.5
        experience: 2
      '161':
        income: 1.5
        points: 1.5
        experience: 2
      '163':
        income: 1.5
        points: 1.5
        experience: 2
      '164':
        income: 1.5
        points: 1.5
        experience: 2
      '167':
        income: 1.5
        points: 1.5
        experience: 2
      '168':
        income: 1.3
        points: 1.3
        experience: 1.9
      '169':
        income: 1.5
        points: 1.5
        experience: 2
      '170':
        income: 1.5
        points: 1.5
        experience: 2
      '172':
        income: 1.5
        points: 1.5
        experience: 2
      '173':
        income: 1.5
        points: 1.5
        experience: 2
      '174':
        income: 1.5
        points: 1.5
        experience: 2
      '179':
        income: 1.5
        points: 1.5
        experience: 2
      '180':
        income: 1.5
        points: 1.5
        experience: 2
      '182':
        income: 0.8
        points: 0.8
        experience: 2
      '183':
        income: 1.5
        points: 1.5
        experience: 2
      '184':
        income: 1.5
        points: 1.5
        experience: 2
      '185':
        income: 1.5
        points: 1.5
        experience: 2
      '186':
        income: 1.5
        points: 1.5
        experience: 2
      '187':
        income: 1.5
        points: 1.5
        experience: 2
      '188':
        income: 1.5
        points: 1.5
        experience: 2
      '189':
        income: 1.5
        points: 1.5
        experience: 2
      '190':
        income: 1.5
        points: 1.5
        experience: 2
      '191':
        income: 1.5
        points: 1.5
        experience: 2
      '192':
        income: 1.5
        points: 1.5
        experience: 2
    Kill:
      Player:
        income: 7.5
        points: 7.5
        experience: 7.5
    max-level: 200
  Digger:
    fullname: Digger
    shortname: D
    description: Earns money for terraforming the world.
    ChatColour: GOLD
    chat-display: full
    #max-level: 10
    #slots: 10
    leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
    income-progression-equation: baseincome+(joblevel-1)*0.01-((baseincome+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    points-progression-equation: basepoints+(joblevel-1)*0.01-((basepoints+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
    Gui:
      Id: 269
      Data: 0
    Break:
      '179':
        income: 1
        points: 1
        experience: 1
      DIRT:
        income: 0.25
        points: 0.25
        experience: 0.25
      GRASS:
        income: 0.3
        points: 0.3
        experience: 0.3
      GRAVEL:
        income: 1
        points: 1
        experience: 1.0
      SAND:
        income: 0.4
        points: 0.4
        experience: 0.5
      CLAY:
        income: 1
        points: 1
        experience: 1.0
      '159':
        income: 1
        points: 1
        experience: 1.0
    Kill:
      Player:
        income: 7.5
        points: 7.5
        experience: 7.5
    custom-kill:
      Digger:
        income: 10.0
        points: 10.0
        experience: 10.0
    max-level: 200
  Farmer:
    fullname: Farmer
    shortname: Fa
    description: Earns money farming crops.
    ChatColour: BLUE
    chat-display: full
    #max-level: 10
    #slots: 10
    leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
    income-progression-equation: baseincome+(joblevel-1)*0.01-((baseincome+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    points-progression-equation: basepoints+(joblevel-1)*0.01-((basepoints+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
    Gui:
      Id: 290
      Data: 0
    Tame:
      Wolf: 
        income: 5.0
        points: 5.0
        experience: 5.0
      Horse: 
        income: 5.0
        points: 5.0
        experience: 5.0
    Breed:
      Wolf:
        income: 4.0
        points: 4.0
        experience: 5.0
      Ocelot:
        income: 4.0
        points: 4.0
        experience: 5.0
      Pig:
        income: 4.0
        points: 4.0
        experience: 5.0
      Cow:
        income: 4.0
        points: 4.0
        experience: 5.0
      Horse:
        income: 4.0
        points: 4.0
        experience: 5.0
      Rabbit:
        income: 4.0
        points: 4.0
        experience: 5.0
      Sheep:
        income: 4.0
        points: 4.0
        experience: 5.0
      Chicken:
        income: 4.0
        points: 4.0
        experience: 5.0
    Shear:
      Red:
        income: 4.0
        points: 4.0
        experience: 5.0
      Orange:
        income: 4.0
        points: 4.0
        experience: 5.0 
      Yellow:
        income: 4.0
        points: 4.0
        experience: 5.0 
      Green:
        income: 4.0
        points: 4.0
        experience: 5.0 
      Blue:
        income: 4.0
        points: 4.0
        experience: 5.0 
      'Light Blue':
        income: 4.0
        points: 4.0
        experience: 5.0 
      Magenta:
        income: 4.0
        points: 4.0
        experience: 5.0 
      Pink:
        income: 4.0
        points: 4.0
        experience: 5.0 
      White:
        income: 4.0
        points: 4.0
        experience: 5.0 
      'Light Gray':
        income: 4.0
        points: 4.0
        experience: 5.0 
      Black:
        income: 4.0
        points: 4.0
        experience: 5.0 
      Brown:
        income: 4.0
        points: 4.0
        experience: 5.0 
      Purple:
        income: 4.0
        points: 4.0
        experience: 5.0 
      Cyan:
        income: 4.0
        points: 4.0
        experience: 5.0 
      Gray:
        income: 4.0
        points: 4.0
        experience: 5.0 
      'Lime Green':
        income: 4.0
        points: 4.0
        experience: 5.0 
    Milk:
      Cow:
        income: 5.0
        points: 5.0
        experience: 5.0
    Break:
      CHORUS_PLANT:
        income: 1.5
        points: 1.5
        experience: 3.0
      CHORUS_FLOWER:
        income: 1.5
        points: 1.5
        experience: 3.0
      BEETROOT_BLOCK-3:
        income: 1.5
        points: 1.5
        experience: 3.0
      CROPS-7:
        income: 1.5
        points: 1.5
        experience: 3.0
      CARROT-7:
        income: 1.0
        points: 1.0
        experience: 1.0
      POTATO-7:
        income: 1.0
        points: 1.0
        experience: 1.0
      PUMPKIN:
        income: 0.5
        points: 0.5
        experience: 1.0
      SUGAR_CANE_BLOCK:
        income: 0.2
        points: 0.2
        experience: 0.2
      COCOA-4:
        income: 4
        points: 4
        experience: 4.0
      '6':
        income: 2
        points: 2
        experience: 2.0
      '111':
        income: 2
        points: 2
        experience: 2.0
      '37':
        income: 2
        points: 2
        experience: 2.0
      '38':
        income: 2
        points: 2
        experience: 2.0
      '39':
        income: 1
        points: 1
        experience: 1.0
      '40':
        income: 1
        points: 1
        experience: 1.0
      '106':
        income: 1
        points: 1
        experience: 1.0
      '81':
        income: 1
        points: 1
        experience: 1.0
      '115':
        income: 1
        points: 1
        experience: 1.0
    Place:
      CROPS-0:
        income: 3.0
        points: 3
        experience: 3.0
      SUGAR_CANE_BLOCK:
        income: 1.0
        points: 1
        experience: 1.0
    Kill:
      Player:
        income: 7.5
        points: 7.5
        experience: 7.5
    max-level: 200
  Hunter:
    fullname: Hunter
    shortname: H
    description: Earns money killing animals and monsters.
    ChatColour: RED
    chat-display: full
    #max-level: 10
    #slots: 10
    leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
    income-progression-equation: baseincome+(joblevel-1)*0.01-((baseincome+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    points-progression-equation: basepoints+(joblevel-1)*0.01-((basepoints+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
    Gui:
      Id: 261
      Data: 0
    Tame:
      Wolf:
        income: 20.0
        points: 20
        experience: 15.0
      Ocelot:
        income: 20.0
        points: 20
        experience: 15.0
      Horse:
        income: 20.0
        points: 20
        experience: 15.0
    Kill:
      Chicken:
        income: 5.0
        points: 5
        experience: 5.0
      Cow:
        income: 6.0
        points: 5
        experience: 5.0
      Pig:
        income: 5.0
        points: 5
        experience: 5.0
      Sheep:
        income: 5.0
        points: 5
        experience: 5.0
      Wolf:
        income: 10.0
        points: 10
        experience: 5.0
      Creeper:
        income: 15.0
        points: 15
        experience: 15.0
      Skeleton:
        income: 10.0
        points: 10
        experience: 15.0
      Spider:
        income: 10.0
        points: 10
        experience: 15.0
      Zombie:
        income: 10.0
        points: 10
        experience: 15.0
      BLAZE:
        income: 20.0
        points: 20
        experience: 15.0
      CAVE_SPIDER:
        income: 20.0
        points: 20
        experience: 15.0
      ENDERMAN:
        income: 2.0
        points: 2
        experience: 2.0
      GHAST:
        income: 30.0
        points: 30
        experience: 30.0
      GIANT:
        income: 250.0
        points: 250
        experience: 100.0
      IRON_GOLEM:
        income: 30.0
        points: 30
        experience: 30.0
      MUSHROOM_COW:
        income: 5.0
        points: 5
        experience: 5.0
      PIG_ZOMBIE:
        income: 5.0
        points: 5
        experience: 5.0
      SILVERFISH:
        income: 3.0
        points: 3
        experience: 5.0
      SNOWMAN:
        income: 2.0
        points: 2
        experience: 4.0
      SQUID:
        income: 2.0
        points: 2
        experience: 2.0
      RABBIT:
        income: 2.0
        points: 2
        experience: 2.0
      GUARDIAN:
        income: 2.0
        points: 2
        experience: 2.0
      SHULKER:
        income: 5.0
        points: 5
        experience: 5.0
      WITHER:
        income: 50.0
        points: 50
        experience: 120.0
      ENDER_DRAGON:
        income: 2000.0
        points: 2000
        experience: 2000.0
      Player:
        income: 9.0
        points: 9
        experience: 7.5
    max-level: 200
  Explorer:
    fullname: Explorer
    shortname: Ex
    description: Earns money from exploring map.
    ChatColour: AQUA
    chat-display: full
    #max-level: 10
    #slots: 10
    leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
    income-progression-equation: baseincome+(joblevel-1)*0.01-((baseincome+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    points-progression-equation: basepoints+(joblevel-1)*0.01-((basepoints+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
    Gui:
      Id: 301
      Data: 0    
    Explore:
      1:
        income: 5.0
        points: 5
        experience: 5.0
      2:
        income: 2.5
        points: 2.5
        experience: 2.5
      3:
        income: 1.0
        points: 1.0
        experience: 1.0
      4:
        income: 0.5
        points: 0.5
        experience: 0.5
      5:
        income: 0.1
        points: 0.1
        experience: 0.1
    Kill:
      Player:
        income: 7.5
        experience: 7.5
    max-level: 200
  Crafter:
    fullname: Crafter
    shortname: Cr
    description: Earns money from crafting items.
    ChatColour: RED
    chat-display: full
    #max-level: 10
    #slots: 10
    leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
    income-progression-equation: baseincome+(joblevel-1)*0.01-((baseincome+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    points-progression-equation: basepoints+(joblevel-1)*0.01-((basepoints+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
    Gui:
      Id: 61
      Data: 0  
    Craft:
      '280':
        income: 0.1
        points: 0.1
        experience: 0.1
      '23':
        income: 4.0
        points: 4.0
        experience: 4.0
      '25':
        income: 1.5
        points: 1.5
        experience: 3.0
      '27':
        income: 5.0
        points: 5
        experience: 5.0
      '28':
        income: 5.0
        points: 4.0
        experience: 5.0
      '29':
        income: 3.0
        points: 3.0
        experience: 3.0
      'tnt':
        income: 4.0
        points: 4.0
        experience: 4.0
      'chest':
        income: 1.3
        points: 1.3
        experience: 1.3
      '58':
        income: 0.7
