package com.gamingmesh.jobs.api; import org.bukkit.OfflinePlayer; import org.bukkit.event.Cancellable; import org.bukkit.event.Event; import org.bukkit.event.HandlerList; import com.gamingmesh.jobs.container.Job; public final class JobsExpGainEvent extends Event implements Cancellable { private static final HandlerList handlers = new HandlerList(); private OfflinePlayer offlinePlayer; private double exp; private Job job; private boolean cancelled; public JobsExpGainEvent(OfflinePlayer offlinePlayer, Job job, double exp) { this.offlinePlayer = offlinePlayer; this.job = job; this.exp = exp; } public OfflinePlayer getPlayer() { return this.offlinePlayer; } public Job getJob() { return this.job; } public double getExp() { return this.exp; } public void setExp(double exp) { this.exp = exp; } public boolean isCancelled() { return cancelled; } public void setCancelled(boolean cancel) { cancelled = cancel; } public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } }