package com.gamingmesh.jobs.Gui; import java.util.ArrayList; import java.util.Arrays; import java.util.HashMap; import java.util.List; import java.util.Map.Entry; import org.bukkit.Bukkit; import org.bukkit.ChatColor; import org.bukkit.Material; import org.bukkit.entity.Player; import org.bukkit.inventory.Inventory; import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.meta.ItemMeta; import com.gamingmesh.jobs.Jobs; import com.gamingmesh.jobs.container.ActionType; import com.gamingmesh.jobs.container.Job; import com.gamingmesh.jobs.container.JobInfo; import com.gamingmesh.jobs.container.JobProgression; import com.gamingmesh.jobs.container.JobsPlayer; import com.gamingmesh.jobs.stuff.Perm; public class GuiManager { public HashMap GuiList = new HashMap(); public void CloseInventories() { for (Entry one : GuiList.entrySet()) { Player player = Bukkit.getPlayer(one.getKey()); if (player != null) { player.closeInventory(); } } } public Inventory CreateJobsGUI(Player player) { ArrayList JobsList = new ArrayList(); for (Job job : Jobs.getJobs()) { if (Jobs.getGCManager().getHideJobsWithoutPermission()) if (!Jobs.getCommandManager().hasJobPermission(player, job)) continue; JobsList.add(job); } GuiInfoList guiInfo = new GuiInfoList(player.getName()); guiInfo.setJobList(JobsList); Inventory topinv = player.getOpenInventory().getTopInventory(); if (topinv != null) player.closeInventory(); GuiList.put(player.getName(), guiInfo); int GuiSize = 9; if (JobsList.size() > 9) GuiSize = 18; if (JobsList.size() > 18) GuiSize = 27; if (JobsList.size() > 27) GuiSize = 36; if (JobsList.size() > 36) GuiSize = 45; if (JobsList.size() > 45) GuiSize = 54; JobsPlayer JPlayer = Jobs.getPlayerManager().getJobsPlayer(player); List pJobs = JPlayer.getJobProgression(); String title = Jobs.getLanguage().getMessage("command.info.gui.pickjob"); if (title.length() > 32) title = title.substring(0, 30) + ".."; Inventory GuiInv = Bukkit.createInventory(null, GuiSize, title); for (int i = 0; i < JobsList.size(); i++) { Job job = JobsList.get(i); ArrayList Lore = new ArrayList(); for (JobProgression onePJob : pJobs) { if (onePJob.getJob().getName().equalsIgnoreCase(job.getName())) Lore.add(Jobs.getLanguage().getMessage("command.info.gui.working")); } int maxlevel = 0; if (Perm.hasPermission(player, "jobs." + job.getName() + ".vipmaxlevel") && job.getVipMaxLevel() != 0) maxlevel = job.getVipMaxLevel(); else maxlevel = job.getMaxLevel(); if (maxlevel > 0) Lore.add(Jobs.getLanguage().getMessage("command.info.gui.max") + maxlevel); if (Jobs.getGCManager().ShowTotalWorkers) Lore.add(Jobs.getLanguage().getMessage("command.browse.output.totalWorkers", "[amount]", job.getTotalPlayers())); if (Jobs.getGCManager().useDynamicPayment && Jobs.getGCManager().ShowPenaltyBonus) if (job.getBonus() < 0) Lore.add(Jobs.getLanguage().getMessage("command.browse.output.penalty", "[amount]", (int) (job.getBonus() * 100) / 100.0 * -1)); else Lore.add(Jobs.getLanguage().getMessage("command.browse.output.bonus", "[amount]", (int) (job.getBonus() * 100) / 100.0)); Lore.addAll(Arrays.asList(job.getDescription().split("/n"))); if (job.getMaxSlots() != null) Lore.add(Jobs.getLanguage().getMessage("command.info.gui.leftSlots") + ((job.getMaxSlots() - Jobs.getUsedSlots(job)) > 0 ? (job.getMaxSlots() - Jobs .getUsedSlots( job)) : 0)); Lore.add(Jobs.getLanguage().getMessage("command.info.gui.actions")); for (ActionType actionType : ActionType.values()) { List info = job.getJobInfo(actionType); if (info != null && !info.isEmpty()) { Lore.add(ChatColor.translateAlternateColorCodes('&', "&e" + Jobs.getLanguage().getMessage("command.info.output." + actionType.getName().toLowerCase() + ".info"))); } } Lore.add(""); Lore.add(Jobs.getLanguage().getMessage("command.info.gui.leftClick")); Lore.add(Jobs.getLanguage().getMessage("command.info.gui.rightClick")); ItemStack