        points: 0.7
        experience: 1.0
      '61':
        income: 1.0
        points: 1.0
        experience: 1.0
      '65':
        income: 0.1
        points: 0.1
        experience: 0.1
      '66':
        income: 1.1
        points: 1.0
        experience: 1.1
      '84':
        income: 10.0
        points: 10.0
        experience: 20.0
      '95':
        income: 0.3
        points: 0.3
        experience: 0.3
      '108':
        income: 2.5
        points: 2.5
        experience: 3.0
      '109':
        income: 0.5
        points: 0.5
        experience: 0.5
      '116':
        income: 30.0
        points: 30.0
        experience: 40.0
      '138':
        income: 100.0
        points: 100.0
        experience: 300.0
      '145':
        income: 20.0
        points: 20.0
        experience: 25.0
      '146':
        income: 1.5
        points: 1.5
        experience: 1.5
      '147':
        income: 3.0
        points: 3.0
        experience: 3.0
      '148':
        income: 2.5
        points: 2.5
        experience: 2.5
      '151':
        income: 2.5
        points: 2.5
        experience: 2.5
      'hopper':
        income: 7.0
        points: 7.0
        experience: 7.0
      '157':
        income: 4.0
        points: 4.0
        experience: 4.0
      '158':
        income: 2.0
        points: 2.0
        experience: 3.0
      '159':
        income: 1.5
        points: 1.5
        experience: 1.5
      '160':
        income: 0.2
        points: 0.2
        experience: 0.2
      '165':
        income: 1.0
        points: 1.0
        experience: 1.0
      '168':
        income: 3.0
        points: 3.0
        experience: 3.0
      '169':
        income: 10.0
        points: 10.0
        experience: 10.0
      '183':
        income: 0.5
        points: 0.5
        experience: 0.5
      '184':
        income: 0.5
        points: 0.5
        experience: 0.5
      '185':
        income: 0.5
        points: 0.5
        experience: 0.5
      '186':
        income: 0.5
        points: 0.5
        experience: 0.5
      '187':
        income: 0.5
        points: 0.5
        experience: 0.5
      '188':
        income: 0.5
        points: 0.5
        experience: 0.5
      '189':
        income: 0.5
        points: 0.5
        experience: 0.5
      '190':
        income: 0.5
        points: 0.5
        experience: 0.5
      '191':
        income: 0.5
        points: 0.5
        experience: 0.5
      '192':
        income: 0.5
        points: 0.5
        experience: 0.5
      '324':
        income: 0.5
        points: 0.5
        experience: 0.5
      '330':
        income: 8.0
        points: 8.0
        experience: 8.0
      '340':
        income: 1.0
        points: 1.0
        experience: 1.0
      '345':
        income: 4.0
        points: 4.0
        experience: 7.0
      '347':
        income: 7.0
        points: 7.0
        experience: 7.0
      '354':
        income: 8.0
        points: 8.0
        experience: 10.0
      '355':
        income: 3.0
        points: 3.0
        experience: 3.0
      '379':
        income: 2.8
        points: 2.8
        experience: 3.5
      '380':
        income: 7.0
        points: 7.0
        experience: 7.0
      '427':
        income: 0.15
        points: 0.15
        experience: 0.15
      '428':
        income: 0.15
        points: 0.15
        experience: 0.15
      '429':
        income: 0.15
        points: 0.15
        experience: 0.15
      '430':
        income: 0.15
        points: 0.15
        experience: 0.15
      '431':
        income: 0.15
        points: 0.15
        experience: 0.15
    Smelt:
      COOKED_CHICKEN:
        income: 3.0
        points: 3.0
        experience: 3.0
    Kill:
      Player:
        income: 7.5
        points: 7.5
        experience: 7.5
    max-level: 200
  Fisherman:
    fullname: Fisherman
    shortname: Fi
    description: Earns money from fishing.
    ChatColour: AQUA
    chat-display: full
    #max-level: 10
    #slots: 10
    leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
    income-progression-equation: baseincome+(joblevel-1)*0.01-((baseincome+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    points-progression-equation: basepoints+(joblevel-1)*0.01-((basepoints+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
    Gui:
      Id: 346
      Data: 0
    Fish:
      '349-0':
        income: 15.0
        points: 15.0
        experience: 15.0
      '349-1':
        income: 20.0
        points: 20.0
        experience: 25.0
      '349-2':
        income: 25.0
        points: 25.0
        experience: 25.0
      '349-3':
        income: 25.0
        points: 25.0
        experience: 25.0
    Kill:
      Player:
        income: 7.5
        points: 7.5
        experience: 7.5
    max-level: 200
  Weaponsmith:
    fullname: Weaponsmith
    shortname: W
    description: Earns money from crafting and repairing weapons.
