package com.gamingmesh.jobs.commands.list; import java.util.List; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import com.gamingmesh.jobs.Jobs; import com.gamingmesh.jobs.JobsPlugin; import com.gamingmesh.jobs.commands.Cmd; import com.gamingmesh.jobs.commands.JobCommand; import com.gamingmesh.jobs.container.JobProgression; import com.gamingmesh.jobs.container.JobsPlayer; public class leaveall implements Cmd { @JobCommand(900) public boolean perform(JobsPlugin plugin, final CommandSender sender, final String[] args) { if (!(sender instanceof Player)) { sender.sendMessage(Jobs.getLanguage().getMessage("general.error.ingame")); return false; } Player pSender = (Player) sender; JobsPlayer jPlayer = Jobs.getPlayerManager().getJobsPlayer(pSender); List jobs = jPlayer.getJobProgression(); if (jobs.size() == 0) { sender.sendMessage(Jobs.getLanguage().getMessage("command.leaveall.error.nojobs")); return true; } Jobs.getPlayerManager().leaveAllJobs(jPlayer); sender.sendMessage(Jobs.getLanguage().getMessage("command.leaveall.success")); return true; } }