/** * Jobs Plugin for Bukkit * Copyright (C) 2011 Zak Ford * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.gamingmesh.jobs.container; import org.bukkit.Location; import org.bukkit.entity.Player; /** * Restricted Area Class * * Holds data pertaining to restricted areas on the server * @author Zak Ford * */ public class RestrictedArea { private Location location1; private Location location2; private double multiplier; public RestrictedArea(Location location1, Location location2, double multiplier) { this.location1 = location1; this.location2 = location2; this.multiplier = multiplier; } /** * The multipler for the restricted area * @return - the multipler for this restricted area */ public double getMultiplier() { return this.multiplier - 1; } /** * Function check if location is in the restricted area * @param loc - the location to checked * @return true - the location is inside the restricted area * @return false - the location is outside the restricted area */ public boolean inRestrictedArea(Player player) { if (isBetween(player.getLocation().getX(), this.location1.getX(), this.location2.getX()) && isBetween(player.getLocation().getY(), this.location1.getY(), this.location2.getY()) && isBetween(player.getLocation().getZ(), this.location1.getZ(), this.location2.getZ()) && this.location1.getWorld().equals(player.getLocation().getWorld()) && this.location2.getWorld().equals(player.getLocation().getWorld())) { return true; } return false; } /** * Function check if number is between bounds * @param number - the number to be checked * @param bound1 - the first bound * @param bound2 - the second bound * @return true - number is between bounds * @return false - number is out of bounds */ private static boolean isBetween(double number, double bound1, double bound2) { if (bound1 < bound2 && number > bound1 && number < bound2) { return true; } else if (bound1 > bound2 && number < bound1 && number > bound2) { return true; } return false; } }