    ChatColour: DARK_PURPLE
    chat-display: full
    #max-level: 10
    #slots: 10
    leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
    income-progression-equation: baseincome+(joblevel-1)*0.01-((baseincome+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    points-progression-equation: basepoints+(joblevel-1)*0.01-((basepoints+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
    Gui:
      Id: 58
      Data: 0
    Craft:
      WOOD_SWORD:
        income: 1.0
        points: 1.0
        experience: 2.0
      LEATHER_BOOTS:
        income: 3.0
        points: 3.0
        experience: 4.0
      LEATHER_CHESTPLATE:
        income: 4.0
        points: 4.0
        experience: 8.0
      LEATHER_HELMET:
        income: 2.5
        points: 2.5
        experience: 5.0
      LEATHER_LEGGINGS:
        income: 3.5
        points: 3.5
        experience: 7.0
      IRON_SWORD:
        income: 4.0
        points: 4.0
        experience: 8.0
      IRON_BOOTS:
        income: 8.0
        points: 8.0
        experience: 16.0
      IRON_CHESTPLATE:
        income: 16.0
        points: 16.0
        experience: 32.0
      IRON_HELMET:
        income: 10.0
        points: 10.0
        experience: 20.0
      IRON_LEGGINGS:
        income: 14.0
        points: 14.0
        experience: 28.0
      GOLD_SWORD:
        income: 6.0
        points: 6.0
        experience: 12.0
      GOLD_BOOTS:
        income: 12.0
        points: 12.0
        experience: 24.0
      GOLD_CHESTPLATE:
        income: 24.0
        points: 24.0
        experience: 48.0
      GOLD_HELMET:
        income: 15.0
        points: 15.0
        experience: 30.0
      GOLD_LEGGINGS:
        income: 21.0
        points: 21.0
        experience: 42.0
      DIAMOND_SWORD:
        income: 8.0
        points: 8.0
        experience: 16.0
      DIAMOND_PICKAXE:
        income: 12.0
        points: 12.0
        experience: 24.0
      DIAMOND_AXE:
        income: 12.0
        points: 12.0
        experience: 24.0
      DIAMOND_HELMET:
        income: 20.0
        points: 20.0
        experience: 40.0
      DIAMOND_CHESTPLATE:
        income: 32.0
        points: 32.0
        experience: 64.0
      DIAMOND_LEGGINGS:
        income: 28.0
        points: 28.0
        experience: 40.0
      DIAMOND_BOOTS:
        income: 16.0
        points: 16.0
        experience: 32.0
    Repair:
      WOOD_SWORD:
        income: 1.0
        points: 1.0
        experience: 1.0
      IRON_SWORD:
        income: 2.0
        points: 2.0
        experience: 2.0
      GOLD_SWORD:
        income: 3.0
        points: 3.0
        experience: 3.0
      DIAMOND_SWORD:
        income: 4.0
        points: 4.0
        experience: 4.0
    Smelt:
      IRON_INGOT:
        income: 1.3
        points: 1.3
        experience: 2.0
      GOLD_INGOT:
        income: 5.0
        points: 5.0
        experience: 10
      DIAMOND:
        income: 7.0
        points: 7.0
        experience: 20
    max-level: 200
  Brewer:
    fullname: Brewer
    shortname: Br
    description: Earns money brewing potions.