GuiItem = job.getGuiItem(); ItemMeta meta = GuiItem.getItemMeta(); meta.setDisplayName(job.getName()); meta.setLore(Lore); GuiItem.setItemMeta(meta); GuiInv.setItem(i, GuiItem); } return GuiInv; } public Inventory CreateJobsSubGUI(Player player, Job job) { Inventory tempInv = Bukkit.createInventory(null, 54, ""); ItemStack GuiItem = job.getGuiItem(); JobsPlayer JPlayer = Jobs.getPlayerManager().getJobsPlayer(player); // money exp boost Player dude = Bukkit.getServer().getPlayer(player.getUniqueId()); Double MoneyBoost = Jobs.getPlayerManager().GetMoneyBoost(dude, job); Double ExpBoost = Jobs.getPlayerManager().GetExpBoost(dude, job); int level = 1; JobProgression prog = JPlayer.getJobProgression(job); if (prog != null) level = prog.getLevel(); int numjobs = JPlayer.getJobProgression().size(); List items = new ArrayList(); int i = 0; for (ActionType actionType : ActionType.values()) { List info = job.getJobInfo(actionType); if (info == null || info.isEmpty()) continue; ArrayList Lore = new ArrayList(); Lore.add(ChatColor.translateAlternateColorCodes('&', "&e" + Jobs.getLanguage().getMessage("command.info.output." + actionType.getName().toLowerCase() + ".info"))); int y = 1; for (int z = 0; z < info.size(); z++) { String itemName = Jobs.getNameTranslatorManager().Translate(info.get(z).getName(), info.get(z)); double income = info.get(z).getIncome(level, numjobs); income = income + ((income * MoneyBoost) - income) + ((income * job.getMoneyBoost()) - income); ChatColor incomeColor = income >= 0 ? ChatColor.GREEN : ChatColor.DARK_RED; double xp = info.get(z).getExperience(level, numjobs); xp = xp + ((xp * ExpBoost) - xp) + ((xp * job.getExpBoost()) - xp); ChatColor xpColor = xp >= 0 ? ChatColor.YELLOW : ChatColor.GRAY; String xpString = String.format("%.2fxp", xp); Lore.add(ChatColor.translateAlternateColorCodes('&', "&7" + itemName + " " + xpColor + xpString + " " + incomeColor + Jobs.getEconomy().format(income))); if (y >= 10) { y = 1; if (z == info.size() - 1) continue; ItemMeta meta = GuiItem.getItemMeta(); meta.setDisplayName(job.getName()); meta.setLore(Lore); GuiItem.setItemMeta(meta); //GuiInv.setItem(i, GuiItem); tempInv.setItem(i, GuiItem); GuiItem = job.getGuiItem(); Lore = new ArrayList(); Lore.add(ChatColor.translateAlternateColorCodes('&', "&e" + Jobs.getLanguage().getMessage("command.info.output." + actionType.getName().toLowerCase() + ".info"))); i++; } y++; } ItemMeta meta = GuiItem.getItemMeta(); meta.setDisplayName(job.getName()); meta.setLore(Lore); GuiItem.setItemMeta(meta); //GuiInv.setItem(i, GuiItem); tempInv.setItem(i, GuiItem); i++; } for (ItemStack one : tempInv.getContents()) { if (one != null) items.add(one); } int GuiSize = 18; int backButton = 9; if (items.size() > 9) { GuiSize = 27; backButton = 18; } if (items.size() > 18) { GuiSize = 36; backButton = 27; } if (items.size() > 27) { GuiSize = 45; backButton = 36; } if (items.size() > 36) { GuiSize = 54; backButton = 45; } // if (items.size() > 45) { // GuiSize = 54; // backButton = 53; // } String title = Jobs.getLanguage().getMessage("command.info.gui.jobinfo", "[jobname]", job.getName()); if (title.length() > 32) title = title.substring(0, 30) + ".."; Inventory GuiInv = Bukkit.createInventory(null, GuiSize, title); for (int i1 = 0; i1 < items.size(); i1++) { GuiInv.setItem(i1, items.get(i1)); } ItemStack skull = new ItemStack(Material.JACK_O_LANTERN, 1, (byte) 0); ItemMeta skullMeta = skull.getItemMeta(); skullMeta.setDisplayName(Jobs.getLanguage().getMessage("command.info.gui.back")); skull.setItemMeta(skullMeta); GuiInv.setItem(backButton, skull); GuiInfoList guiInfo = new GuiInfoList(player.getName()); guiInfo.setJobInfo(true); guiInfo.setbackButton(backButton); GuiList.put(player.getName(), guiInfo); return GuiInv; } }