    ChatColour: LIGHT_PURPLE
    chat-display: full
    leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
    income-progression-equation: baseincome+(joblevel-1)*0.01-((baseincome+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    points-progression-equation: basepoints+(joblevel-1)*0.01-((basepoints+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
    Gui:
      Id: 379
      Data: 0
    Brew:
      NETHER_STALK:
        income: 6.0
        points: 6.0
        experience: 6.0
      REDSTONE:
        income: 6.0
        points: 6.0
        experience: 6.0
      GLOWSTONE_DUST:
        income: 8.0
        points: 8.0
        experience: 8.0
      SPIDER_EYE:
        income: 9.0
        points: 9.0
        experience: 9.0
      FERMENTED_SPIDER_EYE:
        income: 12.0
        points: 12.0
        experience: 12.0
      BLAZE_POWDER:
        income: 12.0
        points: 12.0
        experience: 12.0
      SUGAR:
        income: 7.0
        points: 7.0
        experience: 7.0
      SPECKLED_MELON:
        income: 10.0
        points: 10.0
        experience: 10.0
      MAGMA_CREAM:
        income: 12.0
        points: 12.0
        experience: 12.0
      GHAST_TEAR:
        income: 22.0
        points: 22.0
        experience: 22.0
      GOLDEN_CARROT:
        income: 14.0
        points: 14.0
        experience: 14.0
      349-3:
        income: 14.0
        points: 14.0
        experience: 14.0
      RABBIT_FOOT:
        income: 18.0
        points: 18.0
        experience: 18.0
    max-level: 200
  Enchanter:
    fullname: Enchanter
    shortname: E
    description: Earns money enchanting weapons.
    ChatColour: DARK_BLUE
    chat-display: full
    #max-level: 10
    #slots: 10
    leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
    income-progression-equation: baseincome+(joblevel-1)*0.01-((baseincome+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    points-progression-equation: basepoints+(joblevel-1)*0.01-((basepoints+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
    Gui:
      Id: 116
      Data: 0
    Enchant:
      WOOD_SWORD:
        income: 1.5
        points: 1.5
        experience: 3.0
      LEATHER_BOOTS:
        income: 1.0
        points: 1.0
        experience: 6.0
      LEATHER_CHESTPLATE:
        income: 2.0
        points: 2.0
        experience: 6.0
      LEATHER_HELMET:
        income: 1.0
        points: 1.0
        experience: 6.0
      LEATHER_LEGGINGS:
        income: 2.0
        points: 2.0
        experience: 6.0
      IRON_SWORD:
        income: 3.0
        points: 3.0
        experience: 6.0
      IRON_BOOTS:
        income: 2.5
        points: 2.5
        experience: 9.0
      IRON_CHESTPLATE:
        income: 4.5
        points: 4.5
        experience: 9.0
      IRON_HELMET:
        income: 2.5
        points: 2.5
        experience: 9.0
      IRON_LEGGINGS:
        income: 4.5
        points: 4.5
        experience: 9.0
      GOLD_SWORD:
        income: 4.5
        points: 4.5
        experience: 15.0
      GOLD_BOOTS:
        income: 2.5
        points: 2.5
        experience: 15.0
      GOLD_CHESTPLATE:
        income: 5.5
        points: 5.5
        experience: 15.0
      GOLD_HELMET:
        income: 2.5
        points: 2.5
        experience: 15.0
      GOLD_LEGGINGS:
        income: 5.5
        points: 5.5
        experience: 15.0
      DIAMOND_SWORD:
        income: 9.0
        points: 9.0
        experience: 30.0
      DIAMOND_SPADE:
        income: 5.0
        points: 5.0
        experience: 30.0
      DIAMOND_PICKAXE:
        income: 10.0
        points: 10.0
        experience: 30.0
      DIAMOND_AXE:
        income: 10.0
        points: 10.0
        experience: 30.0
      DIAMOND_HELMET:
        income: 6.0
        points: 6.0
        experience: 30.0
      DIAMOND_CHESTPLATE:
        income: 12.0
        points: 12.0
        experience: 50.0
      DIAMOND_LEGGINGS:
        income: 12.0
        points: 12.0
        experience: 50.0
      DIAMOND_BOOTS:
        income: 6.0
        points: 6.0
        experience: 30.0
      ARROW_DAMAGE-1:
        income: 10.0
        points: 10.0
        experience: 10.0
      ARROW_DAMAGE-2:
        income: 20.0
        points: 20.0
        experience: 20.0
      ARROW_DAMAGE-3:
        income: 30.0
        points: 30.0
        experience: 30.0
      ARROW_DAMAGE-4:
        income: 40.0
        points: 40.0
        experience: 40.0
      ARROW_DAMAGE-5:
        income: 50.0
        points: 50.0
        experience: 50.0
      ARROW_FIRE:
        income: 10.0
        points: 10.0
        experience: 30.0
      ARROW_INFINITE:
        income: 20.0
        points: 20.0
        experience: 50.0
      ARROW_KNOCKBACK-1:
        income: 10.0
        points: 10.0
        experience: 10.0
      ARROW_KNOCKBACK-2:
        income: 20.0
        points: 20.0
        experience: 20.0
      DAMAGE_ALL-1:
        income: 10.0
        points: 10.0
        experience: 10.0
      DAMAGE_ALL-2:
        income: 20.0
        points: 20.0
        experience: 20.0
      DAMAGE_ALL-3:
        income: 30.0
        points: 30.0
        experience: 30.0
      DAMAGE_ALL-4:
        income: 40.0
        points: 40.0
        experience: 40.0
      DAMAGE_ALL-5:
        income: 50.0
        points: 50.0
        experience: 50.0
      DAMAGE_ARTHROPODS-1:
        income: 10.0
        points: 10.0
        experience: 10.0
      DAMAGE_ARTHROPODS-2:
        income: 20.0
        points: 20.0
        experience: 20.0
      DAMAGE_ARTHROPODS-3:
        income: 30.0
        points: 30.0
        experience: 30.0
      DAMAGE_ARTHROPODS-4:
        income: 40.0
        points: 40.0
        experience: 40.0
      DAMAGE_ARTHROPODS-5:
        income: 50.0
        points: 50.0
        experience: 50.0
      DAMAGE_UNDEAD-1:
        income: 10.0
        points: 10.0
        experience: 10.0
      DAMAGE_UNDEAD-2:
        income: 20.0
        points: 20.0
        experience: 20.0
      DAMAGE_UNDEAD-3:
        income: 30.0
        points: 30.0
        experience: 30.0
      DAMAGE_UNDEAD-4:
        income: 40.0
        points: 40.0
        experience: 40.0
      DAMAGE_UNDEAD-5:
        income: 50.0
        points: 50.0
        experience: 50.0
      DEPTH_STRIDER-1:
        income: 10.0
        points: 10.0
        experience: 10.0
      DEPTH_STRIDER-2:
        income: 20.0
        points: 20.0
        experience: 20.0
      DEPTH_STRIDER-3:
        income: 30.0
        points: 30.0
        experience: 30.0
      DIG_SPEED-1:
        income: 10.0
        points: 10.0
        experience: 10.0
      DIG_SPEED-2:
        income: 20.0
        points: 20.0
        experience: 20.0
      DIG_SPEED-3:
        income: 30.0
        points: 30.0
        experience: 30.0
      DIG_SPEED-4:
        income: 40.0
        points: 40.0
        experience: 40.0
      DIG_SPEED-5:
        income: 50.0
        points: 50.0
        experience: 50.0
      DURABILITY-1:
        income: 10.0
        points: 10.0
        experience: 10.0
      DURABILITY-2:
        income: 20.0
        points: 20.0
        experience: 20.0
      DURABILITY-3:
        income: 30.0
        points: 30.0
        experience: 30.0
      FIRE_ASPECT-1:
        income: 10.0
        points: 10.0
        experience: 10.0
      FIRE_ASPECT-2:
        income: 20.0
        points: 20.0
        experience: 20.0
      KNOCKBACK-1:
        income: 10.0
        points: 10.0
        experience: 10.0
      KNOCKBACK-2:
        income: 20.0
        points: 20.0
        experience: 20.0
      LOOT_BONUS_BLOCKS-1:
        income: 20.0
        points: 20.0
        experience: 100.0
      LOOT_BONUS_BLOCKS-2:
        income: 40.0
        points: 40.0
        experience: 200.0
      LOOT_BONUS_BLOCKS-3:
        income: 80.0
        points: 80.0
        experience: 300.0
      LOOT_BONUS_MOBS-1:
        income: 10.0
        points: 10.0
        experience: 20.0
      LOOT_BONUS_MOBS-2:
        income: 20.0
        points: 20.0
        experience: 40.0
      LOOT_BONUS_MOBS-3:
        income: 30.0
        points: 30.0
        experience: 60.0
      LUCK-1:
        income: 15.0
        points: 15.0
        experience: 10.0
      LUCK-2:
        income: 25.0
        points: 25.0
        experience: 20.0
      LUCK-3:
        income: 35.0
        points: 35.0
        experience: 30.0
      LURE-1:
        income: 10.0
        points: 10.0
        experience: 10.0
      LURE-2:
        income: 20.0
        points: 20.0
        experience: 20.0
      LURE-3:
        income: 30.0
        points: 30.0
        experience: 30.0
      OXYGEN-1:
        income: 10.0
        points: 10.0
        experience: 10.0
      OXYGEN-2:
        income: 20.0
        points: 20.0
        experience: 20.0
      OXYGEN-3:
        income: 30.0
        points: 30.0
        experience: 30.0
      PROTECTION_ENVIRONMENTAL-1:
        income: 10.0
        points: 10.0
        experience: 10.0
      PROTECTION_ENVIRONMENTAL-2:
        income: 20.0
        points: 20.0
        experience: 20.0
      PROTECTION_ENVIRONMENTAL-3:
        income: 30.0
        points: 30.0
        experience: 30.0
      PROTECTION_ENVIRONMENTAL-4:
        income: 40.0
        points: 40.0
        experience: 40.0
      PROTECTION_EXPLOSIONS-1:
        income: 10.0
        points: 10.0
        experience: 10.0
      PROTECTION_EXPLOSIONS-2:
        income: 20.0
        points: 20.0
        experience: 20.0
      PROTECTION_EXPLOSIONS-3:
        income: 30.0
        points: 30.0
        experience: 30.0
      PROTECTION_EXPLOSIONS-4:
        income: 40.0
        points: 40.0
        experience: 40.0
      PROTECTION_FALL-1:
        income: 10.0
        points: 10.0
        experience: 10.0
      PROTECTION_FALL-2:
        income: 20.0
        points: 20.0
        experience: 20.0
      PROTECTION_FALL-3:
        income: 30.0
        points: 30.0
        experience: 30.0
      PROTECTION_FALL-4:
        income: 40.0
        points: 40.0
        experience: 40.0
      PROTECTION_FIRE-1:
        income: 5.0
        points: 5.0
        experience: 10.0
      PROTECTION_FIRE-2:
        income: 10.0
        points: 10.0
        experience: 20.0
      PROTECTION_FIRE-3:
        income: 20.0
        points: 20.0
        experience: 30.0
      PROTECTION_FIRE-4:
        income: 30.0
        points: 30.0
        experience: 40.0
      PROTECTION_PROJECTILE-1:
        income: 10.0
        points: 10.0
        experience: 10.0
      PROTECTION_PROJECTILE-2:
        income: 20.0
        points: 20.0
        experience: 20.0
      PROTECTION_PROJECTILE-3:
        income: 30.0
        points: 30.0
        experience: 30.0
      PROTECTION_PROJECTILE-4:
        income: 40.0
        points: 40.0
        experience: 40.0
      SILK_TOUCH:
        income: 100.0
        points: 100.0
        experience: 300.0
      THORNS-1:
        income: 10.0
        points: 10.0
        experience: 10.0
      THORNS-2:
        income: 20.0
        points: 20.0
        experience: 20.0
      THORNS-3:
        income: 30.0
        points: 30.0
        experience: 30.0
      WATER_WORKER:
        income: 30.0
        points: 30.0
        experience: 100.0
    max-level: 200
  None:
    fullname: None
    shortname: N
    ChatColour: WHITE
    chat-display: none
    #max-level: 10
    #slots: 10
    leveling-progression-equation: 10*(joblevel)+(joblevel*joblevel*4)
    income-progression-equation: baseincome+(joblevel-1)*0.01-((baseincome+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    points-progression-equation: basepoints+(joblevel-1)*0.01-((basepoints+(joblevel-1)*0.01) * ((numjobs-1)*0.05))
    experience-progression-equation: baseexperience-(baseexperience*((numjobs-1) *0.01))
    Kill:
      Player:
        income: 7.5